[VR] Home, for Now.

The Anvil, Corkscrew, and Thundercloud galaxies.

Moderators: Game Masters, AGMs

User avatar
Zilch
Posts: 51
Joined: Mon Oct 10, 2022 10:21 pm

Re: [VR] Home, for Now.

Post by Zilch »

((rolls carried over))
Ashrak wrote: Tue Sep 12, 2023 4:44 pm Ashrak giggles "Yes, I like that callsign, he he he, it'll send the right message." Ashrak nods, snapping his neck back to Rend. "And you still live, yes? See, I am good luck, and you got your weapon back. Thanks to my contact." Ashraks practically coos to Rend expressing a noticable chipper attitude but one can't really tell why...
Hrm callsigns... these are like nicknames? I wonder what mine might be... Cookie Monster? Oh I like that. He watches the exchange curiously.

"Anyone know where one might take some weapons I wonder? We can do more damage with more weapons," he says, while glancing about to see if anyone has any notions of where to go next. Perhaps this asteroid home of theirs has a weapons cache?

Ashrak wrote: Tue Sep 12, 2023 4:44 pm Ashrak giggles again and holds up a finger "Rend, so quick to threaten indirect violence. One day I must introduce you to my sister, Telshak. If you think *I* have a fascination with death she will give you a new definition for the word Rend." Ashrak says with a smile. "But I agree with my ever violent counterpart; let us officially join you! My tentacles are already wrapped around your ship, and I know a good many people in the underworld. Tis how we found Rend's weapon that he hasn't thanked me for yet." Ashrak continues to anyone on the bridge.
This lot do not seem to be the official type.

"There's an official joining process?" he blinks with surprise. "I just finished lunch and followed my Machine friend until finding myself here. Those juicers were fun though, I wonder if we can catch up to them again and finish the fight."

"How does one join officially?" he looks at MOD. "Is it unpleasant? Does it involve violence and snacking? In my experience those two things go together quite well." He grins eagerly.
OMM-nom-nom-nom...
M.D.C.: 440/581
Hyperactive metabolism M.D.C.: 0/45
Assuming Zilch ate at least 100lbs of food in the last hour
,
P.P.E.: 62/62
,
Nightvision: Can see perfectly in ordinary, magical and his own unnatural darkness. Range: 900 feet (274 m) in normal darkness; 45 feet (13.7 m) in his own, unnatural, darkness.
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Valen Rend
Posts: 51
Joined: Mon Aug 29, 2022 7:58 am

Re: [VR] Home, for Now.

Post by Valen Rend »

Rolls Carried
Zilch wrote: Tue Sep 12, 2023 12:44 pm "Agreed. This endeavour only yielded a pilot, monster and a...." he spares a glance at Valen, "whatever you are supposed to be." Examining his black streaked hair, he makes a conclusion. "Hairdresser? Gigolo?"
Zilch underestimates me. That could be advantageous should he ever decide to turn me into a snack. Valen, replies, "Hairdresser? Sure I have been known to take a little off the top. Usually from the neck up. As for Gigolo? Nope. My one rule is never turn what you enjoy into a job. Doing so assures you never enjoy it again." He turns to Phara and smiles.
Zilch wrote: Tue Sep 12, 2023 12:44 pm "Yes positively terrifying," the monster returns with a broad wink. As Bert departs the monster glances in his direction. Oooh! It's time for a snack! "I'm going to go over there a while," he points to Bert and the rubble in the mid-section of the ship, "try not to frighten anyone while I'm gone." He departs with a snicker.
"A creature that consumes matter and turns it into sarcasm. That is adorable."
Valen Rend Character Sheet
M.D.C.: 104/104
P.P.E.: 195/195
Night Vision 200'
Invulnerable to Radiation
Resistant to Energy: non-magical energy attacks do half damage.
Coma/Death: +31%
Magic (varies): +8
Lethal Poison (14+): +13
Non-Lethal Poison (16+): +13
Insanity (12+): +0
Psionics (15+): +0
Horror Factor (varies): +0
Disease: +5
Mind Control: +5
Drugs: +5
User avatar
Dr. White
Posts: 107
Joined: Wed Dec 23, 2020 5:30 am

Re: [VR] Home, for Now.

