General Info wrote:Time/Date: 9:33 AM (Center Standard Time); 10/05/5023 (Center Reckoning)
Location: Corkscrew Galaxy, Orbit; Dextros III, Dextros System.
Weather: Space Mission Notes
Other Notes:
Glitch wrote:"This is the Rogue. We have stock to trade. Request landing permission and docking instruction."
Glitch's response and the timely sending of the ships identification codes, takes a few moments. "Where is your intended destination?" The traffic controller responds. Glict quickly lets them know their intended destination is Misandri Valley. "Received, please have your cargo manifest ready upon landing. Traffic control out." The controller says before cutting out. A digital package arrives giving the rogue flight instructions and a point of landing in the Misandri Valley.
As the ship is heading to it's docking spot the group continues to converse about it's possible plan, which gets a response that is not unexpected from Bryke, who has on many occasions noted his disdain and unwillingness to deal with slavers. The ship enters a barren rocky valley and follows the terrain for a short while before coming upon the Mining facility. It appears that much of the facility is underground, with a few very industrial towers breaching the cold vacuum of the planets surface. The docking instructions bring the Rogue to a large opening in the rock face of one of the canyon walls, and through an environmental shield to a large underground cavern converted into a docking bay. Several bulk haulers and a few smaller ships are currently docked, giving the field a cluttered look. The rogue sets down and a small cart with three people arrive a minute or so later, a human, a dwarf, and a Wulfen. They are all wearing company branded coveralls, while human is wearing some form of light armor, and bearing a sidearm.
Mungo is the first one out of the ship, eager to explore, or at the very least tired of the same walls. He can see the look of confusion on the dwarven dock officials face as he eyes the ramshackle gunboat that is the Rogue. "Excuse me, is this a cargo vessel, and if so, do you have the cargo manifest?" The dwarf asks. "Are you the captain of this vessel?" The dwarf asks as a follow up question. From what little of the area Mungo has seen, it's pretty obvious that this is a corporate owned facility, with likely some manner of CCW oversite, given they're general control of the system.
What are your Intentions?
Butcher’s Bill Bryke: Pertinax: -14 I.S.P. Az Rael: Glitch: Yates: Trorrie: Mungo:
"All things age. All things die. In the end, our sun burns out. Our universe grows cold and perishes. But the Dark Dimension, it’s the place beyond time." GM of The Templar, Phase World: Galactic Rogues, Beyond the Supernatural: Old Gods of Appalachia PP Ledger
While approaching Dextros 3, Pertinax lets Glitch take the radio and reply to the port authority.
Glitch wrote: ↑Tue Nov 05, 2024 8:57 pm"This is the Rogue. We have stock to trade. Request landing permission and docking instruction."
He glances over at Glitch suspiciously. That is an awfully specific lie. Can you back it up? But then he shrugs it off. It's not as if he would have said something much better, but he is a judgemental prig nonetheless.
Port Authority wrote:"Received, please have your cargo manifest ready upon landing. Traffic control out."
"So," Pertinax says slowly, "did you already put together a manifest?" Like I said, judgemental prig. "I suspect that like most parts of the CCW, slavery is frowned upon. But it is fine, I have lied my way out of similar predicaments."
After that, Pert briefs the rest of the team on his plan for infiltrating the Love Syndicate. It goes about as well as can be expected.
Bryke wrote: ↑Sat Nov 09, 2024 9:29 am"WHAT?!?! TO ThE AbYSs WiTH ThAt!! tHIS ONE WILL NEveR BE cAPtiVE!!!"
"You would not be a captive," Pertinax replies calmly. "We just need you to be docile enough around a bunch of slavers so that they feel safe." He smiles. "At least feel safe until we do not want them to be safe anymore." The tarlok's smile is always off putting, but this time that unpleasantness is inviting.
But if Bryke is still opposed to being used as bait for the slavers, Pertinax will glance over to Trorrie and Yates. "What do you two think?"
Once that is settled, Pertinax rushes out after Mungo to encounter the dock authorities. A little man has already approached Mungo and is asking officious questions of him.
Bureaucratic dwarf wrote:"Excuse me, is this a cargo vessel, and if so, do you have the cargo manifest?"
"It is actually a transport ship," Pertinax says just as he reaches Mungo and the dwarf. His 'gills' pulse as he catches his breath. "We ferry passengers from port to port. We have a couple that cannot pay their way, so they have agreed to be sold into indentured servitude. We heard that there are people in this area that trade in those kinds of contracts."
Pertinax uses his empathic powers to get the dwarf to trust him. This should hopefully mean that dwarf will not ask for any further documents or information about the ship. Or at the very least, he can be convinced to look the other way for a reasonable bribe.
Last edited by Pertinax on Fri Nov 15, 2024 8:23 pm, edited 1 time in total.
Pertinax M.D.C.: 348 | P.P.E.: 11 | I.S.P.: 133 Once a dreadmaster for the Tarlok Military, always a hostile prig
Perception:
1d100: [86] = 86/29%
JIC:
1d20: [18] = 18/
1d100: [83] = 83
Conditions: Mind Block Auto-Defense. Sixth Sense Worn: Psionic Crystal Armor, sunglasses, and Phase sword, that's it.
"Why would you-?" She jumps when it's suggested they're there to deliver something that they have zero ability to even pretend to be delivering. The confirmation to have a manifest ready comes with no room to really scrounge one together either.
"No one's being sold." She turns with equal surprise to learning something new about one of these Rogues.
She goes in a hurry to make something up for cargo, not frantic, but definitely hurried in doing so. She settles on the least valuable book on her bookshelf. She even scrounges up the barest box if properly fits in, and for added detail she can barely make up, wraps it in the blankest paper she can find. She makes a dash find out what all needs to be on the box and gets it all there as right as she can in Trade Four. The rushed item is presented to the crew before the doors start opening, "Book."
Seeing as Mungo took a different initiative, she lets the talking cephalopod handle the talking for the time being.
Mungo looks blankly at the item presented by Torrie. He looks at it for longer and eventually says something.
"Yes, it is. It is a book... Thank you?"I'm all for random weirdness, but I have no idea why we are being shown this book... what the heck is going on with the wrap job? Does Torrie have poor fine motor skills or something?
Once outside the ship, he exchanges simple pleasantries with the customs officials before Pertinax arrives.
Pertinax wrote: ↑Thu Nov 14, 2024 6:21 pm"We ferry passengers from port to port. We have a couple that cannot pay their way, so they have agreed to be sold into indentured servitude. We heard that there are people in this area that trade in those kinds of contracts."
Oh no... too soon Pert, too soon. He groans inwardly while maintaining a pleasant facade. Look around my dear Tarlok; this place seems to be corporate-run. It's usually best not to announce illegal intent to the mere customs box-checkers.
"Ahem, my colleague means that we have a couple of guys who want off the ship and intend to look for work in their respective fields. You see they have worked up quite a debt to the rest of the crew. I'm sure Mister Pertinax here, who has a poor grasp on the language, misspoke when he mentioned indentured servitude... I'm sure you understand."
Customs dude wrote: ↑Mon Nov 11, 2024 9:57 am"Are you the captain of this vessel?"
Mungo laughs.
"Moi? Heck no! I'd be a terrible Captain. The Captain is... him." Mungo gestures in the general direction of the rest of the crew. There is no fricking way I'm admitting to being Captain after Pertinax has uttered the words 'indentured servitude' to people who are, nominally at least, CCW officials.
Mungo wrote: ↑Fri Nov 15, 2024 2:31 pm"Ahem, my colleague means that we have a couple of guys who want off the ship and intend to look for work in their respective fields. You see they have worked up quite a debt to the rest of the crew. I'm sure Mister Pertinax here, who has a poor grasp on the language, misspoke when he mentioned indentured servitude... I'm sure you understand."
Pertinax glowers at Mungo but holds his tongue. He is allowed to insult you at the moment; after all, he is covering for your sloppy work.
"Yes," Pertinax says slowly, "I mispoke. I do not usually deal with the business side of the ship."
Bureaucratic dwarf wrote:"Are you the captain of this vessel?"
Mungo wrote: ↑Fri Nov 15, 2024 2:31 pm"Moi? Heck no! I'd be a terrible Captain. The Captain is... him."
Pertinax stops for a moment and looks at who Mungo is pointing at. Who else could it be? You cannot trust any of these degenerates to pilot the ship, let alone play act as its captain. Then Pertinax stiffens straight and falls back on his habits as an officer in the Tarlok Imperial Army. "Yes, that would be me, Captain Pertinax."
He lowers his head down to Mungo. "Mind your rank, Mister Mungo." He then looks back to the dwarf and smiles. It is just as off-putting as when he smiled to Bryke, except this time it's more awkward than sinister. He then looks over at Mungo and explains, "Our ship's bosun, a cheeky fellow, but very astute at handling the ship's finances."
Pertinax M.D.C.: 348 | P.P.E.: 11 | I.S.P.: 133 Once a dreadmaster for the Tarlok Military, always a hostile prig
+3 Initiative, +2 to Parry, +2 to Dodge, +5 to Roll w/, allows user to dodge all attack, even those from behind and/or surprise
Built-In N-F40A Force Field
M.D.C.: 110
Voice Activated
Laser Distancer & Targeting
+1 to Strike with Hand Held Ranged Weapons
Range 2,000'
Optics Enhancements
Passive Night Vision: 3,000'
Telescopic Vision (up to 20x Magnification): 1 mile
Macro-Lens (6x Magnification)
Thermo-Imager: 2,000'
Light Polarization
Mini-Radar/Sonar System
Can track up to 12 targets
Range: 2 miles
Advanced Communication Package
Includes: Basic receiver/transmitter, secure cryptological encoding, burst transmission capability, and if the Suit has the HUD Enhancement is capable of sending and receiving text communications
Range: 30 miles
Psionic Electromagnetic Dampers
+2 to Save vs all Psionic Attacks and Possession Attempts, +1 to Save vs Magic Illusion and Mind Control
Utility Belt Attachment points can be utilized to carry 1 each of the following item types: sidearm, magazine, E-clip, grenade, canteen, food ration pack, minor items or individual tools.
• Attachment: GR-45HP "Jack Hammer" Heavy Pistol
• Attachment: 2 GR-45HP Magazines
• Attachment: Flashlight
• Attachment: Survival Knife
Pertinax wrote:"Do you think bringing Bryke to the market in chains initially is wise?" Pertinax asks. "I think we should go and investigate first and find someone interested in doing business first."
"WHAT?!?! TO ThE AbYSs WiTH ThAt!! tHIS ONE WILL NEveR BE cAPtiVE!!!"
Mostly silent until now, Yates finally finds his place in the ruse. "Darling, we all play a role. Since all others seem to be taken, I shall be your dull-witted guard! Plant your weapons and equipment on me and incapacitate me during your daring escape if it comes to that!"
To the Timneh, the plan is sound. And so he will don full Naruni EBA ((NE-BA-26)) after discussions with Bryke on what equipment he wishes made available to him. Should the plan call for one of Bryke's heavier ordinance weapons, Yates will be glad the EBA has a robotic exoskeleton.
Bryke wrote: ↑Sat Nov 09, 2024 9:29 am"WHAT?!?! TO ThE AbYSs WiTH ThAt!! tHIS ONE WILL NEveR BE cAPtiVE!!!"
"You would not be a captive," Pertinax replies calmly. "We just need you to be docile enough around a bunch of slavers so that they feel safe." He smiles. "At least feel safe until we do not want them to be safe anymore." The tarlok's smile is always off putting, but this time that unpleasantness is inviting.
But if Bryke is still opposed to being used as bait for the slavers, Pertinax will glance over to Trorrie and Yates. "What do you two think?"
I hope that the situation doesn't get out of hand...
Yates nods with a lazy salute. "Generic Naruni-equipped guard reporting for duty, darling!"
When dock authorities board the ship, the Timneh will play his role standing guard over wherever Bryke is housed.
Conditions and ProgramsPassive (Always On) Conditions: Modulating Voice Synthesizer (Glitch maintains a human-like voice that sounds like it has a little static from a radio in it) | Sensory Antenna (10 ft) | Clock Calendar | Internal Juke Box[Glitch adjusts his profile to play internally] |
Opaque
| All tech-based sensory equipment is -10% to track him
Active (Toggled ON ) Conditions[Cycles every 120 seconds (2 minutes) as a backup process while not actively engaging]: Explosives Detector (12ft radius) | Bug Detector (60ft radius) | External Video and Audio Surveillance (EVAS) | Radar Detector (80%) | Radiation Detector (60ft radius; identifies all forms of radiation and their level of harm to organic/synthetic matter) | Forcefield:110/110 MDC | Motion Detector and Warning System [RAISED] | Micro Hover-Jets [OFF]
Active Programs [As of landing]: Technical: Computers| Military Intelligence | Military Espionage: Espionage | Military Communications: Advanced
Skills:
Surveillance:
1d100: [94] = 94/90% [Observe the conversation]
Sensory Equipment:
1d100: [1] = 1/90% [Use the Rogue's sensors]
Prowl:
1d100: [27] = 27/76% [Remain silent and unnoticed if boarded]
Post:
"did you already put together a manifest?"
Glitch zeroes his iris on Pertinax. "No manifest is required. Whatever authority boards to inspect will serve our purposes. However I can create one. I suggest we use Bryke and Trorrie as stock on the ledger." Glitch states emotionlessly.
When it comes time to land, Glitch does not disembark from the ship with Pertinax and the others and instead remains on the bridge. Glitch will use the ships sensors passively to gather as much information about defenses, life signs and if possible, mapping of the area using radar mapping. He will also attempt to listen to the conversation using the sensors. Glitch is ready to phase out of the ship quickly if need be.
If the dock authority needs to board, Glitch leaves the bridge and will stalk them from within. Listening to the conversation as he records the discussion. Observation: We will see what this dock authority requires and if the others are capable of turning the organic to our advantage. Glitch logs as he observes.
What happens when a being designed to follow orders and programmed to kill eliminates those they served? Who is giving them the orders now? Scariest version; they are.
