JIC: 1d20: [7] = 7 / 1d100: [80] = 80
Skills:
((Prowl--87% / 1d100: [20] = 20 % )) working on the cords surreptitiously
((Track & Trap Animals--87% / 1d100: [38] = 38 % )) untying or working through cords
((Wilderness Survival--103% / 1d100: [13] = 13 % )) if more appropriate for working out the knots
Jason smiles in spite of the situation. Glad to hear she hasn't broken.
"A rifle? I'd settle for a reasonably sharp spork." or more preferably, Bonaparte, they think they're all that because of their psy abilities. I'd love to see how they'd handle 105mm plasma "and as for wishing them dead, it would be justice for their crimes. "
Jason's mind goes back to his time as an MP, running down scenarios for how to secure prisoners. He works backwards to see if any of it would help them get loose. Damn, everything I come up with can't work while that guard is there. He thinks of one way to provide some relief.
He speaks out loud, so the guard can hear"Try to work around so that you can sit with your back against something or someone. That will take the pressure off of shoulders and relieve some of the pain." and it will take pressure off of our wrists making it easier to work on the cords.
Jason wiggles over to sit with his back against the cage, facing the guard. He begins trying to work the knot on the cords. If that doesn't work, he feels down one of the bamboo bars to its end to find an edge to work the cord against. He works slowly and deliberately to keep the motions from being easily visible to the guard. He bows his head, watching for the guard through mostly closed eyes, and slows his breathing.
If there is a deity listening who represents warriors, justice, and the fight against darkness. We could use some help here to save my team and these prisoners from torture and death. These villagers prey on the innocent, stealing their magic and devouring their flesh. Aid us in bringing justice for their victims. Jason doesn't know if prayer like that will work, but he is unwilling to pass up any possibility for help