Post by Dr. White »

JIC: 1d20: [4] = 4 , 1d100: [73] = 73
PER: 1d100: [47] = 47 vs. 41%

Once it looks reasonably likely that the crew will not in fact be atomized, White stops paying attention to their harrowing escape and instead focuses on the visual display to try and call up some action shots of the Altess outpost being obliterated. Should he succeed, he will sit back and watch rapt with a wide (and creepy) grin on his face- and be more than happy to show anyone else who’s interested. Once they’re far away from the site White sighs, sits back, and engages in his usual aimless kvetching. ”Ah…. Another job, another promising opportunity going in in smoke and plasma fire while we barely scrape by with our lives. I guess we are going, er, home? Now?” Ugh. Perish the thought. Hopefully we can at least make the space somewhat livable. ”Everyone keep an eye on sensors though! You never know when some well-appointed but eminently hijackable space vessel will cross our path.” Gods know we could use an upgrade. Oh hey the new kids want to join now. But… why? White will remain silent and let MOD deal with team administration. Poor fel- a, er, um sentient. I suppose I should inspect the damage to the lab. Unless there’s something else for him to do on the bridge, White will head back down to the lab and see if anything of what were very makeshift facilities is salvageable to begin with.
For SCIENCE!
Force Field: 0/75, Body SDC: 405/408
;
274/449
,
60/60
,
GR-15AR: 0/30 rounds left; NE-4: 8/10 shots left.

+6 initiative, +2 parry, +3 dodge for the first melee after danger occurs; cannot be surprise attacked
,
Eagle-like vision, and can see in total darkness
,
Automatically detects rifts, dimensional envelopes and pockets, four- and two-dimensional beings, astral travelers, and invisible energy essence of alien intelligences and entities. Range is one mile or line of sight, whichever is less.
,
Can negate any spell that directly targets the adept for 5 ISP per spell. Spells that create energies and magical weapons are unaffected.
User avatar
Zilch
Posts: 51
Joined: Mon Oct 10, 2022 10:21 pm

Re: [VR] Home, for Now.

Post by Zilch »

(rolls carried over)
Valen Rend wrote: Thu Sep 14, 2023 5:53 am Valen, replies, "Hairdresser? Sure I have been known to take a little off the top. Usually from the neck up. As for Gigolo? Nope. My one rule is never turn what you enjoy into a job. Doing so assures you never enjoy it again." He turns to Phara and smiles.
Zilch, who is listening intently, follows Valen's gaze. The Atlanetean? He roars with laughter, pounding his knee with one huge hand. "Oh Phara, the great hunter is on the prowl! Beware!" He laughs again, wiping away a tear. The monster ignores anything further said, but breaks into fits of giggles when he sees Valen look his way.

Once the mess of the cargo hold is sorted, and he tires of drumming, the monster considers Dr White's words.
Dr. White wrote: Thu Sep 14, 2023 10:20 am ”Everyone keep an eye on sensors though! You never know when some well-appointed but eminently hijackable space vessel will cross our path.”
He knows something of computer operation, but nothing of sensors. He looks to see who is monitoring for other ships and seeks to peek over their shoulder to learn. Unless the sensor operator is Valen, he joins in.

"Oh don't mind me," he assures whomever is operating the sensors. "I was wondering how one finds ships to steal in the void. Or eat. Whatever." He proceeds to demonstrate his limited knowledge of machines with blinking lights (Computer Operation skill), and watches intently.

Turn Cookies On.png
55%: 1d100: [3] = 3 (CRITICAL SUCCESS) <-- trying to fathom how sensors work. The bare beginnings of someday acquiring this skill.

If it's Valen operating sensors, the monster does not join him. Instead he just chuckles to himself as he fiddles with some electronic gizmos himself.

Then he explores the ship in detail, wondering which room ought to be his.
OMM-nom-nom-nom...
M.D.C.: 440/581
Hyperactive metabolism M.D.C.: 0/45
Assuming Zilch ate at least 100lbs of food in the last hour
,
P.P.E.: 62/62
,
Nightvision: Can see perfectly in ordinary, magical and his own unnatural darkness. Range: 900 feet (274 m) in normal darkness; 45 feet (13.7 m) in his own, unnatural, darkness.
User avatar
MOD
Posts: 138
Joined: Wed Dec 23, 2020 1:41 pm

Re: [VR] Home, for Now.