Ultrix, the Altessan Eviscerator, to Glitch -- FF00FF Glitch to Ultrix -- 8000BF Internal command processes
Status: MindBlock: AutoDefense Sense Dimensional Anomalies: Can automatically detect rifts, dimensional envelopes and pockets, fourth-dimensional and Two-dimensional beings, astral travelers and the invisible energy essence of alien intelligences and entities. Range: One mile (1.6) or line of sight, whichever is less.
Doesn't breathe air and is immune to radiation and normal heat, fire, cold, gases and disease. Can see in total darkness and has eagle-like normal vision. Sixth Sense HF 10
The Promethean is still thinking about a time long ago, and is very much on alert about the idea to place him in captivity. He loosens slightly at the notion that it would be a ruse, but he has not yet built enough trust with those in the group to believe them completely- much of that his fault with the time spent tinkering and the pension for keeping to himself.
The Pertinax would surely make it a real thing if the money was good enough- and who knows what the robot is thinking or its sentiments. No way. This One will not! And why is the Timneh so soundly on board- Dont know you birdman!! Why dont you be the guinea- pssh how many Avianoids are there even in this part of the galaxy
Bryke remains aboard the ship and on the flight deck with Glitch. Keeping a close eye on the Machine-Man, since he is still not on board with the plan.
OOC: I feel like I am playing things properly rp wise, but as the player I am on board with the idea.
OOC Comments
Natural Abilities Doesn't breathe air and are immune to radiation and normal heat, fire, cold, gases and disease. Can see in total darkness and have eagle-like normal vision. Phased bodies: Prometheans are in a permanent state of “phase.” Damage from any M.D. source becomes S.D.C. and any damage from an S.D.C. source is halved. Phased Teleportation: Prometheans can “step out of phase” and travel at incredible speeds in an intangible state. Concentration takes one melee round and is the only action that can be performed during that round. Range: One mile per level of experience. Chance of Success: 50% +4%/lvl| 83% Sense Dimensional Anomalies: Can automatically detect rifts, dimensional envelopes and pockets, fourth-dimensional and Two-dimensional beings, astral travelers and the invisible energy essence of alien-intelligence's and entities. Range: One mile (1.6) or line of sight, whichever is less. Ley Line Phasing: Equal to the ley line walker ability.
PPE: 233/302
ISP: 119/185
SDC: 634/634(All damage from MD sources converted to SDC)
HP: 186/186
General Info wrote:Time/Date: 9:33 AM (Center Standard Time); 10/05/5023 (Center Reckoning)
Location: Corkscrew Galaxy, Misandri Valley Mining Facility; Dextros III, Dextros System.
Weather: Space Mission Notes
Other Notes:
While Glitch, Bryke, Trorrie, and Yates watch from the cockpit, Mungo and Pertinax talk to the dock authority near the landing ramp
Pertinax wrote:"It is actually a transport ship, We ferry passengers from port to port. We have a couple that cannot pay their way, so they have agreed to be sold into indentured servitude. We heard that there are people in this area that trade in those kinds of contracts."
Save vs Psionics (16+): 11+1=12 (Failed, will trust Pertinax)
Pertinax’s initial conversation with the Dwarf almost seems to startle him, but Pertinax quickly hits him with a supernatural trust, and he seems to calm down a bit. ”That is highly irregular…”
Mungo wrote:"Ahem, my colleague means that we have a couple of guys who want off the ship and intend to look for work in their respective fields. You see they have worked up quite a debt to the rest of the crew. I'm sure Mister Pertinax here, who has a poor grasp on the language, misspoke when he mentioned indentured servitude... I'm sure you understand."
The dwarf still looks mildly confused. ”So you don’t have cargo? Why didn’t you just say that when you were coming in.” The Dwarf seems mildly annoyed.
Mungo wrote:"Moi? Heck no! I'd be a terrible Captain. The Captain is... him."
Pertinax wrote:"Yes, I mispoke. I do not usually deal with the business side of the ship."
Pertinax wrote:"Mind your rank, Mister Mungo. Our ship's bosun, a cheeky fellow, but very astute at handling the ship's finances."
The Dwarf shakes his head. ”Twelve hundred credits docking fee, how long do you plan on staying?” The dwarf says, obviously wanting to get on with his day of checking other incoming ships. Almost on cue a bulk hauler pulls in and begins landing a few berths down. It’s about here the group can see grav sleds and large cargo hauling power lifters moving tons of ore based cargo onto the surrounding ships, most seem to be coming up from large industrial elevators on the side of the landing area.
When someone tells the dwarf how long they plan to stay. He charges the ship 500 credits per day, minimum of 1 day. With the transaction completed the trio leaves without even looking in the ship. It seems to anyone half paying attention that however the Love Syndicate operates, it’s not in the open with the local dock authority.
What are your Intentions?
Butcher’s Bill Bryke: Pertinax: -14 I.S.P. Az Rael: Glitch: Yates: Trorrie: Mungo:
"All things age. All things die. In the end, our sun burns out. Our universe grows cold and perishes. But the Dark Dimension, it’s the place beyond time." GM of The Templar, Phase World: Galactic Rogues, Beyond the Supernatural: Old Gods of Appalachia PP Ledger
Psionics
Empathic transimtion 5:00/5:00 Total I.S.P. spent: 6
The tension in Pertinax's shoulder loosens as the dock official accepts their story without much fuss. A little psionics and a little charm from the octoman.
Bureaucratic dwarf wrote:"Twelve hundred credits docking fee, how long do you plan on staying?"
The tension returns at the irritation of paying another dock fee. Pertinax takes out the team credstick and offers it to the official. He says, "Hopefully no more than two nights. We would like to see if we can find more passengers before we depart."
Once the official is gone, Pertinax looks around the port. This is not an outwardly hedonistic place. You will need to search for the criminal underbelly on this planet.
He then looks back to Mungo and any other Rogue off the ship. "We should find someplace to eat breakfast. That will give us a chance to look around and find signs of the underground flesh market."
Pertinax M.D.C.: 348 | P.P.E.: 11 | I.S.P.: 133 Once a dreadmaster for the Tarlok Military, always a hostile prig
Conditions and ProgramsPassive (Always On) Conditions: Modulating Voice Synthesizer (Glitch maintains a human-like voice that sounds like it has a little static from a radio in it) | Sensory Antenna (10 ft) | Clock Calendar | Internal Juke Box[Glitch adjusts his profile to play internally] |
Opaque
| All tech-based sensory equipment is -10% to track him
Active (Toggled ON ) Conditions[Cycles every 120 seconds (2 minutes) as a backup process while not actively engaging]: Explosives Detector (12ft radius) | Bug Detector (60ft radius) | External Video and Audio Surveillance (EVAS) | Radar Detector (80%) | Radiation Detector (60ft radius; identifies all forms of radiation and their level of harm to organic/synthetic matter) | Forcefield:110/110 MDC | Motion Detector and Warning System [RAISED] | Micro Hover-Jets [OFF]
Active Programs [As of landing]: Technical: Computers| Military Intelligence | Military Espionage: Undercover | Military Communications: Advanced
Skills:
Surveillance:
1d100: [44] = 44/90% [Observe the port during his walk]
Undercover Ops:
1d100: [13] = 13/76% [Just a dude walking around, nothing to see here]
Tailing:
1d100: [53] = 53/74% [Follow the Dock authority in the most non-descript way to watch them make their rounds, where they hole up.]
Post:
When the dockworker takes his leave, Glitch follows where they go with the sensors then departs the ship. Greeting Pertinax and Mungo. "If you plan to scope out the local food establishments, I will take a walk around the area and be back shortly to see what I can observe." Glitch states and barring any dissent, starts walking. Log: I will observe while the organics eat, then return to the ship. This should allow us multiple avenues of reconnaissance to better plan from. Glitch records in his internal databanks as he begins his walk. He will keep his radio on just in case.
Glitch will remain on the public causeways for the most part and simply observe as much as his optics allow him too. He will follow the dock authority from a distance to get a basic idea of the rounds they make, their numbers and where they hole up. He will specifically be looking for anything that could be related to the Love Syndicate, or how to find them.
What happens when a being designed to follow orders and programmed to kill eliminates those they served? Who is giving them the orders now? Scariest version; they are.
Ultrix, the Altessan Eviscerator, to Glitch -- FF00FF Glitch to Ultrix -- 8000BF Internal command processes
+3 Initiative, +2 to Parry, +2 to Dodge, +5 to Roll w/, allows user to dodge all attack, even those from behind and/or surprise
Built-In N-F40A Force Field
M.D.C.: 110
Voice Activated
Laser Distancer & Targeting
+1 to Strike with Hand Held Ranged Weapons
Range 2,000'
Optics Enhancements
Passive Night Vision: 3,000'
Telescopic Vision (up to 20x Magnification): 1 mile
Macro-Lens (6x Magnification)
Thermo-Imager: 2,000'
Light Polarization
Mini-Radar/Sonar System
Can track up to 12 targets
Range: 2 miles
Advanced Communication Package
Includes: Basic receiver/transmitter, secure cryptological encoding, burst transmission capability, and if the Suit has the HUD Enhancement is capable of sending and receiving text communications
Range: 30 miles
Psionic Electromagnetic Dampers
+2 to Save vs all Psionic Attacks and Possession Attempts, +1 to Save vs Magic Illusion and Mind Control
Utility Belt Attachment points can be utilized to carry 1 each of the following item types: sidearm, magazine, E-clip, grenade, canteen, food ration pack, minor items or individual tools.
• Attachment: GR-45HP "Jack Hammer" Heavy Pistol
• Attachment: 2 GR-45HP Magazines
• Attachment: Flashlight
• Attachment: Survival Knife
"Looks like Pertinax has done it..." Yates remarks to those within the cockpit, "See how more relaxed the dock worker is? Fabulous skills of persuasion."
Then, looking around in a bout of confusion, Yates lack of paying attention earlier is coming back to bite him in the rear. He has no clue what the Rogues are even doing on this planet. And if he isn't going to play pretend guard watching Bryke, he isn't quite sure how best to busy himself.
I should probably follow Magnificence. Yates concludes internally before scurrying alongside Glitch to head outside.
Glitch wrote: ↑Thu Nov 21, 2024 12:37 pmGreeting Pertinax and Mungo. "If you plan to scope out the local food establishments, I will take a walk around the area and be back shortly to see what I can observe." Glitch states and barring any dissent, starts walking.
Once outside the ship, Glitch make his declaration of intent and appears to want solitude in his self-appointed task. Yates catches the AI's non-verbal cues and detaches himself from Glitch's entourage.
Easily distracted, Yates catches glimpse of the symphony of power lifters and grav sleds and decides to go get himself a closer look. He clearly looks the part of a mercenary or military man with the exterior shell of the group Naruni EBA he put on to pretend to be Bryke's guard.
Should he catch the attention of any of the blue-collar workers manning the industrial machinery (either to address him or yell at him to get out of the way), Yates will adopt a gruff voice and ask, "Oi! What kind of fun or trouble is there to get into?" And inadvertently appropriate or not, absently grab and itch his crotch area. If the individual doesn't understand, Yates will assume it is a language barrier and will invoke Tongues on himself before repeating his question (and crotch grab).
Perception:
1d100: [75] = 75/29%
JIC:
1d20: [17] = 17/
1d100: [18] = 18
Conditions: Mind Block Auto-Defense. Sixth Sense
Trorrie decides that this time maybe dressed like she's expecting a hassle, she changes into something lighter, but no less flashy in a bright, green collared shirt and darker, but going with it, grey skirt that falls comfortably over her knees. As always is the case, she stays firmly confident her psionics will get her out of whatever trouble she may eventually find herself in. She also, as is normal, brings only 180 thousand credits on a card on her person.
She asks herself a question and no dragon in their right mind would accept the answer even if it were the answer as she steps of the Rogue's ramp onto the planet. I know what I'm NOT doing.
She stays with the group until a more-or-less plan to split up for a while is established and rolls her eyes as Yates is quick to taunt the locals and gives him no assistance should it look like he does or does not need it. "Alright, byyye. Shouldn't be too long." She says as she splits from the group.
She tries and hopes to seem approachable after she's strayed far enough to look like she's there alone. She watches for an active breakfast restaurant as she walks, stooping as low as she is willing to have less savory company approach, saying, "Uuuh, Hi. Can I help you?" Should anyone strke a conversation with the Draconid. Trust
1d100: [96] = 96/45%
Status: MindBlock: AutoDefense Sense Dimensional Anomalies: Can automatically detect rifts, dimensional envelopes and pockets, fourth-dimensional and Two-dimensional beings, astral travelers and the invisible energy essence of alien intelligences and entities. Range: One mile (1.6) or line of sight, whichever is less.
Doesn't breathe air and is immune to radiation and normal heat, fire, cold, gases and disease. Can see in total darkness and has eagle-like normal vision. Sixth Sense HF 10
Bryke takes a cue from Glitch and watches him walk off the ship and head into a singular direction alone. While still on board he uses his armor as a focus to cast Invisibility: Superior on it and himself [20 ppe, 36min] or if not a proper focus [20ppe, 18min]. Once invisible The Promethean Phase Teleportation as far away from the ship as he can see a path to do so, 106% |
1d100: [42] = 42 [up to 12miles]
"This one will be on encrypted comms." Stopping and looking back to sear the image of the ship in his minds eye, he has the idea of looking into high-end establishments, like restaurants, tailoring places, and/or the most 5-star worthy and expensive hotel there might be on or shortly away from the docking station(s). He speaks to select staff, like a bellhop, or any overly friendly hostess. He orders food at any restaurant, books a room at the hotel, and even gets a tailored suit for himself if these establishments exist there or close enough by. While invisible he avoids contact with anyone of course and observes until his spell of invisibility wears off. Making sure to materialize out of sight so as not to startle the hosts or front desk persons. He notifies the group of his whereabouts when he moves in on a place.
He attempts to put on a shy out-of-towners persona, and will ask particular individuals, "Say, This One is looking for something of an anomaly... heard that there might be attractive females of different species, that don't mind the company of a male of "alien" decent- if you're caught by the drifting." He sheepishly says, averting his eyes whenever he does ask, to sell his pretend discomfort and awkwardness.
