BattleTech Dimension Rules

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GM: Sum of All Fears
AGM: N/A
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Sum of All Fears
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BattleTech Dimension Rules

Post by Sum of All Fears »

Notes on the BattleTech Dimension:

The BattleTech Dimension still conforms to the site pbp rules. Please ensure any new players to the site familiarize themselves with the basic rules of this board prior to submitting a character consept.


1. This setting is not like Rifts. This is a very lethal setting. Death of a character is very likely and can happen quickly. Unlike rifts there are limited options for protection of the character and weapons are quite lethal.

2. All measurements are in metric. Unlike the rifts portion of the site all the BattleTech measurements are in metric.

3. There are no “levels” in BattleTech. XP is spent on abilities/skills and such. Players will have two weeks to spend XP after XP has been posted to your Character sheets.

4. The BattleTech system uses 2d6...that's it. Nothing more. 2d6 for everything.

5. Player Points Menu: Dedicated MGP menu for the BattleTech Universe. WIP

6. Terms and Abbreviations:
  • AToW = BattleTech: A Time of War rule book
  • MoS = Margin of Success
  • MPT = Meters per Turn
  • TN = Target Number (Base number needed for success)
  • C = Action Complexity (How hard or how much time an action will take for a character)
  • (M/B/E/X) = Melee/Ballistic/Energy/Explosive
  • AP = Armor Penetration
  • BAR = Barrier Armor Rating
  • TP = Trait Points
7. All Mechs/Vehicles/Aircraft will be determined by the DM.

8. See p. 402 AToW for quick reference tables. These tables cover everything from skills and traits to Abilities to combat.

9. JIC (Just In Case) rolls will on the player to decide if they wish to roll them. BattleTech has many rolls have many different ways to modify an outcome. Any required skill rolls will be requested in the prior GM post. Non dedicated JIC rolls will be limited to 4 per GM post. It is recommended to use contingencies for your JIC dice rolls.
Example: Sarah is in combat. She is wanting to shoot at her opponent. Sarah rolls for the attack. As a contingency Sarah posts If the enemy is able to close with in melee range Sarah includes rolls for Martial Arts defense and attacks.
BattleTech DM / Chaos Earth DM / Megaversal Arena Coordinator

"Any problem can be solved with the judicious application of high explosives."

Other Accounts: Wolf Whitaker (Roughnecks); Keiko (H4H); Zephyr Stormbow (PF); Lynch (Spooks)
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Sum of All Fears
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Posts: 436
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Re: BattleTech Dimension Rules

Post by Sum of All Fears »

BattleTech Experience Points:

XP in BattleTech will be awarded during the same time frame as the rest of the Rift's site. However it will differ in the amount given. BattleTech will have a baseline amount of XP provided, with bonuses available.

For maintaining the standard you can expect to earn 7 xp per IRL month.

For Exceeding the standard you can expect to earn 9 xp per IRL month.

How to meet expectations:
-Include the following in each post:
--The character's internal monologue/thoughts
--The character's dialogue with other PCs/NPCs
--Description of the character's intended actions
--Proper mechanics (JIC, Perception, skill rolls & their purpose)

How to exceed expectations:
-All of the above plus...
-Clever ideas
-Evoking an emotional response from the GM other than anger
-Roleplaying in-character under challenging circumstances
-Being posted within the first 4 days of a major GM post

Bonus XP:
Bonus XP will be awarded outside the normal XP system. Bonus XP will be awarded for the following reasons:
- Completion of an assigned job/mission based on difficulty.
- Contract Negotiation.
- Significant contribution to the story narrative.
- Other actions the GM deems to be outside the scope of the normal XP system.
BattleTech DM / Chaos Earth DM / Megaversal Arena Coordinator

"Any problem can be solved with the judicious application of high explosives."

Other Accounts: Wolf Whitaker (Roughnecks); Keiko (H4H); Zephyr Stormbow (PF); Lynch (Spooks)
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Sum of All Fears
Dimension Master
Posts: 436
Joined: Mon Apr 27, 2020 2:24 pm

Re: BattleTech Dimension Rules

Post by Sum of All Fears »

The following tables are for Mech Combat. These modifiers are for the target number.
Attack Mod I.PNG
Attack Mod II.PNG
BattleTech DM / Chaos Earth DM / Megaversal Arena Coordinator

"Any problem can be solved with the judicious application of high explosives."

Other Accounts: Wolf Whitaker (Roughnecks); Keiko (H4H); Zephyr Stormbow (PF); Lynch (Spooks)
User avatar
Sum of All Fears
Dimension Master
Posts: 436
Joined: Mon Apr 27, 2020 2:24 pm

Re: BattleTech Dimension Rules

Post by Sum of All Fears »

Called Shots

We will be running with the following as the ruling for "Called Shots"

1. Can only be used on an immobile opponent.
2. Attacker must also be stationary.
3. Called Shot will be a three section area of possible hit zone. (Example: LT,LL,LA)
4. A 3 point penalty will be assessed to the attackers attack roll.
5. Only one weapon can be used to attack the called area.
BattleTech DM / Chaos Earth DM / Megaversal Arena Coordinator

"Any problem can be solved with the judicious application of high explosives."

Other Accounts: Wolf Whitaker (Roughnecks); Keiko (H4H); Zephyr Stormbow (PF); Lynch (Spooks)
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