Post by MOD »

Perception (21%) 1d100<21: [34] = 0
JiC 1d20: [5] = 5 / 1d100: [98] = 98

Stuff
Energy form: RAF roundel
Physical shell: Mavis Obviously Deranged

Skill Stuff
Sensory equipment (57%) 1d100<57: [44*] = 1 - Monitor space traffic while flying to Geo
Navigation: Space (87%) 1d100<87: [47*] = 1 - Set course for Geo (if need be)

Flying up and away from Home, For Now as it devolves into chaos from above and below, MOD spots the Kibiko making its exit and zips over to it before it exits the halo's orbit. M flies through the busted airlock and into the bridge where Bert and Ashrak are on piloting duties. The presence of the Rithe on M's ship is not a welcome sight. I never thought that this crew would include someone creepier than the Doc. Wait! When did we hire more crew members?
Ashrak wrote: Wed Sep 06, 2023 8:00 pm"So, this ship is trash. We should blow it up or crash it and steal a new one."
"Hey," MOD snaps, "this is my trash. So I'll make the decisions on how we scrap and replace it."
Phara Vin wrote: Mon Sep 11, 2023 9:16 pm"We got an asteroid-base-thingy. It's barely a half-step above this ride, but we're supposedly bringing atmo to it so we can at least breathe. That's still the plan, right MOD? Or are we ditching that for some other half-baked scheme? Like crashing and blowing up this pile of shit?"
M's center red circle contracts as ey stares at Phara. "We have to go to Geo to drop off the big cargo first. But sure, Vinny, invite the passengers to our secret base."
Valen Rend wrote: Tue Sep 12, 2023 9:50 am"On that note, I would like to sign up. You could use my muscle and I can use a gig. Plus I bring with me a respectability you may find useful. Former Cosmo Knights tend to strike fear in the hearts of many. Even respect in some. All the skill, a few less powers, but none of the rules. I help you guys pirate and you give me three hots and a cot plus a modest cut of the take. And as a bonus I won't intentionally kill your new pilot, Hentai. That is a hell of a deal. What do you say?"
Zilch wrote: Tue Sep 12, 2023 12:44 pm"Agreed. This endeavour only yielded a pilot, monster and a... whatever you are supposed to be. Hairdresser? Gigolo?"
Ashrak wrote: Tue Sep 12, 2023 4:44 pm"Rend, so quick to threaten indirect violence. One day I must introduce you to my sister, Telshak... Tis how we found Rend's weapon that he hasn't thanked me for yet."
"Sign up for what?" MOD quips back. How the fux do we keep on picking up defective stray corporeals like this? It's not like we leave a bowl of fuxing kibble by the airlock. They just fuxing appear on my fuxing ship! Fux my shining stars! "I don't know what you think this is beyond a deathtrap carrying a lot of non-commercial cargo. We're on our way to a Hartigal port where we can dock and sort things out."

M starts to float down to the cargo bay, but stops at the stairway. "I need to fux off for several hours. Bert, set a course for Geo. I'll get on sensors in a short bit."

Ey finds a discrete corner and starts to put together a new physical shell. Eir first impulse is to opt for something clean and sophisticated, maybe a tuxedo with white jacket, perhaps pinstripes. Wait, Ortiz primarily has usually done business with Mavis. And so ey takes 1d4: [1] = 1 hours to spin together the body of young blonde woman, just a bit over 5 feet tall with eir blonde hair in two small buns, revealing the shaved sides of eir heads and several roundel tattoos. For clothing ey opts for a long-sleeved black dress with tattered white lace on the cuffs and hem that contrast with the Doc Martin boots. Once ey has gone corporeal, MOD heads back to the bridge. Ey puts on some flying noise and starts to check the sensors.
MOD (pronouns: ey/em/eir)
M.D.C. (Energy Form): 50 | M.D.C. (Physical Shell): 70 | P.P.E.: 448
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Nurse Ratchet
Game Master
Posts: 149
Joined: Thu Dec 10, 2020 9:05 am

Re: [VR] Home, for Now.