Upon return, Bryke will Phase Teleport back to the ship while invisible and as far away as possible. 106% |
1d100: [87] = 87
[20 ppe, 36min] or if not a proper focus [20ppe, 18min]
OOC Comments
Natural Abilities Doesn't breathe air and are immune to radiation and normal heat, fire, cold, gases and disease. Can see in total darkness and have eagle-like normal vision. Phased bodies: Prometheans are in a permanent state of “phase.” Damage from any M.D. source becomes S.D.C. and any damage from an S.D.C. source is halved. Phased Teleportation: Prometheans can “step out of phase” and travel at incredible speeds in an intangible state. Concentration takes one melee round and is the only action that can be performed during that round. Range: One mile per level of experience. Chance of Success: 50% +4%/lvl| 83% Sense Dimensional Anomalies: Can automatically detect rifts, dimensional envelopes and pockets, fourth-dimensional and Two-dimensional beings, astral travelers and the invisible energy essence of alien-intelligence's and entities. Range: One mile (1.6) or line of sight, whichever is less. Ley Line Phasing: Equal to the ley line walker ability.
PPE: 233/302
ISP: 119/185
SDC: 634/634(All damage from MD sources converted to SDC)
HP: 186/186
General Info wrote:Time/Date: 10:33 AM (Center Standard Time); 10/05/5023 (Center Reckoning)
Location: Corkscrew Galaxy, Misandri Valley Mining Facility; Dextros III, Dextros System.
Weather: Space Mission Notes
Other Notes:
Pertinax
Not immediately seeing anything overtly criminal in the Docking Area, decides to go and start lightly investigating the facility. Upon leaving the ship, Pertinax’s armor tells him, while the area has breathable air, it’s quite cold, but definitely not as cold as Icebox was. The air is full of smells of industrial pollutants, spilled fuel and chemicals, and ozone, pretty standard fair for a docking area. The noise is loud with machinery moving, engines roaring to life as ships come in and take off. While the lighting is adequate, it’s not particularly bright either, which certainly hides the patina of grime that inevitably accumulates in places such as this. The people Pertinax pass are certainly working folk, machine operators, ship crews and the such.
Pertinax makes his way to one of the few personnel exits in the Docking area, it’s here that he sees a dirty faded map of the facility, not particularly detailed, but it covers the broad districts in enough detail that one might find their way around. Other than the docking area, there is the mining facility and its attached storage facilities, administration, residential, and mercantile.Pertinax makes his way to the mercantile area, which is relatively close to the docking area. The noises are replaced with noises more typical to cities, people talking, speakers announcing random things, vehicles making their way down thoroughfares, and the such. It doesn’t take long for Pertinax to find an open diner that appears to be open all day and night (18 hour day/night cycle). It is
A successful Perception check will have Pertinax note that most of the people here are not locals.
with a variety of lifeforms from all manner of ways of life, It doesn’t take much for the Tarlok to find a table and acquire a meal.
Unless he changes it by posting, Mungo will be with Pertinax.
Glitch
Glitch decides to follow the dock authority around, albeit stealthily. Much like Glitch observed earlier, with the Rogues own ship. The Authority approaches the next ship and has a similar conversation with them, though in this case it appears that the ship has legitimate cargo and is able to produce a valid manifest. This goes on several other times over the course of the next two hours, until it seems that the Docking bay has slowed down a bit. The three humanoids make their way to a small blocky building near the edge of the bay. Where they don’t come out for a while. If Glitch were to guess, that building is likely their local office. Several other groups of three make their rounds from the same building.
Yates
Yates decides to go yet another route than the others, wandering towards the folk actually working. If any of them seem to have any particular interest in the now armored avian, they don’t make it known, unless Yates gets in the way of them. Which gets a loud blast of a horn and angry yelling for him to move out of the way. Yates questions for the most part just get more yelling, cursing, and muttering about missing quotas. One Grav Sled pilot bluntly tells the Timneh to go to the mercantile area if he’s looking for something to do.
Trorrie
In a similar vein as Pertinax, Trorrie makes her way towards the mercantile district, looking for some manner to restaurant. The Draconid misses the first restaurant that Pertinax entered, and winds up in a smaller place, that is also fairly crowded with
Successful Perception will allow Trorrie to note that the clientele is mostly transients.
of various species and occupations. The only person who approaches Trorrie is a waitress, who asks for her order.
Bryke
Again like the others, Bryke makes his way to the Mercantile area, though he does so in his own manner. Unlike the others, Bryke is looking for something different, he’s looking for what passes as luxury in this mining facility. It takes a while, but Bryke gets past what one would consider the basic merchants area and enters what one may describe as a redlight district. Brothels, hotels, bars, and gambling halls, stuff that would appeal to the less savory individual. It’s pretty obvious that if there is a criminal organization here that specializes in slaves, then this is the likely main area of interest. Bryke enters one of the nicer looking hotels, and is told that rooms run fifteen hundred a night.
Bryke wrote:"Say, This One is looking for something of an anomaly... heard that there might be attractive females of different species, that don't mind the company of a male of "alien" decent- if you're caught by the drifting."
”Pretty much all of the brothels around here should be able to help you.” The man responds as if he was just answering a question about the time.
What are your Intentions?
Butcher’s Bill Bryke: -20 P.P.E. Pertinax: -14 I.S.P. Az Rael: Glitch: Yates: Trorrie: Mungo:
"All things age. All things die. In the end, our sun burns out. Our universe grows cold and perishes. But the Dark Dimension, it’s the place beyond time." GM of The Templar, Phase World: Galactic Rogues, Beyond the Supernatural: Old Gods of Appalachia PP Ledger
Skills:
Streetwise
1d100: [51] = 51 vs 89% - where exactly does one have to go to find the slavers?
Post:
Mungo wanders around with Pertinax. He doesn't talk much but takes it all in. He casts his smuggler's eye over the spaceport, looking for the telltale signs of illegal activity. Hmmm, this place looks fairly legit so far... Come on dodgy folk... Where you at? He follows Pertinax into the dinner and studies the menu. In the end, he simply orders whatever passes as bacon, eggs and toast in this place.
He puffs out his cheeks and exhales slowly. "Well, it seems what we are looking for is not operating out in the open. I'm a little surprised, to be honest. I thought you-know-who ran this place." He shrugs. "It's probably better this way, Being out in the open is just asking for the powers that be to come in and shut everything down."
He sends out a call over the team channel. "Hey all, Pertinax and I are at (insert name and location), come on over. The chow smells half decent." He gives the team the location and name of the diner so they can all join.
Whoops. The Draconid realizes she lost sight of the rest of the Rogues and entered a different establishment. Mission failed successfully. She hears her existence get acknowledged and figures it's too late. No going back now. She takes a seat with a kind smile for the waitress. "Oh. I just got here, lemme see." She takes a few seconds to see what they offer. "Aaare there any specials this morning?"
She considers what specials, if any, before deciding on the strangest sounding as well as two waffles and three poached eggs. She rolls he eyes and doesn't respond when Mungo comes over the radio in her ear.
"Oh. I'm also new to this rock," She starts, still keeping up the failing act, "Would you know, or, know someone, that could point me to where people go to find driving jobs?"
Pertinax appreciates the silence as he stalks along the port of Dextros 3 with Mungo. No need to chatter and reveal any unnecessary details about who they are. You are just two professionals going about your day. No one should notice or care about you. He would smile, except even finds his grin to be unpleasant. Instead, he has an inner contentment.
Well, except that the professional's business is finding the seedy underbelly of the port, and he isn't seeing any sign of it. He's more than a little disappointed, but not completely taken off guard. This is a corporate star system, after all. They like to keep a 'clean' appearance. So instead he follows Mungo into the nearest restaurant. He slides into the booth seat opposite Mungo and glances over the menu. When the server arrives he orders the steak and boiled starch.
Mungo wrote: ↑Thu Nov 28, 2024 2:55 pm"Well, it seems what we are looking for is not operating out in the open. I'm a little surprised, to be honest. I thought you-know-who ran this place."
"Agreed," Pertinax says with a sniff. He then adds, "But the CCW likes to have a visible presence here at the very least."
Mungo wrote: ↑Thu Nov 28, 2024 2:55 pm"It's probably better this way, Being out in the open is just asking for the powers that be to come in and shut everything down."
Pertinax nods. Mungo is ever the keen observer of the criminal element. You have to wonder if he ever worked for someone like Croc. Or ran his own operation. It is always the one you least suspect."The CCW provides an infrastructure and maintains the legitimate businesses. Our man seems to appreciate that and does not want to disrupt that peace." Pertinax shrugs, "That would be bad for his business."
After their food arrives, as well as any other teammates, Pertinax suggests, "Perhaps we need to be more overt and ask where to find the Love Syndicate."
If no one stops him, the next time the server comes by Pertinax asks, "Excuse me, I was wondering if you knew where I could find some 'company'. I am a pilot a long-distance transport, and I need some time to unwind before another trip."
Pertinax M.D.C.: 348 | P.P.E.: 11 | I.S.P.: 133 Once a dreadmaster for the Tarlok Military, always a hostile prig
Status: MindBlock: AutoDefense Sense Dimensional Anomalies: Can automatically detect rifts, dimensional envelopes and pockets, fourth-dimensional and Two-dimensional beings, astral travelers and the invisible energy essence of alien intelligences and entities. Range: One mile (1.6) or line of sight, whichever is less.
Doesn't breathe air and is immune to radiation and normal heat, fire, cold, gases and disease. Can see in total darkness and has eagle-like normal vision. Sixth Sense HF 10
Bryke having asked the question is at a loss now, thinking, Would have thought these could procure anything wanted.. thats what a good bellhop would do... maybe this place isnt reputable and possibly all fluff... hmmm. Or maybe its just as simple as he doesnt know shit. Bryke decides to ask again a different way.
"Say Bellhop, if you were in This One's shoes-" He gestures with both hands to his oversized Promethean frame, "Where would you go? This One is new in town, so to speak." A little perturbed because he thinks the guy is being too dismissive with his customer service- he does not like it, but he keeps a poker face with the humanoid.
I shall kill you if you persist His thoughts hidden behind a genuine smile.
Bryke, waits for the Bellhop to respond.
......................
When Mungo's radio message comes thru, Bryke Responds, "En route shortly- have gotten us a room at the [insert hotel name] for a night or week(s) of debaucheries and pointed tales." Hope they understand somewhat what This One is saying. "In a bit." Bryke is almost always cryptic over the radio as a paranoid precaution. His intentions are to tell the group of his idea to get a few concubines and try to get intel with them by either psychic or other means via Pertinax and Trorrie and himself if need be. He will do so when they meet up OR over the radio if delayed by this bellhop :)
OOC Comments
Natural Abilities Doesn't breathe air and are immune to radiation and normal heat, fire, cold, gases and disease. Can see in total darkness and have eagle-like normal vision. Phased bodies: Prometheans are in a permanent state of “phase.” Damage from any M.D. source becomes S.D.C. and any damage from an S.D.C. source is halved. Phased Teleportation: Prometheans can “step out of phase” and travel at incredible speeds in an intangible state. Concentration takes one melee round and is the only action that can be performed during that round. Range: One mile per level of experience. Chance of Success: 50% +4%/lvl| 83% Sense Dimensional Anomalies: Can automatically detect rifts, dimensional envelopes and pockets, fourth-dimensional and Two-dimensional beings, astral travelers and the invisible energy essence of alien-intelligence's and entities. Range: One mile (1.6) or line of sight, whichever is less. Ley Line Phasing: Equal to the ley line walker ability.
PPE: 233/302
ISP: 119/185
SDC: 634/634(All damage from MD sources converted to SDC)
HP: 186/186
+3 Initiative, +2 to Parry, +2 to Dodge, +5 to Roll w/, allows user to dodge all attack, even those from behind and/or surprise
Built-In N-F40A Force Field
M.D.C.: 110
Voice Activated
Laser Distancer & Targeting
+1 to Strike with Hand Held Ranged Weapons
Range 2,000'
Optics Enhancements
Passive Night Vision: 3,000'
Telescopic Vision (up to 20x Magnification): 1 mile
Macro-Lens (6x Magnification)
Thermo-Imager: 2,000'
Light Polarization
Mini-Radar/Sonar System
Can track up to 12 targets
Range: 2 miles
Advanced Communication Package
Includes: Basic receiver/transmitter, secure cryptological encoding, burst transmission capability, and if the Suit has the HUD Enhancement is capable of sending and receiving text communications
Range: 30 miles
Psionic Electromagnetic Dampers
+2 to Save vs all Psionic Attacks and Possession Attempts, +1 to Save vs Magic Illusion and Mind Control
Utility Belt Attachment points can be utilized to carry 1 each of the following item types: sidearm, magazine, E-clip, grenade, canteen, food ration pack, minor items or individual tools.
• Attachment: GR-45HP "Jack Hammer" Heavy Pistol
• Attachment: 2 GR-45HP Magazines
• Attachment: Flashlight
• Attachment: Survival Knife
Unceremoniously directed toward the mercantile area, Yates doesn’t seem to initially understand that his actions are somehow causing problems. Instinctively, the Timneh gives back the verbal assault with choice words of his own.
By Sadal’s Weave! I’m just asking questions! What is wrong with these people?!
When one grav sled finally offers a useful suggestion, Yates throws his hands up in the air with relief. ”Finally! Was that so hard? To the mercantile area!” And he proceeds to leave the hard working space port workers to their tasks.
Yates frowns beneath his faceplate as he finds the rest of the team already found the mercantile area and were much further in their investigation than he. Mungo even announcing the location of their eatery. Not one keen on missing meals, the Timneh rushes over to rejoin his squad.
