Hangouts Handle: AlanGunhouse
Character Name: Gideon Merryweather
Power Category: Super Soldier
Alias: Sinner-G
Occupation: Menial Labor
Alignment: Unprincipled (Selfish)
XP Level: 3
XP Points: 5,851 (Updated 10/1/2024 by Dawg)
Next Level @ XP: 8200
Birth Order/Family Ties: Illegitimate
Land of Origin: USA
Childhood Environment: Large City
Social/Economic Background: Laborer/Poor
When Extraordinary Abilities First Manifested: During his isolation period, over several weeks after exposure.
Disposition: Tough Guy, self-reliant, cocky, a lone wolf
Insanity: OPTIONAL
ATTRIBUTES
I.Q.: 8
M.E.: 17
M.A.: 12
P.S.: 38
P.P.: 24
P.E.: 23
P.B.: 9
Speed: 45
PHYSICAL DATA
PPE: 24
HP: 44
SDC: 136
Age: 23
Sex: Male
Height: 5' 10"
Weight: 185#
Description: He looks perfectly ordinary, dark brown hair, Hazel eyes, Swarthy skin...But if you look closer you might notice what is missing. He has no scars, no distinguishing features. He is fit and tends to move smoothly, but that is hardly distinctive. What scars he may have had have been removed by his IRMSS.
Sponsoring Organization & Status: Medical/Humanitarian, Rogue Agent
Nature of the Procedure & Motive: Radiation + Special, Military/Combat
Natural Abilities
Superhuman Strength: Can carry 200*PS (7600#) and lift 300*PS (11400#)
Jump 12' up standing, 24' running
Leap 20 feet forward standing, 40' running
Run 30 MPH
Perception: 56% (+3%)
Super Abilities
Super Soldier Enhancements:
1) Internal Robot Medical System:
OOC Comments
Endoskeletal Replacement Abilities:1) Robotic Endurance
OOC Comments
2) Robotic Enhanced Strength OOC Comments
3) Robotic Enhanced Reflexes OOC Comments
4) Robotic Speed OOC Comments
5) Robotic Senses Smell: OOC Comments
6) Cosmetic Disguise: OOC Comments
7) Unbreakable Skeleton OOC Comments
8) Increases survivability OOC Comments
Bionic & Cybernetic FeaturesAmplified Hearing:
OOC Comments
Thermal Imaging: OOC Comments
Telescopic Vision: OOC Comments
Special SkillsAutomatic Self-surgery 75%
Land on feet 60%
recognize odors 75%
recognize person by scent 45%
track by smell/taste 55%
Estimating the distance of the sound at 70% (+5% per level)
Estimating the speed and direction of approach at 60% (+5% per level)
Recognize a voice or sound through intense concentration at 50% (+5% per level) (- 10% if the person is trying to disguise his voice and -20% if the person is using the ventriloquism and/or impersonation/imitate voice skill).
Imitate a voice at 30% (+5% per level)
EDUCATION LEVEL: Military
Scholastic Skills
Scholastic Skills
1) Military Program +10%
Running
Climbing/Rappelling 80/50% (+5%)
Military Etiquette 55% (+5%)
Radio: Basic 65% (+5%)
WP Rifle
2) Military Demolitions Program +10%
Basic Electronics 50% (+5%)
Basic Mechanics 50% (+5%)
Demolitions 66% (+3%)
Demolitions Disposal 66% (+3%)
Demolitions: Underwater 62% (+3%)
3) Athletics program +10%
Acrobatics
--Sense of Balance 66% (+3%)
--Walk Tightrope or High Wire 76% (+3%)
--Back Flip 76% (+2%)
--Basic Prowl Ability 30% (or adds +5% to Prowl skill)
--Basic Climb Ability 40% (or adds +15% to Climbing skill)
Gymnastics
--Sense of Balance 66% (+3%)
--Work Parallel Bars & Rings 76% (+3%)
--Back Flip 86% (+2%)
--Basic Prowl Ability 30% (or adds +5% to Prowl skill)
--Basic Climb Ability 25% (or adds +5% to Climbing skill)
--Climb Rope/Rappel 76% (+2%)
Boxing
S.C.U.B.A. 45% (+5%)
4) Super Soldier Training
Espionage Program
Hand to hand: Martial Arts
Detect Ambush 45% (+5%)
Intelligence 45% (+4%)
Wilderness Survival 45% (+5%)
Disguise 40% (+5%)
Impersonation 43%/29% (+4%)
Secondary Skills
Swimming 60% (+5%)
First Aid 55% (+5%)
Language: Spanish 56% (+3%)
Literacy: Spanish 40% (+5%)
Cook 45% (+5%)
Prowl 45% (+5%)
Streetwise 35% (+5%)
WP: Hand Guns
3rd Land Navigation 36% (+4%)
3rd - Body Building
Combat Data
HTH Type: Martial Arts
Number of Attacks: 6
Initiative Bonus: +9
Strike Bonus: +8
Parry Bonus: +13
Dodge Bonus: +14
Disarm Bonus:
HTH Damage Bonus: +23
Bonus to Roll w/Punch or Fall: +11
Bonus to Pull a Punch: +8
Other:
Weapon Proficiencies
W.P. Rifles
OOC Comments
W.P. Handguns OOC Comments
Saving Throw BonusesComa/Death: 36%
Toxins (15+): +8
Magic (varies): +4
Lethal Poison (14+): +8
Non-Lethal Poison (16+): +8
Insanity (12+): +1
Psionics (varies): +1 (+3 vs bio-manipulation)