Post by Nurse Ratchet »

What is Past is Prologue:

I woke up in a cool place. The sun rays were cold. It was eerily still.

I dreamt that I made friends. I spoke to them every day. Some of them were in pain and were happy they had someone to talk to. Every one of us tried to make it through the day.

Before I made my friends, I met a man. He was so evil. I'll never forget his face. He introduced me to my new friends. At the time I was alone, and I thought nothing of it.

One of my friends, his name was Tomreau. He said he had a broken heart from 20 years ago. He said that it was the only thing that kept him alive. I believe him now.

Another friend, her name was Vaneshka. She was a strange creature. Sometimes when she misbehaved, she would disappear and reappear somewhere else. Eventually the bad man would hold her down, and with a syringe in each of his many limbs, ganged up on her. He made sure she would think she could get away. Then he'd gleefully strip away her fortitude. He said it was a sport and a pastime.

We all watched. His joie de vivre was constant. There was always a new idea he was willing to try. He never suffered a lack of creativity.

"I could make you better!" And he always tried.

Sometimes I think about home, that I want to go back. Then I remembered my family, and I couldn't ever go home again. I learned about the drugs. I know every time I woke up, I will be changed somewhat. More and more, I look forward to blacking out, so I could talk to my friends in my dreams.

The worst thing about the evil man. He told me there weren't going to be many rules. They just turned to be terrible.

One day I woke up to fits of anguished screaming followed by loud crashes. And then silence. My insides felt like the aftermath of a terrible nose bleed. There had been a mutiny. Somebody stopped being afraid, somebody didn't follow the rules.

Nobody survived the aftermath. I looked outward and saw some of my friends in the cold, by themselves. Their eyes frozen from their tears. Some of them smiled triumphantly. They were in a better place.

Eventually I found what's left of the evil man. His face contorted with rage, fear and disbelief. It was a terrible face, but it will never be the overture of punishment ever again.

The cold inside gave me blisters. I wish I could make that feeling go away, but the evil man took much of my autonomy away.

Maybe one day I'll be better.

Maybe I'll make new friends. Maybe they will help me.

Maybe, in time, I'll learn to forget that terrible face.
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Nurse Ratchet
Game Master
Posts: 149
Joined: Thu Dec 10, 2020 9:05 am

Re: [VR] Home, for Now.

Post by Nurse Ratchet »

Home was once promised to the decadent for the depraved. Its demise was no less opulent a spectacle.

The seas evaporated in an instant, changing the structure's surface to a rose gold patina. Forests raged with fire. In seconds, the atmosphere was set ablaze.

Asteroids, large and small, appeared out of space. In the dark they were invisible, Home's dying hue catching them in flight just before impact.

From a far, it was almost comical to watch the very visible orbital ring be batted around. Through a small observation window, it looked like a classical display of Brownian motion; where a larger object was knocked about by something impermissible to the eye. Mere seconds felt like minutes, as the orbital ring began to shatter, falling into the gravity well of the structure that seemed to be rippling across the surface.

Some of these asteroids were very big. Big enough to collide with Home, but had the sheer momentum to glance off the surface of their targets. These asteroids collided with other things. Other asteroids, passenger ships, each collision leaving a small cloud of debris that expanded randomly.

The structure began to bruise. Then it started to bleed. The welts drove the cuts deeper and deeper. Whatever materials that held the internal guts of Home spilled forth from its wounds like arteries flayed open with a dull instrument, applied with terrible force. Home began to crumble, engulfed by its own innards.

There was no sound in space. But the cruelty of Home's death could be felt beyond mere sight and sound.

Whoever did this wanted attention. They have brought back stoning as punishment, and they invited the neighborhood to watch.

---

Kibiko heaved and whinged helplessly. Devoted to the very until the very end, this would be the lumbering machine's last journey.

The debris field thinned as it expanded. Kibiko limped away just in time. In hyper space, the outside world blurred. The crew would be reliant on the sensors onboard the Kibiko to navigate, which was a miracle they still functioned after the heavy punishment that the ship suffered.