Conditions and ProgramsPassive (Always On) Conditions: Modulating Voice Synthesizer (Glitch maintains a human-like voice that sounds like it has a little static from a radio in it) | Sensory Antenna (10 ft) | Clock Calendar | Internal Juke Box[Glitch adjusts his profile to play internally] |
Opaque
| All tech-based sensory equipment is -10% to track him
Active (Toggled ON ) Conditions[Cycles every 120 seconds (2 minutes) as a backup process while not actively engaging]: Explosives Detector (12ft radius) | Bug Detector (60ft radius) | External Video and Audio Surveillance (EVAS) | Radar Detector (80%) | Radiation Detector (60ft radius; identifies all forms of radiation and their level of harm to organic/synthetic matter) | Forcefield:110/110 MDC | Motion Detector and Warning System [RAISED] | Micro Hover-Jets [OFF]
Active Programs [As of landing]: Technical: Computers| Military Intelligence | Military Espionage: Undercover | Military Communications: Advanced
Skills:
Post:
Glitch times and maps the routes of the dock authority and the location of their office when the call comes in from Mungo to join Pertinax and him at their chosen Eatery. The Intelligence has no drive to enjoy the local cuisine however it would be best to meet back up with his crew and determine the next steps. Log: Best to determine if they were able to acquire any useful information or what our next steps may be. This was Pertinax's idea, so I expect him to have a plan. Though, that may be expecting too much from the scaley organic. Glitch considers. Glitch makes his way over to the Eatery and moves to locate Pertinax and Mungo (and the others) when he arrives.
When Glitch does locate them, wherever they may be sitting, the Intelligence will walk up to the table quietly and not say anything. To those not paying attention, one moment there will be no one standing to the side of them and the next the silent automaton that is Glitch will be standing there as if he always were there.
Pertinax wrote:"Perhaps we need to be more overt and ask where to find the Love Syndicate."
Glitch processes the Tarlok's statement and double checks his audio receptors to make sure what he heard wasn't garbled. Observation: Well, if we are going to simply ask about it, we may as well follow through with selling one of our organic teammates to them. Temporarily. Glitch considers. "Simply asking about a criminal syndicate in public is often quite risky." Glitch states but doesn't move to stop Pertinax from requesting company.
Pertinax wrote:"Excuse me, I was wondering if you knew where I could find some 'company'. I am a pilot a long-distance transport, and I need some time to unwind before another trip."
Glitch listens to Pertinax's request. If the Intelligence could feel embarrassment he would, instead he only observes with mild disbelief. Observation: It is always so amusing when organics lay claim to specific job roles, whether or not they are born of an insecurity or fantasy. Such as Pertinax's insistence he is the pilot. When he finally crashes the ship, I will play a recorded laugh. Glitch observes silently to himself, not commenting out loud and instead watching to see if Pertinax's ruse works.
What happens when a being designed to follow orders and programmed to kill eliminates those they served? Who is giving them the orders now? Scariest version; they are.
Ultrix, the Altessan Eviscerator, to Glitch -- FF00FF Glitch to Ultrix -- 8000BF Internal command processes
General Info wrote:Time/Date: 10:50 AM (Center Standard Time); 10/05/5023 (Center Reckoning)
Location: Corkscrew Galaxy, Misandri Valley Mining Facility; Dextros III, Dextros System.
Weather: Space Mission Notes
Other Notes:
Pertinax, Mungo, Yates, & Glitch
Mungo Radios the party, but no one responds to his message either. But a few minutes later, Yates and Glitch arrive, one obviously, the other not so much.
Pertinax wrote:"Excuse me, I was wondering if you knew where I could find some 'company'. I am a pilot a long-distance transport, and I need some time to unwind before another trip."
The Waitress nods. ”Go to Red street, you should find a plethora of companions available to you there.” She says, whether she approves or not doesn’t seem to register in her voice, more seems like it’s par for the course to her.
Trorrie
Trorrie talks with the waiter taking her order. ”Well for specials we have Kreeghor Fried Beetle with seasoned gravy, or a dish our cook calls scrapple. It’s apparently a family recipe and he won’t tell anyone what is in it, but both dishes are served with eggs and toast. Our caffeine special is Ventruvian Vanilla.” The waiter says, before taking Trorrie’s order. ”Very good. We’ll have that right out.”
About fifteen minutes later, Trorries food arrives.
Trorrie wrote:"Oh. I'm also new to this rock, Would you know, or, know someone, that could point me to where people go to find driving jobs?"
The Waiter smiles. ”I would try with B&L Mining Consortium. Though I don’t know if they hire just pilots. Not my particular area of expertise.” The Waiter says as he heads off to help another guest.
Bryke
Bryke pays 1,500 credits for a room for one night, receiving the key card, before asking the receptionist a question.
Bryke wrote:"Say Bellhop, if you were in This One's shoes. Where would you go? This One is new in town, so to speak."
The receptionist looks at Bryke a bit strange at being called a bellhop, but seems to inwardly shrug it off. ”The Velvet Glove is a popular place, it’s just down the row, you can’t miss it.” The receptionist says, smiling blankly.
Bryke radioed the team, but no one responded to him. Leaving the Promethean alone in what might be the nicest hotel in the mining facility.
What are your Intentions?
Butcher’s Bill Bryke: -20 P.P.E. Pertinax: -14 I.S.P. Az Rael: Glitch: Yates: Trorrie: Mungo:
"All things age. All things die. In the end, our sun burns out. Our universe grows cold and perishes. But the Dark Dimension, it’s the place beyond time." GM of The Templar, Phase World: Galactic Rogues, Beyond the Supernatural: Old Gods of Appalachia PP Ledger
Perception:
1d100: [68] = 68/29%
JIC:
1d20: [18] = 18/
1d100: [63] = 63
Conditions: Mind Block Auto-Defense. Sixth Sense
"Thanks." She says, excluding a name should her not see a name tag or receive one and waits for her food and glances around for at least a hint someone was eyeing her for less than good reasons, even if it were just leering at the Draconid they surely weren't worthy the attention of. She ignores all of them, remembering if she noticed anyone that might do more than just look.
"Thanks." She repeats when her food arrives. She nods at hearing the name of the location where she should start her 'job search', "And how would I get there from here?"
As she eats, she continues to try to seem approachable with a plan to be more so later, hoping someone would approach her for a conversation, preferably in the direction of the topic of one of the Love Syndicate's services. She doesn't expect to get far while she's here, experience in running away well over a century ago and the times she eluded authorities and store owners suggesting she'll probably have better luck closer to the mines. Trust:
1d100: [17] = 17 /45%
After breakfast and as she gets close to the Consortium, she psionically adds to her act of approachability. She hopes the added feeling of being good, weaker, at least more attractive, and non-psionic will get more attention as she sticks to her story of looking to become a driver when asked and when she finally gets in the direction of the person to get her at least started. Trust:
1d100: [19] = 19 /45%
Conceal Psionics, make physical strength seem lower, make physical beauty seem higher. Range: Self, Duration: One hour per level [4 total], ISP: 2, Save: None.
Last edited by Trorrie on Mon Dec 16, 2024 9:22 am, edited 1 time in total.
Glitch wrote: ↑Sun Dec 08, 2024 10:28 pm"Simply asking about a criminal syndicate in public is often quite risky."
"You are overthinking things," Pertinax replies with a sneer. He stares at Glitch intently as he carves into his meat. And then he chews with visible relish, making the robot watch him
Sitting across from Glitch, Pertinax chews his meat with relish. He wants the robot to have a good close look at him satisfying his organic needs, and that includes the baser ones. So he asks the waitress his straightforward question, and gets a straightforward answer.
Waitress wrote:"Go to Red street, you should find a plethora of companions available to you there."
He gives her a polite nod in thanks. When she is out of sight he raises an eyebrow at Glitch. Sometimes infiltration is as simple being a regular person going about their day. He then finishes his meal without saying much else and asks for the check. Once he has paid the bill, he says to the others, "We should go to Red Street." He leans forward and whispers, "I want to make contact with a mid-level agent of the Love Syndicate, someone pliable that we can use to get into the larger organization. We do not need to offer sell anyone just yet."And if you are lucky, you can avoid doing that altogether.
Once they get to Red Street, Pertinax scans the blocks for a brothel to approach. He doesn't want to look for the classiest establishment on the street, he knows that the Rogues would look out of place there, he wants someplace that is modest and clean. He walks into the first establishment and politely greets the madam. At the same time, he is using his psionics to scan that individual looking for someone he can work with: someone who can make business decisions on their own (even if they probably shouldn't; especially if they probably shouldn't); someone with ambitions and a few side hussles; and if that individual is in debt, even better, as that will make them even more pliable. If the brothel's operator roughly fits that profile, he will smile and say, "We are actually here looking to do a little business. We pilot a transport, and are looking for a way to 'offload' passengers if you grok in fullness."
Pertinax M.D.C.: 348 | P.P.E.: 11 | I.S.P.: 133 Once a dreadmaster for the Tarlok Military, always a hostile prig
Mungo finishes his meal, enjoying every bite. Hmm, not bad at all!
"Well, that was better than expected."He says as he pushes the plate away from himself.
He simply watches as Pert asks where to find flesh-based pleasures. The whole thing is starting to make him uncomfortable. While this isn't like the Sploog-based slave trade that he was a victim of, he is starting to get a bit ansty. This place looks and feels kind of normal... Maybe that's why I'm starting to get the creeps. At least Unkie Slpoog had that shite out in the open and in your face. They didn't even try to hide it.
"Red Street huh? Well, looks like they stick to the conventional naming conventions if nothing else." He says with a bit too much effort. He notices that he is starting to get a bit too stressed out. He squeezes one of his tentacles, one under the table that no one else can see, and squeezes it as hard as he can into a tight ball. Then, he releases it and tries to relax it as much as possible. Encouraging his mind to do the same.
He goes with the rest of the group to Red Street, but is not his normal breezy self. He also has very little to say, which also is unlike him.
Status: MindBlock: AutoDefense Sense Dimensional Anomalies: Can automatically detect rifts, dimensional envelopes and pockets, fourth-dimensional and Two-dimensional beings, astral travelers and the invisible energy essence of alien intelligences and entities. Range: One mile (1.6) or line of sight, whichever is less.
Doesn't breathe air and is immune to radiation and normal heat, fire, cold, gases and disease. Can see in total darkness and has eagle-like normal vision. Sixth Sense HF 10
Bryke heads to the room he just procurred wondering all the while why no one has responded to his radio message. Did they hear or are they all too busy with their personal dealings?
He decides to wait there and wait on a response from the group after sending one more message via radio when he gets there, "Have gotten a room, all types of fun can be had here at [Insert hotel information]"
The Promethean waits in the hotel for the others' response.
OOC Comments
Natural Abilities Doesn't breathe air and are immune to radiation and normal heat, fire, cold, gases and disease. Can see in total darkness and have eagle-like normal vision. Phased bodies: Prometheans are in a permanent state of “phase.” Damage from any M.D. source becomes S.D.C. and any damage from an S.D.C. source is halved. Phased Teleportation: Prometheans can “step out of phase” and travel at incredible speeds in an intangible state. Concentration takes one melee round and is the only action that can be performed during that round. Range: One mile per level of experience. Chance of Success: 50% +4%/lvl| 83% Sense Dimensional Anomalies: Can automatically detect rifts, dimensional envelopes and pockets, fourth-dimensional and Two-dimensional beings, astral travelers and the invisible energy essence of alien-intelligence's and entities. Range: One mile (1.6) or line of sight, whichever is less. Ley Line Phasing: Equal to the ley line walker ability.
PPE: 233/302
ISP: 119/185
SDC: 634/634(All damage from MD sources converted to SDC)
HP: 186/186
General Info wrote:Time/Date: 11:00 AM (Center Standard Time); 10/05/5023 (Center Reckoning)
Location: Corkscrew Galaxy, Misandri Valley Mining Facility; Dextros III, Dextros System.
Weather: Space Mission Notes
Other Notes:
Pertinax, Mungo, Yates, & Glitch
Pertinax, Mungo, and crew make their way to the aforementioned Red Street. Several bars and Brothels line both sides of the street intermingled with a few other services that seem to coexist in a redlight district. Pertinax eyes the brothels, deciding on one that looks more middle ground than high or low end. Choosing one, Pertinax leads the group through the entrance.
The entrance has a few security features that seem to be present in all the others, Weapon sensors, and security guards to collect weapons and armor from would-be patrons. All items are placed into individual lockers and a security chit is given as well as a quick bio-metric scan for the lock.
Once inside the group is greeted by a slug like alien woman wearing an expensive looking robe, with a comical grey beehive wig on top of her head.
”Greetings gentle beings, welcome to Olive’s. What can we do to meet your desires?” The Madam asks. Pertinax’s telepathy catches some inane accounting thoughts as the Madam runs some numbers on the basic services that the group might avail themselves on.
Pertinax wrote:"We are actually here looking to do a little business. We pilot a transport, and are looking for a way to 'offload' passengers if you grok in fullness."
The Madam looks a bit confused at Pertinax. ”That’s not something we deal in here at Olive’s. As far as I know that kind of stuff is frowned upon in the CCW.” The madam responds.
Her thoughts seem to mimic her confusion. Do we look like slavers, do I need to look into renovating, are they serious? She thinks rapidly.
Trorrie
Trorrie wrote:"Thanks. And how would I get there from here?"
The waitress gives a more or less accurate set of directions, with a note if one gets lost to check the walls for maps. After a filling meal, Trorrie makes her way towards the B&L Mining Consortium’s main office. Once there, Trorrie finds herself in a cleanish reception area, with a Dwarven receptionist behind a desk currently talking on the phone.
After a minute or two, the Receptionist looks up from their spot behind the counter. ”How can I help you?” She asks.
Trorrie goes into her spiel about wanting to get employment as a driver. ”Land vehicle or space ship?” Is the first question she’s immediately asked.
Bryke
Bryke makes his way to his rented room, a simple if nicely appointed affair with a large comfortable bed, a couch and chair near a low table, and a personal bathroom. All in all a nice place for a person to sleep, or perform other private activities. Bryke wonders why no one has responded, but realizes he did say he would join the others soon. Bryke decides to wait for anyone to contact him after a second radio message.
What are your Intentions?
Butcher’s Bill Bryke: -20 P.P.E. Pertinax: -14 I.S.P. Az Rael: Glitch: Yates: Trorrie: Mungo:
"All things age. All things die. In the end, our sun burns out. Our universe grows cold and perishes. But the Dark Dimension, it’s the place beyond time." GM of The Templar, Phase World: Galactic Rogues, Beyond the Supernatural: Old Gods of Appalachia PP Ledger
Conceal Psionics, make physical strength seem lower, make physical beauty seem higher. Range: Self, Duration: One hour per level [4 total], ISP: 2, Save: None.
Which would get- no. That's a dumb question. She starts to ask herself a question and answers it just as she does, "Space ships."
