G-Mail: baysidus@gmail.com
Link to Ledger: https://pbprpg.org/forums/viewtopic.php ... 5#p1403585
Character Name: Caidyn Oberon
Alias: Stardust,
R.C.C.: Pleasurer R.C.C. (pg 88, DB2)
Alignment: Unprincipled
XP Level: 3
XP Points: 4,301
Next Level @ XP: 8,601
Sentiments/Non-Humans: Has no care about anyone’s specific origin whatsoever.
Sentiments/Coalition: Knows next to nothing about the Coalition except what can be heard from word of mouth. From the sounds of it, it reminds them of countless other types of dictatorships and so far has steered clear.
Disposition: Sarcastic, dismissive and a bit of a nihilist. Overly flirtatious in stressful situations.
Insanity: Selective Traumatic Amnesia by withdrawing into Multiple Personalities.
Multiple Personalities:
Main Identity: Caidyn Oberon. Largely untrusting and considers everyone an abuser out for their own ambitions. This personality is seldom seen except by those it trusts without reservation and is the most vulnerable of all. This identity largely disassociates from the face they are a Pleasurer and what Stardust has to do through Selective Traumatic Amnesia. Though sometimes the memories of Stardust appear as nightmares.Caidyn is largely a nihilist, believing nothing that they do to escape what they are will ever work.
Second Identity: Starshot - A gun loving, sarcastic and dismissive identity that is the first main face of Caidyn Oberon. When combat erupts or a tense situation emerges, Starshot is the snappy, quick-witted and dry humor talker who is far too good at dismissing their own problems and compartmentalization.
Third Identity: Stardust – Stardust is effeminate and flamboyant, relying on Empathic Dependence and Tele-Empathy to read those around them and say the right thing, do the right thing, and make everyone happy. Stardust only appears when coerced into sexual acts and takes the brunt of the trauma for the other identities.
ATTRIBUTES
I.Q.: 19 (+5%)
M.E.: 15
M.A.:20
P.S.: 14
P.P.: 15
P.E.: 15
P.B.: Varies -- (Usually in a beautiful form with P.B. of 22)
Speed: 17 (Approx 12 MPH/17 KPH)
PHYSICAL DATA
P.P.E.: 6
I.S.P.: 90 + 10/lvl
H.P.: 25 + 1d6/Lvl
S.D.C.: 51
Age: 22
Sex: N/A - Is usually a male.
Height: N/A - Favorite form is around 5’11”
Weight: 144 lbs
Description: Stardust’s most common and popular form is that of a tall, thin and effeminate man with white hair and multi-colored eyes.
Racial Abilities
Awe/H.F.: ~12 when identified as a Pleasurer/Changeling
Shapeshifting:
Tele-Empathy and Empathic Dependence:
Natural Abilities
Perception: 26% + 3%
Charm/Impress: Varies ~~ (Usually in a form with 60%)
Invoke Trust/Intimidate: 60%
Max. Encumbrance: 43.2 lbs
Max. Carrying Weight: 140 lbs
Max. Lifting Weight: 280 lbs
Max. Jumping Ability: 11ft long, 4.5 ft high
Psionics
Major Psionic
[Sensitive]
- Mind Block
- Sense Evil
- See Aura
- Empathy [3x normal range]
- Object Read
- Telepathy
- Sixth Sense
- Deaden Senses
- Resist Fatigue
- Alter Aura
- Bio-Regenerate (Self)
- Deaden Pain
- Suppress Fear
- Language, Pleasurer- 113%
- Language, English - 81% (+ 3%)
- Language, French - 81% (+ 3%)
- Language, Italian - 81% (+ 3%)
- Language, German - 81% (+ 3%)
- Dance - 65% (+ 5%)
- Play Musical Instrument; Guitar - 60% (+ 5%)
- Play Musical Instrument; Piano- 60% (+ 5%)
- Sing - 60% (+ 5%)
- First Aid - 70% (+ 5%)
- Acrobatics
-Sense of Balance: 75% (+ 5%)
-Walk tightrope or high wire: 71% (+ 3%)
-Climb Rope: 89% (+ 2%)
-Back Flip: 75% (+ 5%)
-Climb: 55% (+ 5%)
-Prowl: 45% (+ 5%) - T.V./Video - 50% (+ 5%)
- W.P.: Energy Pistol
- H2H Expert
[+2 @ Level 3, 6 || +1 @ Level 9, 12]
- Impersonation: 40%/26% + 4%
- Seduction: 37% (+ 3%) + Attribute P.B. bonus
- Imitate Voices and Sounds: 61%/55% (+4%)
- Pick Pockets: 46% (+ 5%)
- Palming: 41% (+ 5%)
- Robot & Power Armor: 67% (+ 3%)
- Robot Combat: BASIC
- [Lvl 3] Robot Combat: ELITE
- [Lvl 3] Pick Pockets: 46% (+ 5%)
[+2 new secondary skills at levels 3, 6, 9, 12, 15]
- Rope Works: 30% (+ 5%)
- Wardrobe and Grooming: 65% (+ 5%)
- Performance: 45% (+ 5%)
- Brewing: 40%/45% (+ 5%)
- Sewing 55% (+ 5%)
- [Lvl 3] Appraise Goods 45% (+ 5%)
- [Lvl 3] Radio, Basic: 65% (+ 5%)
HTH Type: Expert
Number of Attacks: 4
Initiative Bonus: +0
Strike Bonus: +2
Parry Bonus: +3
Dodge Bonus: +3
HTH Damage Bonus:
Bonus to Roll w/Punch: +2
Bonus to Pull a Punch: +3
Bonus to Disarm: +2
Other: Kick Attack [1d8], Karate Punch
Robot Combat Data: BASIC
Number of Attacks: 5
Initiative Bonus: +0
Melee Strike Bonus: +3
Ranged Strike Bonus: +2
Parry Bonus: +4
Dodge Bonus: +4
HTH Damage Bonus:
Bonus to Roll w/Punch: +3
Bonus to Pull a Punch: +3
Bonus to Disarm: +2
Other: Body Block/Tackle/Ram [1d4 M.D.C. + 1-60% chance of Knockdown]
Robot Combat Data: ELITE: Flying
Number of Attacks: 6
Initiative Bonus: +2
Melee Strike Bonus: +4
Ranged Strike Bonus: +4
Parry Bonus: +6
Dodge Bonus: +5
Aerial Dodge Bonus: +5
HTH Damage Bonus:
Bonus to Roll w/Punch: +6
Bonus to Pull a Punch: +6
Bonus to Disarm: +4
Other: Tear/Pry with hands [1d4 M.D.C.], Body Block/Tackle/Ram [1d4 M.D.C. + 1-60% chance of Knockdown], Full Speed Running Ram [Double Robotic P.S. DMG Bonus, + 1-60% chance of Knockdown]
Weapon Proficiencies
Aimed Shots: +3 to Strike Bonus (costs 2 actions)
Burst Shots: +1 to Strike Bonus
Called/Aimed Shots: +3 to Strike Bonus, 12+ Strike Roll Required (costs 3 actions)
Melee Called Shots: No bonus to Strike, No extra action cost
W.P. Energy Pistol +2 (+1 to strike at levels 1, 3, 5, 7, 9, 11, 13, and 15.)
Saving Throw Bonuses
Coma/Death: +3%
Magic (varies):
Lethal Poison (14+):
Non-Lethal Poison (16+):
Insanity (12+):
Psionics (varies):
Horror Factor (varies):
Add others as needed