Zilch gradually thumbed his way around the menu of the sensor suite. He had a good command of what menu options are located, but didn't quite grasp what exactly what these functions did. In time, with correct guidance, terms such as 'DME' and 'azimuth' would make sense. He did however figure out the options to pick preferred units of measurement. He could select between radians and degrees, switch back and forth between light years, parsecs and with a legacy toggle, something called 'Astronomical Units'. Whilst rummaging through the options, he found an instruction manual, which introduced him some of the terms and jargon. However, the manual expected the operator to have a baseline understanding of inter-system and celestial navigation. There seemed to be an assumption that sensors optimal for detection and navigation, sublight and FTL travel, are to work in conjunction. And it was up to the operator to figure out how. Also, there was a whole slew of navigation within a civilized system that demands using beacons and radio signals from starpoints for guidance, all of this information obtainable from the sensor suite. There was literally so much to learn, so much to digest. Once Zilch had finished playing with the sensor suite, he explored the star ship, only to find much of the common area and the barracks of the ship to be burned to slag from the last fight. There are still rooms per se, he can find a place to lie down, but this ship would likely be condemned in the near future.

All the while, Bert the Machine laid passed out from exhaustion, only to wake up two hours later to find that everyone was still safe, they are on course, nobody had been killed or consumed.

Ashrak and Rend continued their banter, smiling between threats of violence.

Vinny tended to her armor, but with neither a repair kit or suitable substitute, the scorch marks and dents in her armor cannot be readily remedied. Her efforts in vain, her armor gently chided her: "We almost came away scot free. It's okay. I know you tried. You'll do better next time."

Much of Dr. White's equipment in his lab had been knocked over. Things stored in glass or similar containers laid on the floor. The samples useless for future endeavor. Whatever reference value these samples contained were now lost. Fortunately, while the explosive blasts have melted and moved the corridor walls on the way to his room, his weapons remained mostly in tact.

(OOC: Just as in aside, whatever is on your sheet is still there and miraculously in good health. While the barracks are gone, none of you trust your crew mates well enough to store belongings in a common sleeping area. They have been hidden around the ship and everyone so far has had the good sense to keep their hands to themselves *GM HAND WAVE*)

MOD set forth eir hippo on a course to GEO. Ey is working Eir sensors diligently. Approaching 3ish c, Kibiko picked up a dark shape that was moving laconically between systems. In visual mode, the grey object looked like a cocoon.

Image

Image

(OOC: model borrowed from here. https://www.behance.net/gallery/3428799 ... h-Starship)

Initially, it did not seem like the object was moving beyond its own momentum. After all, the object was barely exhibiting any power signature. There does not seem to be lifesigns registered and there are no shields protecting this metallic thing. However, closer inspection would find that the object had a large bay door open on starboard. It was leaking, in fact, spewing atmosphere and condensation. A casual observation would note that the displacement would have caused the aimless object to drift laterally, albeit very slowly, as well. However, it was travelling in a straight line.
What are your intentions?
GM Notes
You are all alive and well on different parts of the ship and have recovered all of your gear on your sheet.

The loot is in tact.
User avatar
Zilch
Posts: 51
Joined: Mon Oct 10, 2022 10:21 pm

Re: [VR] Home, for Now.

Post by Zilch »

JIC: 1d20: 1d20: [1] = 1 , 1d100: 1d100: [56] = 56
Perception: 29% (44% in darkness) / 1d100: [8] = 8 (SUCCESS)

Conditions:
Range: 900 feet. Alerts to the presence of powerful life forms who are more than human, such as supernatural creatures, other super beings (including mutants and aliens), Major and Master Psychics, and those imbued with magic. It cannot identify or pinpoint the location of the superhuman life forms but will let the character know they are within his sensing range. Life Sense also warns the character when he is severely injured and his own life is in danger of slipping away. This occurs when the character is down to 20% of his M.D.C. or less, as well as when he has just eaten or been injected with lethal poison/venom. Furthermore, the character can sense when others within range are hurt and dying. In the latter case, the superhuman can actually track the sensation to the injured, dying individual (if a good guy, it is to help find and rescue the person, if a bad guy, it may be to gloat or finish the poor soul off).
,
The character's stomach into a bottomless pit, capable of eating nearly anything and his teeth and jaws are capable of chewing steel bars. The stomach of this person transforms 95% of everything eaten into pure energy, meaning that no mater how much he eats, it is digested or harmlessly dispersed without him getting fat or too full. The character can eat even inorganic, non-foods, like stone, metal, glass, rubber or plastic.