"Is it to early in the process to ask about transportation?" She thinks of how to continue from here, unsure how to steer this toward the love syndicate without just asking about it, and that is probably foolish. There is mild consideration before she employs the services of
See Aura- ISP: 6,
or an idea if the Dwarf is considerable for a 'suggestion' to help her plan along or not.
How much lying am I about to do? she thinks as she readies for whatever paperwork she is about to lie on.
Skill rolls
Intelligence (84%) 1d100: [18] = 18 - Identify places that are absolutely part of the Love Syndicate
Streetwise (62%) 1d100: [99] = 99 - Pertinax is hip with it, sure lol
Psionics
Empathy) 8:00/18:00
Telepay 8:00/18:00
Total I.S.P. spent: 14
The Madam with a Heart of Gold wrote:"That’s not something we deal in here at Olive’s. As far as I know that kind of stuff is frowned upon in the CCW."
Pertinax smiles politely, which doesn't make anything less awkward. "My apologies," he says with an oily lack of charm. "I do not want to cause you to run afoul of local laws. I was simply looking for someone who was looking to expand their business. I will not trouble you further."
He listens to the madam's thoughts as he exits the building. If they sell the flesh of others they are no better than slavers. He pushes the door to the brothel open forcefully, visibly irritated. Back outside, Pertinax looks at the others. "This is the place to look for the Love Syndicate," he says in a low whisper. "But we need to find a more obvious point of contact."
Around this time, Bryke sends out another radio message.
Bryke wrote: ↑Mon Dec 16, 2024 8:08 amHave gotten a room, all types of fun can be had here at [Insert hotel information]
"We are in the red light district looking for a contact still," Pertinax replies.
With that said, Pertinax closes his eyes and focuses on his telepathy. He skims the surface thoughts of people nearby to see if anyone is thinking about 1) being a part of the Love Syndicate, and 2) ways to move up the within the syndicate. Barring that, he will look around for a brothel or business that makes no attempt to hide the fact it is mobbed to the gills: menacing security guards at the door, a business facade that is an obvious front, or maybe, if Pert and the Rogues are luck, an enforcer walking out of a business with a large bag of cash. Whatever the clue is Pert will approach the building, still skimming thoughts to make sure he's on the right track.
If he finds what he is looking for, he will walk up to the proprietor, and say "Good day. I am here looking to do some business. Are you looking for new talent?" If so, "I believe know some people you would be interest in 'hiring'."
Pertinax M.D.C.: 348 | P.P.E.: 11 | I.S.P.: 133 Once a dreadmaster for the Tarlok Military, always a hostile prig
Skills:
Streetwise 89%
1d100: [71] = 71 Where are the slavers?
Xenology 59%
1d100: [16] = 16 What species is this?
Lore: Galactic/Aliens 59%
1d100: [81] = 81 Any slaver cultures or slave races around here?
Post:
Once in the red district Mungo takes it all in. Hmmm, pretty standard red light district I suppose. Well, for the CCW at least. Mungo frowns. Not sure why we were expecting open slave markets... He thinks back to the info they were given... Love Syndicate - Prostitution, Kidnapping and Sentient Trafficking. Mungo sighs. We may have jumped to conclusions...Gosh, how unlike us. With a new perspective he keeps an eye out for what they are looking for - slavers.
Strangely, this makes Mungo feel slightly better. A sex worker getting paid for their work in actual money is a far better situation than having to do it because the only other option is being actual fresh meat served on a platter. I think we are looking for the wrong thing in the wrong place. He keeps this opinion to himself, because they are here now and who knows something might turn up.
He follows Pertinax into various brothels. He doesn't talk much and tries to give off the vibe of being bored with all of this. At one point he turns to Pertinax abruptly.
"Come on man! Make your choice, get your end away, enjoy the post orgasm clarity so we can get on with our trip! If you can"t choose I'll do it for you."
He then makes a show of examining the sex workers on offer. Checking teeth, looking them over and occasionally turning back to Pertinax.
"How about this one?"
No matter Pert's answer, Mungo will always have a reason why this one is not acceptable. Shudder... Sex with a Tarlok... Nope, just nope. What Mungo is actually doing is looking for signs of abuse or the tell tale signs of being a slave, repeating tattoos, brands, scarring etc.
Last edited by Mungo on Mon Dec 23, 2024 10:37 am, edited 1 time in total.
Status: MindBlock: AutoDefense Sense Dimensional Anomalies: Can automatically detect rifts, dimensional envelopes and pockets, fourth-dimensional and Two-dimensional beings, astral travelers and the invisible energy essence of alien intelligences and entities. Range: One mile (1.6) or line of sight, whichever is less.
Doesn't breathe air and is immune to radiation and normal heat, fire, cold, gases and disease. Can see in total darkness and has eagle-like normal vision. Sixth Sense HF 10
Bryke visually inspects the room, promising himself to do a more thorough inspection upon their return. He opens doors and inspects the bathroom to mentally place people in them- especially transient ones. Once done, he locks the room behind himself and heads to the red light district with the others to try and find someone willing to work as well. He Phase Teleports [roll]1d100[/roll] | 104% from the stairs to as close as he can get to the entrance of the place they are at.
Hope they have located someone.
Instinctively Bryke reaches out to Pertinax mentally when he does arrive via Telepathy [4isp, 24min, 620' two way communication]
"Here"
After announcing himself he finds the others and explains his idea of having a room to privately "persuade" someone to give information.
OOC Comments
Natural Abilities Doesn't breathe air and are immune to radiation and normal heat, fire, cold, gases and disease. Can see in total darkness and have eagle-like normal vision. Phased bodies: Prometheans are in a permanent state of “phase.” Damage from any M.D. source becomes S.D.C. and any damage from an S.D.C. source is halved. Phased Teleportation: Prometheans can “step out of phase” and travel at incredible speeds in an intangible state. Concentration takes one melee round and is the only action that can be performed during that round. Range: One mile per level of experience. Chance of Success: 50% +4%/lvl| 83% Sense Dimensional Anomalies: Can automatically detect rifts, dimensional envelopes and pockets, fourth-dimensional and Two-dimensional beings, astral travelers and the invisible energy essence of alien-intelligence's and entities. Range: One mile (1.6) or line of sight, whichever is less. Ley Line Phasing: Equal to the ley line walker ability.
PPE: 233/302
ISP: 119/185
SDC: 634/634(All damage from MD sources converted to SDC)
HP: 186/186
Conditions and ProgramsPassive (Always On) Conditions: Modulating Voice Synthesizer (Glitch maintains a human-like voice that sounds like it has a little static from a radio in it) | Sensory Antenna (10 ft) | Clock Calendar | Internal Juke Box[Glitch adjusts his profile to play internally] |
Opaque
| All tech-based sensory equipment is -10% to track him
Active (Toggled ON ) Conditions[Cycles every 120 seconds (2 minutes) as a backup process while not actively engaging]: Explosives Detector (12ft radius) | Bug Detector (60ft radius) | External Video and Audio Surveillance (EVAS) | Radar Detector (80%) | Radiation Detector (60ft radius; identifies all forms of radiation and their level of harm to organic/synthetic matter) | Forcefield:110/110 MDC | Motion Detector and Warning System [RAISED] | Micro Hover-Jets [OFF]
Active Programs [As of landing]: Technical: Computers| Military Intelligence | Military Espionage: Undercover | Military Communications: Advanced
Skills:
Surveillance:
1d100: [93] = 93/90% [ Substituting for Streetwise; Glitch is observing various locations in the Red Light District to see if he can spot any signs of illicit activities.]
Post:
Glitch doesn't respond to the waitress as they are given directions to the Red Light District and instead looks to the others as they continue to discuss. He doesn't respond to Pertinax's sneer, practically dismissing the Tarlok as it carves into his meat. Observation: Such a pathetic display of organic weakness. Starve them for but a few days and all their bluster evaporates. Glitch considers internally. When Pertinax whispers his intentions, Glitch merely tilts his robotic head towards the Tarlok.
Madam wrote:”That’s not something we deal in here at Olive’s. As far as I know that kind of stuff is frowned upon in the CCW.”
Upon arrival to the Red Light Sector and Pertinax's blunt approach, Glitch tilts his head. If the robot couldn't control his reactions, he'd have laughed at the response. Fortunately Glitch doesn't actually feel humor the same way organics do. Log: Pertinax's bluntness and showmanship trying to one up me in a non-existent competition might get us caught. Glitch records internally. When Pertinax responds, humbled and retreats out the door, Glitch can't help but record the Tarlok's embarrassment. "As smooth as a Liconian's skin. Was that level of tact taught to all Tarlok?" Glitch asks in a deadpan voice. Glitch will also help to identify a viable contact, but allow Pertinax to take the lead. The intelligence apparently seeming to enjoy the Tarlok's stumbling.
What happens when a being designed to follow orders and programmed to kill eliminates those they served? Who is giving them the orders now? Scariest version; they are.
Ultrix, the Altessan Eviscerator, to Glitch -- FF00FF Glitch to Ultrix -- 8000BF Internal command processes
General Info wrote:Time/Date: 11:20 AM (Center Standard Time); 10/05/5023 (Center Reckoning)
Location: Corkscrew Galaxy, Misandri Valley Mining Facility; Dextros III, Dextros System.
Weather: Space Mission Notes
Other Notes:
Bryke
Bryke spends several minutes observing the small hotel room he rented for the night. It has a queen sized bed, with clean bedding, a padded chair, and night stand with a lamp affixed to it. The bathroom is a small affair with a standup shower, a toilet, and a sink/vanity. All in all the place is small and well suited for an individual to have a quick dalliance with a lady or man of the night, before parting ways. With the room scoped out Bryke leaves to find where the rest of the team is.
Pertinax, Mungo, Yates, & Glitch
Pertinax: Intelligence (Identify places that are absolutely part of the Love Syndicate): Pertinax notes that all of the businesses have an unusual brand so to speak, an upside down heart. Some have it more prominent than others. Streetwise (Pertinax is hip with it, sure lol): Dear readers, Pertinax was in fact not hip, nor was he actually sure what it was.
Mungo: Streetwise (Where are the slavers?) That’s the thing, having had to deal with slavers for more time than was considered anywhere near fun, Mungo is very sure there are no Slavers specifically, which isn’t super surprising, as they likely don’t actually spend any time here when they could be out capturing more slaves. Xenology (What species is this?): The Madam was a Durosk(DB 05: Anvil Galaxy. Pg 34-36) Lore: Galactic/Aliens (Any slaver cultures or slave races around here?): Not that Mungo notices, but other than the Splugorth, Mungo doesn’t have a lot to go on as to who decides to be a slaver or not.
Glitch: [color-=green]Surveillance[/color] (Substituting for Streetwise; Glitch is observing various locations in the Red Light District to see if he can spot any signs of illicit activities.): Glitch much like Pertinax and Mungo, notice the upside down heart brand.
Meanwhile the Rogues realize that they may be going about their search a little roughshod and quickly extricate themselves from the situation to regroup and reconsider their tactics.
Mungo, Pertinax, and Glitch begin taking a closer look at the Red Light district, it is very much like several others the group may have seen in the past, people wandering between brothels, bars, night clubs, shady motels, and eateries. Facility security seems pretty light with a single patrol making an hourly trip down the thoroughfare but generally ignoring everything. The team notices that most of the locations have some manner of bouncer or private security, ranging from what one may think is a gang member to suited individuals with airs of sophistication about them.
The quartet all kind of come to a similar conclusion, that one particular place does seem to be a more frequented locale than the others, The neon sign above reads “Velvet Glove”. Outside are four men if dark suits, who seem to weed out the rabble to other locations, while letting in those who seem to have a certain amount of money about them entrance.
As the group is beginning to discuss this among themselves, a bit of a commotion abruptly erupts as Bryke teleports behind the group in a crowd of people. If they were worried about people watching them, it’s a lost cause now as the crowd all seems to have their eyes on the Rogues.
Trorrie
Trorrie wrote:"Space ships."
The dwarf makes a noise, sounding like they’re checking off something on a checklist. A few quiet moments pass, and the dwarf hands Trorrie a dataslate. ”Please fill this out to the best of you ability with links to all the necessary licencing for commercial spaceship piloting."
Trorrie wrote:"Is it to early in the process to ask about transportation?"
The dwarf gives Trorrie a look. ”I’d worry more about getting the job first before worrying about what you may be flying.” The dwarf says, before going back to their screen and leaving Trorrie to fill out what amounts to a bunch of tedious paperwork.
General level of experience: Medium.
Presence of magic: None
Presence of psychic abilities: None
Base P.P.E.: Low
Presence of a possessing entity: None.
Health: Completely well.
Presence of an unusual human aberration: Yes.
What are your Intentions?
Butcher’s Bill Bryke: -20 P.P.E. Pertinax: -14 I.S.P. Az Rael: Glitch: Yates: Trorrie: Mungo:
"All things age. All things die. In the end, our sun burns out. Our universe grows cold and perishes. But the Dark Dimension, it’s the place beyond time." GM of The Templar, Phase World: Galactic Rogues, Beyond the Supernatural: Old Gods of Appalachia PP Ledger
Conditions and ProgramsPassive (Always On) Conditions: Modulating Voice Synthesizer (Glitch maintains a human-like voice that sounds like it has a little static from a radio in it) | Sensory Antenna (10 ft) | Clock Calendar | Internal Juke Box[Glitch adjusts his profile to play internally] |
Opaque
| All tech-based sensory equipment is -10% to track him
Active (Toggled ON ) Conditions[Cycles every 120 seconds (2 minutes) as a backup process while not actively engaging]: Explosives Detector (12ft radius) | Bug Detector (60ft radius) | External Video and Audio Surveillance (EVAS) | Radar Detector (80%) | Radiation Detector (60ft radius; identifies all forms of radiation and their level of harm to organic/synthetic matter) | Forcefield:110/110 MDC | Motion Detector and Warning System [RAISED] | Micro Hover-Jets [OFF]
Active Programs [As of landing]: Technical: Computers| Military Intelligence | Military Espionage: Undercover | Military Communications: Advanced
Skills:
Post:
Glitch observes various locations, noticing the upside down heart brand. Then his optic is drawn to the more frequently visited location among the locals, the Velvet Glove. Log: Such a desperate name; the decadence of organics never ceases to justify my conclusions. Glitch logs with a mild amount of disdain towards the apparent depravity. Glitch watches the four men in dark suits weed out the locals with a certain precision. Observation: This location seems to serve only a certain type of clientele; undoubtedly, it would be odd for all of us to approach as a group. Glitch logs as he turns to look towards Pertinax, Mungo and Yates.
Before Glitch can speak, Bryke teleports behind them and Glitch nearly ignites his fore-arm particle beam on the Promethean before stopping. Noticing the newfound attention the Rogues have gained thanks to the conspicuous teleport, Glitch instead triggers the internal radio to communicate with Pertinax, Mungo, Yates and Bryke without audibly speaking. "You should have radioed first. Now any subversion we had is lost with all the eyes on us." Glitch states firmly, the faceless visor pointed at Bryke. "We should return, normally, to the Rogue and make our way back out to the Velvet Glove without such a observable distraction. You all should engage in simple conversation to attempt to make this look expected." Glitch states and simply turns away from the Rogues and the Velvet Glove. Log: We will need to address what we observed and discuss proper etiquette while attempting to remain inconspicuous. Further evidence against organics. Glitch logs. Though his behavior is unchanged, the radio message displayed an apparent level of irritation.
What happens when a being designed to follow orders and programmed to kill eliminates those they served? Who is giving them the orders now? Scariest version; they are.
Ultrix, the Altessan Eviscerator, to Glitch -- FF00FF Glitch to Ultrix -- 8000BF Internal command processes
Did I really neglect them asking for that? She finds herself thinks as she takes the dataslate. There's no way they're getting my name. She finds herself looking for an out for the lowly reason of the names she lists would not match the ones on even one document the dataslate wants. The worst crime here is my not knowing a better way to find those scum individuals.
Not too familiar with Dwarves and their pisonic resistance and takes her chances with a more powerful psionic power, Hypnotic Suggestion, on the dwarf "I was never here." She walks out, dataslate left in a random seat or on a random surface should it look to have worked the best it could to fulfill its task. If it doesn't seem to convince the dwarf she hadn't come in, Trorrie waits a couple minutes before pushing electricity through the dataslate with the psionic ability Electrokinesis to make it seem to malfunction and takes her leave through that.
However she took her leave of the building she walks until she gets to a crowd and entirely masks her psionic ability and lets out a, aimed to get attention, alright, tried and true."What's a girl gotta do to get off this rock anyway?" Trust:
1d100: [88] = 88/45%
Mungo almost jumps out of his skin when Bryke appears. He takes a moment to collect himself from the shock. I should be used to this teleporting nonsense after all that I saw during my apprenticeship... but bloody hell that one was completely unexpected!
Glitch wrote: ↑Sat Dec 28, 2024 12:22 pm"We should return, normally, to the Rogue and make our way back out to the Velvet Glove without such a observable distraction."
Mungo just nods and starts making his way back to the ship.
"I think I need a lie down after that." He says to himself.
Pertinax's attempts to find a way to ingratiate himself into the Love Syndicate have been all failures. And this is made more frustrating by Glitch's cold yet smug presence.
Glitch wrote: ↑Mon Dec 23, 2024 6:24 am"As smooth as a Liconian's skin. Was that level of tact taught to all Tarlok?"
"I know how to talk to the opposite sex," Pertinax snaps back. "Much like every other species in the Three Galaxies, copulation is largely transactional. I remember my lessons from puberty very well.* Let us keep looking."
The promethean's abrupt appearance puts all eyes on the Rogues. What was supposed to be an attempt to casually blend into the seedy underbelly of Misandri Valley has been blown pretty quickly. Though as much as they are seen, Pertinax also gets a better view of the area than before. The Velvet Glove sounds like a place to find off the clock thugs.
Glitch wrote: ↑Sat Dec 28, 2024 12:22 pm"We should return, normally, to the Rogue and make our way back out to the Velvet Glove without such a observable distraction. You all should engage in simple conversation to attempt to make this look expected."[/color]
Mungo wrote: ↑Mon Dec 30, 2024 4:18 pm"I think I need a lie down after that."
Pertinax looks at his teammates and grimaces. The look of disappoint is exaggerated but also comes from a real place. You can use this. He is about to walk back to the ship, but then he stops. "You go ahead without me," he says. "I need to get a drink. By myself."
As he walks toward the Velvet Glove he reactivates his telepathy and empathy powers (-8 I.S.P.) to scan the people at the door, and also inside the club. If the bouncers stop him he will hold up his credstick and pay whatever the cover fee is. If that is not enough he will use empathic transmission (-6 I.S.P., as a contingency) to get the bouncers to trust him enough to get into the door.
He walks straight to the bar and orders clear liquor and seltzer water. While he waits, he scans the other people at the bar to see if anyone gives off an 'no one appreciates the work I do here' vibe. If he finds such a guy, he makes sure that they notice each other. When his drink arrives, Pertinax takes it graciously and tips it to the bartender along to anyone else at the bar in good spirits. Cheers to all these simpletons. You should be better than this. He takes a sip and sighs. He then mutters loud enough for the mark to hear, "I need a new job with new co-workers."
If asked about his comment, Pertinax takes another swig and says, "Maybe you did not notice the commotion outside. I came here to blow off steam and my crew-mates do not seem to know how to behave themselves. When your shore leave is a chore you should rethink careers."
* You are standing against a wall in the gymnasium, lined up next to several of your fellow cadets. On the opposite wall, the females are lined up. This is the first time you have seen the female class in nearly two years; they have changed. You feel a primal urge to leap from the wall and puff your chest out like a tarbull.
But you show restraint. The swoopboss assigned to your school marches down the line, and at random he selects one of your classmates to go to the center. Another swoopboss then selects a female and the two awkwardly circle each other until the instructors order them back to their respective walls. As you bide your time, you ask innocuous questions of your classmate: how did the females circle their counterparts, fast or wide steps? Were they aggressive? What rank is that one's father?
Through these questions you learn more about your classmates and their weaknesses than you have in hours of sparring every week. You still know nothing about females, but that does not matter. Your instructors also took notice of your social skills and will arrange a suitable mate for when you graduate to officer training.
Pertinax M.D.C.: 348 | P.P.E.: 11 | I.S.P.: 133 Once a dreadmaster for the Tarlok Military, always a hostile prig
General Info wrote:Time/Date: 11:20 AM (Center Standard Time); 10/05/5023 (Center Reckoning)
Location: Corkscrew Galaxy, Misandri Valley Mining Facility; Dextros III, Dextros System.
Weather: Space Mission Notes
Other Notes:
Pertinax, Mungo, Yates, Bryke, & Glitch
With the arrival of Bryke and the subsequent crowd now paying more than a little attention to the Galactic Rogues. Glitch notes that the group should head back to the ship and try again less conspicuously, which Mungo seems to agree with wholeheartedly after the jump scare of Bryke’s appearance. Pertinax disagrees with the plan and decides to move forward with his objective. It’s here that the group splits with a majority making their way back to the Rogue, which it seems once they are clear of the Redlight District that eyes are no longer solely on them. The group finds the ship where it was, undisturbed and generally ignored. Something about the fact it looks like a trash heap to most, being fairly effective camouflage.
GM Note: Not sure what Yates or Bryke would do, so I will NPC them going back to the ship with the others. ~Consumer
Trorrie
Meanwhile Trorrie realizing that she doesn’t want to actually give the company any actual real information, manifests her ability to sway the minds of others.
Trorrie wrote:"I was never here."
The dwarf looks very confused as Trorrie makes her way out. ”So you don’t want to apply? Man what a strange lady.” Trorrie can hear the dwarf say as she leaves the office, likely having failed to hypnotically suggest anything to the dwarf. She’s even sure she can hear grumbling of the dwarf getting up to retrieve her discarded dataslate.
Once outside the building, Trorrie speaks aloud to herself, but no one seems to interact with her as most of the smattering of folk in the area seem like they’re moving to places with obvious goals… ie they’re working.
Pertinax
Pertinax with a literal open mind makes his way to the Velvet Glove, a rather nice looking brothel. The bouncers don’t seem to be too interesting, more or less mindlessly doing the work they’re paid for. One looks Pertinax over with a trained eye. ”Weapons in the box, you can retrieve them when you leave. One thousand credits for the cover.” The Bouncer says, it’s obvious he could care less if Pertinax wants to pay the fee or not, it’s just the job.
Once paid and disarmed, Pertinax makes his way into the brothel proper, a quiet and tasteful affair; it lacks the abject gaudiness of the first place he went to, while showing it’s wealth in other ways. A hostess greets Pertinax and ushers him into what seems to be equal parts bar and waiting area. Pertinax sees a few men of various species seemingly waiting on their turn to pick their dalliance for the afternoon. Other than them a woman sits at the bar and a well dressed and kept orc works the bar handing out drinks as they are ordered. Pertinax sees a woman come out and take the hand of a wealthy looking human. ”Your turn sweety.” She says as she leads him elsewhere in the building. Pertinax’s drink order is handled with style and elegance as he watches the bartender perform several tricks that likely would make him mint in any upscale establishment. The Orc’s thoughts are those of general happiness, as he seems to truly love his job.
From the end of the bar a gorgeous human woman with curly brown hair. amber colored eyes, and an elegant dress watches the people in the area. Pertinax has trouble reading her mind, or her emotional state even, but he swears she seems to be looking into his soul. She gets up and approaches. ”Looking for new work are you?” She says, her voice intoxicating. ”Why don’t you tell me about yourself.” She purrs, as the bartender sets a fluted champagne glass into her outstretched hand.
What are your Intentions?
Butcher’s Bill Bryke: -20 P.P.E. Pertinax: -14 I.S.P. Az Rael: Glitch: Yates: Trorrie: Mungo:
"All things age. All things die. In the end, our sun burns out. Our universe grows cold and perishes. But the Dark Dimension, it’s the place beyond time." GM of The Templar, Phase World: Galactic Rogues, Beyond the Supernatural: Old Gods of Appalachia PP Ledger
Armor
Talisman of Armor of Ithan (Inactive)
Black boots
Blue pants
Blue and orange hooded jacket
Weapon
None
Psionics
Empathy 18:00/18:00
Telepay 18:00/18:00
Save vs psionics 1d20+4: [6]+4 = 10 Total I.S.P. spent: 22
Pertinax eyes the madam carefully. There is something different about her; he would almost call it alluring except that only makes her look suspicious in the dreadmaster's eyes. Whatever it is, he cannot get a psionic read on her. She might be a psionic herself, except she hasn't tried to probe you. Interesting.
Madam wrote:"Looking for new work are you? Why don’t you tell me about yourself."
"Pertinax," he says as an introduction. This is the most genuinely congenial Pertinax can be with a complete stranger. "I fy a ship that transports goods and passengers and I hurt people." He takes another sip of his drink. "The latter comes more natural to me than the former. I wish it did not."
The way she listens almost compels Pertinax to open more. At the same time, watching her send men upstairs, he realizes he needs to do something. You are here for business, not pleasure. And even then... You need a pretense for staying downstairs.
Pertinax he finishes his drink. "Maybe I should stop fighting my instinct. But I want to be something more than a hammer. I am more clever than that. Maybe a screwdriver." He forces a chuckle at his pun. That is not witty at all. He then waves the bartender over and asks for one. "Perhaps this is in poor form, but may I buy your next drink? I am afraid this is going to be a leave where I need only a long conversation."
Pertinax keeps talking, looking for a way to let the madam hint to any connections she might have to the Love Syndicate. If the conversation goes to hurting people: "I am not simple security. No." He pauses almost nostalgic for a quick and brutal interrogation. "I specialize in getting things out of people: information, gambling debts, apologies, retribution."
On his current work: "I pilot a ship. It is accursed- erm, I mean it is finicky. Instinct matters than it should on ship that large and sophisticated. I complain about the ship and the crew, but the real problem is generating business. We pick up small shipments and passengers, and that is profitable enough. However it is hard to find new work. Few contacts in a system like this."
On having a third drink: "No thank you, that would ruin the evening."That does not sound like charm, that sounds like weakness."When I drink I am usually looking for a fight. It stimulates physical gratification. Right now, however I am looking to ease my mind. I hope that does not sound awkward." It is incredibly awkward for a tarlok, but Pertinax can rationalize this as part of the job. He is simply playing a role to track down a criminal organization, using his tarlok training; he will not admit that this conversation is actually more therapeutic than punching out rowdy(er) drunks at Croc's.
On conversations in general: "It is hard to talk to your crew. You spend months on the ship with them each trip, but you never really spend time with them. The work on a long voyage is repetitive, and your get into a routine. Everyone does. Why throw that out by throwing an uncomfortable existential question. Do I need to know which of my colleagues also suffers in quiet desperation? I think not."
On the Stumpcutters: "I was introduced to the team by a friend (if that is what you want to call him), and they became my team. Little did I know they would break my heart more often than my dead wife*. Just when I think they cannot disappoint me with their gameplay, the next game happens. Part of my military training was enduring three months of psychological torture, and that was less scaring than watching the 'cutters offense."
On the other Rogues: "Do you consider your co-workers your friends? Honest question. We have lonely jobs, you and I, so our co-workers are sometimes the people we are closest to. But does that make them friends? I do not know."
*That might not be true for Pertinax, but I sure fuxing feel it after this disappointing season.
Dice rolls
Perception (33%) 1d100<33: [82] = 0
JiC 1d20: [4] = 4
Last edited by Pertinax on Sun Jan 05, 2025 9:53 pm, edited 1 time in total.
Pertinax M.D.C.: 348 | P.P.E.: 11 | I.S.P.: 133 Once a dreadmaster for the Tarlok Military, always a hostile prig
She lets out a breath on the way out and lets out softly, "Damn it." As she makes out at least little bit of the Dwarf's grumbling. Newer trick. Get practice, or should I have just blinded 'em?
Are we doing this too early? She considers as she gets no bites good or bad to her outburst. She tries to locate the local market like she likely should have stayed in or gone to earlier, kindly asking directions if she cannot find signs to give her direction. One more try before I go back to the ship and complain.