The monster watches the annihilation of Home through the sensor display with great interest. Alas something wasn't right. Is it the needless destruction? No, it wasn't. The needless deaths amid those explosions? Space folk destroyed each other all the time, he'd grown used to it over the centuries. What really mattered was... ah ha! Snacks!

He throws up shaggy blue arms in despair. "You can't watch a show like this without snacks! It's a rule!" Just then a particularly destructive explosion gets his attention. "OOoooOO! That was a big one!"

Still, it just wasn't right without something to munch on.
Nurse Ratchet wrote: Mon Sep 18, 2023 10:51 pm In time, with correct guidance, terms such as 'DME' and 'azimuth' would make sense. He did however figure out the options to pick preferred units of measurement. He could select between radians and degrees, switch back and forth between light years, parsecs and with a legacy toggle, something called 'Astronomical Units'.
Puzzling further over the sensor menu, he looks for a solution to his woes. He'd made good progress with the device, more than most looking at Zilch would have reason to expect. He was an intelligent killer after all, although utterly ignorant to the ways of space navigation. There has to be some trick to this I'm not seeing. I just need to observe others. So he watches MOD intently, studying how it is all supposed to be done without really knowing anything of the truth behind it.

"Hrmm... Azimuth. No no, that's not it."

"Parsecs, AU or Light Years? Oh who cares?" He watches MOD flip through the screens expertly. Suddenly his keen eyes spot something delicious.

"Stop! There! D.M.E.! YES!" Zilch exclaims in triumph, and reaches over MOD's shoulder and thumbs the button. "Dinner Made Easy! That's precisely what we want."

The sensors, interpreting the raw data received, had arrived at a conclusion.
Nurse Ratchet wrote: Mon Sep 18, 2023 10:51 pm MOD set forth eir hippo on a course to GEO. Ey is working Eir sensors diligently. Approaching 3ish c, Kibiko picked up a dark shape that was moving laconically between systems. In visual mode, the grey object looked like a cocoon.

Initially, it did not seem like the object was moving beyond its own momentum. After all, the object was barely exhibiting any power signature. There does not seem to be lifesigns registered and there are no shields protecting this metallic thing. However, closer inspection would find that the object had a large bay door open on starboard. It was leaking, in fact, spewing atmosphere and condensation. A casual observation would note that the displacement would have caused the aimless object to drift laterally, albeit very slowly, as well. However, it was travelling in a straight line.
"That's dinner all right! I wonder what flavour that ship is? Can these sensors tell us?" He looks questioningly at MOD.
OMM-nom-nom-nom...
M.D.C.: 440/581
Hyperactive metabolism M.D.C.: 0/45
Assuming Zilch ate at least 100lbs of food in the last hour
,
P.P.E.: 62/62
,
Nightvision: Can see perfectly in ordinary, magical and his own unnatural darkness. Range: 900 feet (274 m) in normal darkness; 45 feet (13.7 m) in his own, unnatural, darkness.
User avatar
Ashrak
Posts: 22
Joined: Fri Jun 02, 2023 7:41 am

Re: [VR] Home, for Now.

Post by Ashrak »

Perception: 1d100: [61] = 61 /39% (+20 regarding explosives)
JiC: 1d20: [12] = 12 / 1d100: [50] = 50

Conditions: Natural HF: 13 | Exceptional vision [2 miles] | Naturally floating [Max 30 MPH] |
HU2E, pg 256 | Invisible to All forms of mechanical/technological detection and scanning (appears as barely noticeable blur), has to physically trip alarms | Hard to notice by anyone: +10 Prowl/Palming/Concealment | Can cloak one additional individual at level 3
|
[HU2E, pg 234 | Easily recognize different textures: 70%+2%/Lvl | Identify Fabric or Material: 60%+2%/Lvl | Notice minute temperature changes: 60%+2%/Lvl | +10% to Rogue/ Card Sharp, Palming, Concealment, Pick Pockets/Locks, All Electronics/Mechanical/Medical skills | +1 Strike Aimed/Called Shots | -5 when Blinded v -8]
Sixth Sense [Inactive, 2ISP] | Mask I.S.P. [30min]| Mind Block [30 Min] | Forcefield: 110/110