On the way and once she gets there, Trorrie continues to put on the act of being approachable, still hoping someone will at least attempt to talk to her. Trust:
1d100: [58] = 58 /45%
Back on the ship Mungo decides to look over the mission notes for the Love Syndicate. He frowns when he reads a brief description of the criminal activity: "Love Syndicate Specializes in Prostitution, Kidnapping and Sentient Trafficking."
"Hmmm. Well, "Sentient Trafficking" is a funny way to say slavery... Because it's not the same thing. I was expecting open slave markets... Slavers drunk after a profitable run... Obvious and open slave-based misery... I've seen none of that here. We, well I at least, have been looking for the wrong thing. One can be a very successful Sentient Trafficker and have a slave market nowhere near their base of operations." Mungo says to whoever is around.
Right, so... "Prostitution, Kidnapping and Sentient Trafficking." How would that work? You kidnap people, traffick them to another location and sell them into prostitution for a profit? That's absolutely a nasty kind of evil, those poor victims. So the basic problems would be finding attractive people easy to kidnap, moving them from A to B without killing them or damaging the merchandise too much and either selling them off to pimps or running your own brothels. Hmmm, I wonder how vertically integrated the Love Syndicate is? Mungo ponders the problem but does not develop a solution.
Not wanting to go back to the red light district, he decides to try a different tactic. Trafficking requires ships...
Mungo heads out into the docking bay and takes a tour around looking over the ships in port. He wanders around inspecting the ships one by one. If anyone approaches him, he simply pretends to be a ship nerd and starts asking technical questions about the ship in question. This is not actually that far from the truth, he does have an interest in most ships. He also has enough know-how to ask somewhat informed questions about ship mechanics. Although, he usually asks questions in a way to downplay how much he knows and is happy to come across as looking like an uninformed idiot if needs be. Part of the reason that he does it so openly is that he wants to see if any particular crew wants to shoo away nosey people passing by.
He isn't sure what a Sentient Trafficking ship should look like. Small and fast for evasion and speed or larger for bigger profit margins per trip? Who knows, but chances are there is at least one here that is a Love Syndicate asset.
Conditions and ProgramsPassive (Always On) Conditions: Modulating Voice Synthesizer (Glitch maintains a human-like voice that sounds like it has a little static from a radio in it) | Sensory Antenna (10 ft) | Clock Calendar | Internal Juke Box[Glitch adjusts his profile to play internally] |
Opaque
| All tech-based sensory equipment is -10% to track him
Active (Toggled ON ) Conditions[Cycles every 120 seconds (2 minutes) as a backup process while not actively engaging]: Explosives Detector (12ft radius) | Bug Detector (60ft radius) | External Video and Audio Surveillance (EVAS) | Radar Detector (80%) | Radiation Detector (60ft radius; identifies all forms of radiation and their level of harm to organic/synthetic matter) | Forcefield:110/110 MDC | Motion Detector and Warning System [RAISED] | Micro Hover-Jets [OFF]
Active Programs [As of landing]: Technical: Computers| Military Intelligence | Military Espionage: Undercover | Military Communications: Advanced
Skills:
Post:
Glitch doesn't acknowledge Pertinax not returning and instead simply logs it. Observation: If Pertinax.pwr gets abducted due to a lack of intelligence on the capabilities of the targets, I will not save him. I will keep an audio-receptor listening for his comm line should he discover something. Glitch logs and then simply returns to the ship without a word until they are all back on the Rogue. When Mungo speaks up, Glitch listens.
Mungo wrote:I was expecting open slave markets... Slavers drunk after a profitable run... Obvious and open slave-based misery... I've seen none of that here. We, well I at least, have been looking for the wrong thing. One can be a very successful Sentient Trafficker and have a slave market nowhere near their base of operations."
Glitch doesn't nod but does turn his head towards Mungo with a tilt. "Agreed. Though, considering this is still Consortium territory, that does make logical sense they wouldn't be open about their slavery. It stands to reason there are likely contracts signed by the Trafficked, if even by force, that are meant to satisfy the Consortium Laws." Glitch considers in response to Mungo and follows the octopod out of the ship.
" What is your current thought process? I mapped the patrol route of the docking authority earlier that might assist." Glitch asks of Mungo, not immediately wanting to return to the Red Light District either and will follow Mungo as Mungo scouts ship. Log: Mungo.pwr displays acute observation skills. While Pertinax.pwr follows the Red Light lead, I will accompany Mungo.pwr for a while to assess where I can be most efficient. Glitch considers then recalls the patrol schedule of the docking authority.
Glitch will try to recount if there were any ships or bays that were deliberately ignored or left alone by the Docking Authority compared to those that were harassed and what ships were at those specific ports.
What happens when a being designed to follow orders and programmed to kill eliminates those they served? Who is giving them the orders now? Scariest version; they are.
Ultrix, the Altessan Eviscerator, to Glitch -- FF00FF Glitch to Ultrix -- 8000BF Internal command processes
Status: MindBlock: AutoDefense Sense Dimensional Anomalies: Can automatically detect rifts, dimensional envelopes and pockets, fourth-dimensional and Two-dimensional beings, astral travelers and the invisible energy essence of alien intelligences and entities. Range: One mile (1.6) or line of sight, whichever is less.
Doesn't breathe air and is immune to radiation and normal heat, fire, cold, gases and disease. Can see in total darkness and has eagle-like normal vision. Sixth Sense HF 10
Back at the ship Bryke listens to everyone speak while inwardly berating himself for the folly of a prank gone awry. What was I thinking, rookie mistake, could have gotten us found out or something worse... then our job would be near impossible to accomplish.
When Mungo leaves he watches him from a distance while he is in eyeshot.
Hmmm... he seems to be interested in the ships on the dock... wonder what the angle is? Maybe a crew or two is doing some work with the syndicate? Or some trading has been done recently enough that there is evidence- that would be like a needle in a hay field thing that humans say. I could go out in another direction and check some ships too, but would that be suspicious two members from one crew looking at ships- maybe... but then again maybe not.
Bryke seeing Mungo out checking ship crews is motivated to head out and do something similar. The Promethean's focus however are the ships themselves. "Gonna go and check some ships for smuggling space." He says while looking out at Mungo.
He casts: Invisibility Superior [16min, 20ppe] on himself before leaving the ship. Using Telemechanics The Promethean walks among the ships close enough to each one he comes across to use Telemechanics to find hidden compartments, large enough to house groups of humanoids or any number of species. He speculates that in order to hold living cargo inconspicuously one would need three things, independent space, and independent power coupled with independent life support systems. He therefore mulls about the ship yard feigning interest in the design of other ships. If questioned he uses the story, "I do a bit of engineering on ship, so This One is looking to find possible ideas for upgrades."
He also walks about listening to surface thoughts but not making it obvious of any within range. If a ship is found with at least two or three of the criteria he was speculating on, he does nothing but instead continues on taking note of it and listening to any one onboard or working around the outside. In this instance and if approached he asks and adds something specific that can be seen visibly from him to try to cover himself for poking about. He asks in this moment about that and speculates aloud what it might take to put that on his ship as an upgrade.
He approaches no one but heads back to ship after seeing a few more ships, and tells the group what he finds.
Prowl: 35% |
1d100: [38] = 38
Contingencies: Before his invisibility superior wears off he will cast it again at least twice more to gather the information. He also uses Spatial Distortion Self [15 isp] to move faster between ships
Last edited by Bryke on Mon Jan 06, 2025 2:18 pm, edited 1 time in total.
OOC Comments
Natural Abilities Doesn't breathe air and are immune to radiation and normal heat, fire, cold, gases and disease. Can see in total darkness and have eagle-like normal vision. Phased bodies: Prometheans are in a permanent state of “phase.” Damage from any M.D. source becomes S.D.C. and any damage from an S.D.C. source is halved. Phased Teleportation: Prometheans can “step out of phase” and travel at incredible speeds in an intangible state. Concentration takes one melee round and is the only action that can be performed during that round. Range: One mile per level of experience. Chance of Success: 50% +4%/lvl| 83% Sense Dimensional Anomalies: Can automatically detect rifts, dimensional envelopes and pockets, fourth-dimensional and Two-dimensional beings, astral travelers and the invisible energy essence of alien-intelligence's and entities. Range: One mile (1.6) or line of sight, whichever is less. Ley Line Phasing: Equal to the ley line walker ability.
PPE: 233/302
ISP: 119/185
SDC: 634/634(All damage from MD sources converted to SDC)
HP: 186/186
General Info wrote:Time/Date: 11:40 AM (Center Standard Time); 10/05/5023 (Center Reckoning)
Location: Corkscrew Galaxy, Misandri Valley Mining Facility; Dextros III, Dextros System.
Weather: Space Mission Notes
Other Notes:
Mungo & Glitch Docks
Onboard the Rogue, Mungo and Glithc look at the notes gathered by themselves and the dossier provided by Meric. Yates wanders off to the Galley to find a snack, While Bryke watches the scene unfold.
Mungo wrote:"Hmmm. Well, "Sentient Trafficking" is a funny way to say slavery... Because it's not the same thing. I was expecting open slave markets... Slavers drunk after a profitable run... Obvious and open slave-based misery... I've seen none of that here. We, well I at least, have been looking for the wrong thing. One can be a very successful Sentient Trafficker and have a slave market nowhere near their base of operations."
Glitch wrote:"Agreed. Though, considering this is still Consortium territory, that does make logical sense they wouldn't be open about their slavery. It stands to reason there are likely contracts signed by the Trafficked, if even by force, that are meant to satisfy the Consortium Laws."
" What is your current thought process? I mapped the patrol route of the docking authority earlier that might assist."
Mungo and Glitch leave the ship and begin to walk about. Bryke tries to keep an eye on them, but loses them rather quickly as the only viewports are pointing the wrong way. Out on the tarmac, Mungo looks for a ship or ships that may be more akin to the kind of operation that the Love Syndicate might use. For the most part a majority of the ships docked currently all scream bulk cargo hauling or general merchantman activities. None seem to be the kind one would deliver passengers in, unless you carried them in bulk and likely dead. Two ships don’t seem to follow that modus operandi, one seems more pleasure craft or yacht, and the other seems to be more gunship than transport.
Glitch is dutifully keeping an eye on the security, which seems pretty light as it did before. If they’re ignoring anything, it likely is any ship that has been docked here more than a few hours. It appears that once the dock gets its money, it doesn’t seem to care a whole lot about the ships as they sit quietly. Glitch does note what may be private security near a few ships, including the two that Mungo has noted.
GM Note: Yates stays on the ship. ~Consumer
Trorrie Merchant District
Trorrie makes her way back to the Merchants District, having already been there when she had breakfast. Once there, she doesn’t notice anything odd going on, so she decides to put on her best ‘please pay attention to me’ face, which doesn’t seem to get any bites till a man in a black cassock approaches. ”Are you okay my child?” Asks the human male.
Pertinax The Velvet Glove
Pertinax wrote:"Pertinax, I fly a ship that transports goods and passengers and I hurt people. The latter comes more natural to me than the former. I wish it did not."
The woman nods. ”Pleasure to meet you.” She says in a soft voice, if she is troubled by Pertinax’s declaration of being a man of violence, she doesn’t show it, in fact she almost seems to purr as she takes a sip of her drink.
Pertinax wrote:"Maybe I should stop fighting my instinct. But I want to be something more than a hammer. I am more clever than that. Maybe a screwdriver. Perhaps this is in poor form, but may I buy your next drink? I am afraid this is going to be a leave where I need only a long conversation."
While Pertinax finishes he drink, the bartender pours him another. ”It is the nature of sentient beings to want to better their lot in life, rare is the individual who has the will to actually do so.” The woman says. ”Buy me a drink, you flatter me.” She says with a sultry smile.
Pertinax wrote:"I am not simple security. No. I specialize in getting things out of people: information, gambling debts, apologies, retribution."
The woman nods at Pertinax’s admission. ”You look a man of specialized skills, no mere thug. So I am not surprised at your comment.” She says.
Pertinax wrote:"I pilot a ship. It is accursed- erm, I mean it is finicky. Instinct matters than it should on ship that large and sophisticated. I complain about the ship and the crew, but the real problem is generating business. We pick up small shipments and passengers, and that is profitable enough. However it is hard to find new work. Few contacts in a system like this."
The woman frowns slightly at Pertinax’s comment, why he is unsure. ”Small business’ often struggle to drum up steady work. I usually find that advertisement is the issue, one needs to put oneself out there to be noticed.” The women says, Pertinax finishes his second drink, the bartender goes to fill it again.
Pertinax wrote:"No thank you, that would ruin the evening. When I drink I am usually looking for a fight. It stimulates physical gratification. Right now, however I am looking to ease my mind. I hope that does not sound awkward."
”Everyone would be better knowing their own limits. As for wanting to ease your own mind, that is hardly unique, and is something everyone likely strives to do. So no, I don’t think it’s awkward one bit.” The woman says, she is peering at Pertinax like she is looking into his very soul, and for his part, Pertinax can’t shake the want to just be in her presence, it really does feel cathartic to lay out his burdens, even is some of them are a bit exaggerated.
Pertinax wrote:"It is hard to talk to your crew. You spend months on the ship with them each trip, but you never really spend time with them. The work on a long voyage is repetitive, and your get into a routine. Everyone does. Why throw that out by throwing an uncomfortable existential question. Do I need to know which of my colleagues also suffers in quiet desperation? I think not."
The woman shrugs. ”That is a personal preference, many would want to know, and find it comforting. While others do think like you do. So I am in no position to tell you if you’re wrong, but by this conversation, I feel you may want to try the former.” The woman says.
Pertinax wrote:"I was introduced to the team by a friend (if that is what you want to call him), and they became my team. Little did I know they would break my heart more often than my dead wife. Just when I think they cannot disappoint me with their gameplay, the next game happens. Part of my military training was enduring three months of psychological torture, and that was less scaring than watching the 'cutters offense."
The woman smiles. ”I’ve never been one for sports. But the emotional torment they sometimes cause, makes me wonder sometimes.” She says.
Pertinax wrote:"Do you consider your co-workers your friends? Honest question. We have lonely jobs, you and I, so our co-workers are sometimes the people we are closest to. But does that make them friends? I do not know."
She looks at Pertinax a bit strangely. ”It would depend. Friendships form in the weirdest of places. I have had many friends that I also worked with.” She says, finishing her drink and setting the glass down. ”Let me ask you a question. Why are you in the area, this is a tiny little backwater station, with little going on. You definitely don’t look to be a bulk hauler.” She asks, as the orcish bartender hands the woman a fresh drink.
Bryke Docks
Bryke decides to also walk about the docks, checking out the ships in a different manner. While invisible no one seems to notice him, though he’s not completely sure of that. Most of the ships he looks at are pretty bog standard bulk haulers, with little to no modifications, and no inkling of secret compartments. Though without knowing the actual base level of the ships layout, it may prove difficult to find
Ones that only rely on being out of site, versus ones with sensor shielding and such.
About halfway through his walk, Bryke’s invisibility ends, and he relies on general subterfuge to not be spotted. In the end, none of the ships he scans seem to fit his criteria, save that many of them could possibly hold lots of people, but are not specifically set up for such tasks.
What are your Intentions?
Butcher’s Bill Bryke: -40 P.P.E., -10 I.S.P. Pertinax: -14 I.S.P. Az Rael: Glitch: Yates: Trorrie: Mungo:
"All things age. All things die. In the end, our sun burns out. Our universe grows cold and perishes. But the Dark Dimension, it’s the place beyond time." GM of The Templar, Phase World: Galactic Rogues, Beyond the Supernatural: Old Gods of Appalachia PP Ledger
Perception:
1d100: [10] = 10/29%
JIC:
1d20: [5] = 5/
1d100: [28] = 28
Conditions: Mind Block Auto-Defense. Sixth Sense
Child? She stops and looks for who referred to her as such and hoped it was a long living individual until they were dashed at the sight of the human priest. I could easily be your third or fourth great-grandmother, long-pork. She stops herself from letting her superiority keep her from knowing it could even be compliment to how good she looks considering she is fairly standard for her kind and the fact the human is clearly a priest and is simply how they refer to most everyone.
This could also be my only chance to find whom I've come for... She considers as she finds an answer to the stranger's question with a smile, "I was looking for a certain kind of company, but they seem good at eluding me. She hopes he trusts her answer enough to give something along the line of the answer of "They operate over there" if he knows anything about the Love Syndicate at all. Trust:
1d100: [32] = 32 /45%
Should he give her the answer she's looking for, she'll ask where it is and head in that direction, but, should he not provide such an answer, she cuts her losses and heads back to the Rogue.
Armor
Talisman of Armor of Ithan (Inactive)
Black boots
Blue pants
Blue and orange hooded jacket
Weapon
None
Psionics
Telepathy (-4 I.S.P.) 18:00/18:00 Total I.S.P. spent: 26
Madam wrote:"Let me ask you a question. Why are you in the area, this is a tiny little backwater station, with little going on. You definitely don’t look to be a bulk hauler."
Pertinax ponders the question. Thread the needle. Your story must be rooted in enough truth to cover your tracks. But it takes little time, a thoughtful pause, to reply, "Specialty goods: valuable relics, priceless heirlooms, and the like. Sometimes we transport people We also courier special messages that you cannot trust the ultranet with."
At that moment he feels his telepathy fade away and recharges it (-4 I.S.P.). And then he decides to probe more to see if he can turn the Madam into a useful source of information. "I am the person you hire when you pay to make sure that no one opens the box before delivery. It is a type of work that attracts discrete clientele."
Pertinax M.D.C.: 348 | P.P.E.: 11 | I.S.P.: 133 Once a dreadmaster for the Tarlok Military, always a hostile prig
Overdue P.P.E. accounting - 60 for the Mystic Portal + 15 for the Skunk =-75. From his antics at the last port. Plus, maybe two hours of meditation = +20. Current p.p.e. is 150/205
-25 for Metamorphosis: Animal in this post brings that total to 125/205
Skills:
Spaceship Mechanics 56% to assess these ships if they could be useful to Sentient Traffickers
Drive Repair 64% (+5%) (Frozen). How fast does he think these engines could move these ships?
Weapons Engineer 59% How much punch does this gunship pack?
Glitch wrote: ↑Sun Jan 05, 2025 10:55 pm"What is your current thought process?"
Mungo stops in his tracks and regards Glitch for a moment.
"Well, I think we may have made a mistake coming here. In an effort to figure out if we have or not, I'm going to go and look for a Sentient Trafficking-type ship. No, I'm not sure what I'm looking for, but it's better than sitting around here doing nothing. Probably. Wanna come?"
After a tour of the docks, Mungo looks over the Pleasure Yacht and verging-on-Gunship from a safe distance. Hmmm,... well, I guess these are the most likely looking Sentient Trafficking looking ships. He opens up a channel to Glitch.
"That Pleasure Yacht and the verging-on-Gunship thing over there are our best bets. I think the pleasure yacht is slightly more likely to be what we are looking for - fast, discrete and able to run a blockage or avoid authorities. By the time a gunship's guns can be of any use, it's a bit late for a slaver. More profit and less risk in a run where zero shots are fired. I'm gunna go check them out. Wanna stay here and observe? I'll be a few minutes gotta change my outfit"
Mungo turns around and heads back to the ship. Once inside the ship, and out of sight from others, he strips off and casts Metamorphosis: Animal (-25 p.p.e) on himself and turns into what he hopes is a locally acceptable pigeon. He flies out of the ship and over to the pleasure craft, which he lands on. Strutting about and cooing he wanders around peeking into any windows he can see. His goal is to get an idea if there is anyone on the ship and the capabilities of each (see skill rolls). Assuming nothing goes wrong he will fly over to the gunship and do the same.
Status: MindBlock: AutoDefense Sense Dimensional Anomalies: Can automatically detect rifts, dimensional envelopes and pockets, fourth-dimensional and Two-dimensional beings, astral travelers and the invisible energy essence of alien intelligences and entities. Range: One mile (1.6) or line of sight, whichever is less.
Doesn't breathe air and is immune to radiation and normal heat, fire, cold, gases and disease. Can see in total darkness and has eagle-like normal vision. Sixth Sense HF 10
Bryke is a bit putout by not finding anything, and curses himself, because he was erroneously certain he would, thats what one gets for assumptions, he thinks. Well, it is possible that I just missed something in my search, and also another possibility that the special cargo is brought via a private dock, and also possible that the special cargo is brought in such a way that it simply blends with all the other cargo...
"Returning. Only found more questions." Bryke sends to the team, before popping in.
The Promethean returns to ship via Phase Teleportation 102% |
1d100: [30] = 30
Once aboard their ship, he relays his thoughts and findings with the others.
OOC Comments
Natural Abilities Doesn't breathe air and are immune to radiation and normal heat, fire, cold, gases and disease. Can see in total darkness and have eagle-like normal vision. Phased bodies: Prometheans are in a permanent state of “phase.” Damage from any M.D. source becomes S.D.C. and any damage from an S.D.C. source is halved. Phased Teleportation: Prometheans can “step out of phase” and travel at incredible speeds in an intangible state. Concentration takes one melee round and is the only action that can be performed during that round. Range: One mile per level of experience. Chance of Success: 50% +4%/lvl| 83% Sense Dimensional Anomalies: Can automatically detect rifts, dimensional envelopes and pockets, fourth-dimensional and Two-dimensional beings, astral travelers and the invisible energy essence of alien-intelligence's and entities. Range: One mile (1.6) or line of sight, whichever is less. Ley Line Phasing: Equal to the ley line walker ability.
PPE: 233/302
ISP: 119/185
SDC: 634/634(All damage from MD sources converted to SDC)
HP: 186/186
Conditions and ProgramsPassive (Always On) Conditions: Modulating Voice Synthesizer (Glitch maintains a human-like voice that sounds like it has a little static from a radio in it) | Sensory Antenna (10 ft) | Clock Calendar | Internal Juke Box[Glitch adjusts his profile to play internally] |
Opaque
| All tech-based sensory equipment is -10% to track him
Active (Toggled ON ) Conditions[Cycles every 120 seconds (2 minutes) as a backup process while not actively engaging]: Explosives Detector (12ft radius) | Bug Detector (60ft radius) | External Video and Audio Surveillance (EVAS) | Radar Detector (80%) | Radiation Detector (60ft radius; identifies all forms of radiation and their level of harm to organic/synthetic matter) | Forcefield:110/110 MDC | Motion Detector and Warning System [RAISED] | Micro Hover-Jets [OFF]
Active Programs [As of landing]: Technical: Computers| Military Intelligence | Military Espionage: Undercover | Military Communications: Advanced
Skills:
Detect Concealment:
1d100: [57] = 57/68% [Spot any signs of concealment/hidden markings on the ships or uniforms of the security (such as subdued uniform markings)]
Surveillance:
1d100: [7] = 7/90% [Observe the two vessels (Yacht and Gunship) and their surveillance while Mungo changes; try to spot any identifiers/crests such as the upside down heart]
Post:
Mungo wrote:"Well, I think we may have made a mistake coming here. In an effort to figure out if we have or not, I'm going to go and look for a Sentient Trafficking-type ship. No, I'm not sure what I'm looking for, but it's better than sitting around here doing nothing. Probably. Wanna come?"
Glitch nods in agreement and follows Mungo. "I am not one to idle, either." Glitch comments as they begin their walk. During the walk, Glitch studies the ships and zeroes in on the private security on the yacht and gunship. Observation: The yacht and gunship both have private security, as well as a few others. Is security the same group for both, or different. Any identifiers or crests on them? Glitch assesses and zooms in his optics [6000ft range 4x-50x magnification] on the security detachments to see if he can identify commonality. Glitch is also keeping an eye out for any upside down heart that might be painted somewhere signifying a connection to the Love Syndicate.
Mungo wrote:"That Pleasure Yacht and the verging-on-Gunship thing over there are our best bets. I think the pleasure yacht is slightly more likely to be what we are looking for - fast, discrete and able to run a blockage or avoid authorities. By the time a gunship's guns can be of any use, it's a bit late for a slaver. More profit and less risk in a run where zero shots are fired. I'm gunna go check them out. Wanna stay here and observe? I'll be a few minutes gotta change my outfit"
Glitch nods. "Both of those vessels have private security of some sort. I am going to see if I can spot any identifiers or crests on the vessels or security detachment. I will remain here and observe while you change." Glitch responds and tracks Mungo returning to the Rogue on his radar until Mungo is out of range while keeping eyes on the two vessels.
What happens when a being designed to follow orders and programmed to kill eliminates those they served? Who is giving them the orders now? Scariest version; they are.
Ultrix, the Altessan Eviscerator, to Glitch -- FF00FF Glitch to Ultrix -- 8000BF Internal command processes
General Info wrote:Time/Date: 11:50 AM (Center Standard Time); 10/05/5023 (Center Reckoning)
Location: Corkscrew Galaxy, Misandri Valley Mining Facility; Dextros III, Dextros System.
Weather: Space Mission Notes
Other Notes:
Mungo & Glitch Docks
Mungo and Glitch discuss the situation via radio. Both of them go about a different task in their attempts to identify if the ships are indeed owned or operated by the Love Syndicate. Mungo makes a quick run back to the ship to change his shape into what he hopes is innocuous flying vermin. The real problem is that there hasn’t been any real evidence of wild animals on the loose in the Mining Station. But not one to not try anyways, Mungo turns into a kind of bird and flies back to the ships to spy within.
Glitch goes a different route, observing the security and the ships themselves from a distance. As far as any hidden logos on the security team, Glitch doesn’t see any, just a very generic looking company logo on a shoulder patch, and a name plate. Glitch has seen dozens if not hundreds of these kinds of uniforms. As for hidden logos on the ships, he does find one on each ship, and they’re not so much hidden, as more if you didn’t know to look for it, you wouldn’t notice them.
Mungo’s return goes unnoticed by all, and he begins flitting about both ships. Neither seem powered up, or in standby, and his peek through the windows reveals no one inside, as far as he can tell. Mungo muses over the the ships themselves, the gunship is an unlikely smuggling vessel, too small and cramped to haul living cargo. The Yacht could be used as such, but from what Mungo saw through the windows it’s filled with luxury furniture and equipment, and unlikely used as such. Both ships are more than likely fast, but he couldn’t say how fast in FTL they are without getting a look inside. Finally Mungo is certain the gunship is a decent match for most small pirate groups and anything smaller than capital scale.
GM Note: Yates stays on the ship. ~Consumer
Trorrie Merchant District
Trorrie has some thoughts on being addressed as a child, whether he means a literal child or as a child of god, she isn’t sure. In either case instead of complaining about it, she decides to ask him a question.
Trorrie wrote:"I was looking for a certain kind of company, but they seem good at eluding me.
The man seems fairly confused by her comment. ”Are you playing hide and seek with them?” He asks, seemingly very confused by her veiled question. It seems pretty obvious he doesn’t know what she’s talking about, so in Trorrie fashion, she leaves him standing there and makes her way to the ship. Finding no one, save Yates, on board at present.
Pertinax The Velvet Glove
Pertinax continues to speak with the woman at the bar. Reuping his Telepathy, Pertinax still finds he is unable to read her mind. The Bartender’s is open, but as far as he can tell there isn’t much going on up there. Pertinax continues the discussion by answering the question she posed, with mostly truth, from someone’s point of view. Through all of this she seems both flirty and amused by the Dreadlor. ”You’re fascinating. Like a surreal science fiction play” The woman says. ”I may have a need for someone like you, with your particular talents. Would you be interested in a small job, if you have nothing else pressing?” She asks, before finishing her drink, and handing the glass back to the bartender to refill.
Bryke Docks
Bryke returns to the ship after radioing the group that he is doing so. He finds Yates and Trorrie onboard, so he tells them what he has discovered or more so the lack of discovery.
What are your Intentions?
Butcher’s Bill Bryke: -40 P.P.E., -10 I.S.P. Pertinax: -14 I.S.P. Az Rael: Glitch: Yates: Trorrie: Mungo:
"All things age. All things die. In the end, our sun burns out. Our universe grows cold and perishes. But the Dark Dimension, it’s the place beyond time." GM of The Templar, Phase World: Galactic Rogues, Beyond the Supernatural: Old Gods of Appalachia PP Ledger