Skills:
Lore, Galactic Aliens: 1d100: [65] = 65 /45% [Does Ashrak recognize the class of ship.]
Spacecraft, Small: 1d100: [51] = 51 /79% [P-P-P-Pilot]

Post:

The utter chaos and anarchy on the bridge may as well be music to the insane Rithe, who is quite literally humming in the pilots seat as the good Doctor, M and Zilch go on their own tirades. After awhile, Ashrak nods again. Not even a nod of appreciation from the fallen for helping. No wonder he was kicked out of the Forge's Fanclub. Ashrak muses to himself. Maybe I'll steal his weapon this time and watch him cry. Hmm, I wonder what those weapons are worth...
Snappy One wrote:"Hey," MOD snaps, "this is my trash. So I'll make the decisions on how we scrap and replace it." .."I don't know what you think this is beyond a deathtrap carrying a lot of non-commercial cargo. We're on our way to a Hartigal port where we can dock and sort things out."
Ashrak's cruel train of thought is interrupted by M who apparently has objections to just crashing the ship, causing the Rithe to gurgle a sigh. "Yes, yes, of course, YOUR Ship, you are in charge. Of course." Ashrak says with a smile, steering the ship in a random direction, maybe towards Hartigal Port, maybe away, he's not sure since he doesn't have coordinates and just smiles jovially. "I'm merely trying to be of service, hehehe. And I won't even try to knife anyone." Ashrak giggles to MOD while coiling two of his left tentacles on the pilots stick, leaving the third free floating just above, ready to press a needed button. All the while his second set of tentacles seem to be almost exploring the full range of reach around the pilot's seat, touching almost everything once.
Private Time M wrote:"I need to fux off for several hours. Bert, set a course for Geo. I'll get on sensors in a short bit."
"Ooooooo, finally, coordinates to go to instead of flying randomly in space?!" Ashrak giggles again. "I think I might like this seat." Ashrak says to no one, nestling into the Pilot's seat in such that his tail coils beneath him, allowing his upper torso to sit against the chair almost normally with a very large blade hanging off to one side. "Careful, it has a mind of it's own sometimes, hehehe" Ashrak says to anyone who sees his large tail-blade just swaying like a feline's tail.
Zilch wrote:"That's dinner all right! I wonder what flavour that ship is? Can these sensors tell us?"
Upon the site of the free-floating object in the vast void of Space, Ashrak shivers in excitement. "Ooh-ho-ho-ho-ho... Yes, these sensors should tell us but careful which button you press hehehe never know in a ship like this one!" Ashrak pauses and gently coos towards M in eir new form. "That one must know their ship! A shapeshifter to boot... intriguing." Ashrak says, the last word lingering perhaps just a little too long with Ashrak's gaze blatantly at M. I believe Telshak told me stories of such creatures that are made of light and shape shift. Timeless creatures of the stars... what were they called... Even more secrets to learn. Perhaps I will let them keep some secrets, they seem fun! Not that father would approve. 'Never show interest in lower life forms; they are nothing but product.' he would say. Such a traditionalist. Ashrak finally rolls his eyes at his own fathers maliciousness.
Ash, your friendly, local, floating, tentacle monster
Link to Ledger

M.D.C.: 177/177
I.S.P.: 163/169

Horror Factor: 13 | Exceptional Vision [Rabbit up to 2 miles] | Natural Flight (max 30MPH) | Heightened Sense of Touch (always on) |
HU2E, pg 256 | Always on| Invisible to All forms of mechanical/technological detection and scanning (appears as barely noticeable blur), has to physically trip alarms | Hard to notice by anyone: +10 Prowl/Palming/Concealment | Can cloak one additional individual at level 3


Coma/Death: +6%
Magic (varies): +2
Lethal Poison (14+): +2
Non-Lethal Poison (16+): +2
Insanity (12+): +7
Psionics (varies): +5
Possession (varies): +4
Illusions (varies): +3
Horror Factor (varies): +6
When Blinded: -5 instead of -8
User avatar
Phara Vin
Posts: 48
Joined: Thu Feb 10, 2022 3:29 pm

Re: [VR] Home, for Now.

Post by Phara Vin »

Perception: 1d100: [69] = 69 / 32% +5% regarding vampires/the undead
JiC d100: 1d100: [68] = 68 ; JiC d20: 1d20: [7] = 7
Valen wrote:"A woman loving her armor, sounds hot. Hope you have a blast."
"Fuck you talking about? My armor better not be too hot, that'd cause plenty of problems." She gives Valen a glare that gives him the distinct impression that she thinks he's a moron.
Valen again wrote:Valen, replies, "Hairdresser? Sure I have been known to take a little off the top. Usually from the neck up. As for Gigolo? Nope. My one rule is never turn what you enjoy into a job. Doing so assures you never enjoy it again." He turns to Phara and smiles.
Zilch wrote:Zilch, who is listening intently, follows Valen's gaze. The Atlanetean? He roars with laughter, pounding his knee with one huge hand. "Oh Phara, the great hunter is on the prowl! Beware!" He laughs again, wiping away a tear. The monster ignores anything further said, but breaks into fits of giggles when he sees Valen look his way.
The Atlantean, who was in the process of leaving the room to attempt maintenance on her armor, looks between the two, and gives a snort. What are these two asshats going on about? Out loud, she says, "Not afraid of red devil looking assholes. Pretty easy to shoot a hole in when they're overconfident pricks." Not realizing the irony of her statement, she leaves and does her work.

Vinny's Armor wrote:Vinny tended to her armor, but with neither a repair kit or suitable substitute, the scorch marks and dents in her armor cannot be readily remedied. Her efforts in vain, her armor gently chided her: "We almost came away scot free. It's okay. I know you tried. You'll do better next time."
Phara wipes sweat off of her brow as her second attempt to use vegetable oil to shine out a smudge did jack shit for her armor. She wipes it off thoroughly, grumbling to herself as she switches to cleaning the suit instead of fixing it. When it speaks to her, she pauses for a half second before grinning, hitting the arm of the thing. "You've been quiet! And hell yeah, I'll do better. Gonna shoot someone up to get a repair kit for you, get all this damage worked out." Not that there was much damage in general.

Once she's done what she can, she stretches, finds something vaguely edible to eat, and makes her way back to the bridge.
Cookie Monster wrote:Puzzling further over the sensor menu, he looks for a solution to his woes...

Sensor Shenanigans

..."Dinner Made Easy! That's precisely what we want."
The Atlantean laughs at the muncher's antics. "Shit, you're a dumbass." Turning to MOD if ey is in the room, "You want someone competent on sensors or should we let this lunatic continue?" Regardless of eir answer, she moves and sits at weapons, chowing down on whatever food she's found.

Once she finishes, she sighs, is quiet for a moment, before looking to MOD once again (again presuming ey is in the room), "Once we get our pay, we're getting repair shit and some spare parts or something. You might be able to dip, but us corporeals need to keep our armor in shape." She flicks her eyes to... pretty much everyone who isn't her at the moment. ...Ugh, these assholes have to make it difficult. "Least I do. Unless you want the girl with the big gun to drop dead. And I will haunt all your asses. It'll fucking suck."
Phara Vin
An Atlantean who's a bit too in-tune with her gear.

The Atlantean Herself
P.P.E.: 13 / 38
H.P.: 34 / 34
S.D.C.: 157 / 157

Warlock Combat Armor
Main Body M.D.C.: 398 / 400

Permanent Conditions
  • Impervious to shape-changing/metamorphosis.
  • Sense the presence of vampires/VI's within 1,000 feet.
  • Sense Ley-Lines up to 5 miles away, Nexus Points up to 10 miles away, and open Rifts within 20 miles.
Whispers
  • Warlock Combat Armor whispers with burgundy, italicized text. (#800020)
  • Other, familiar objects whisper with green, italicized text. (green)
  • Miscellaneous objects whisper with orange, italicized text. (orange)
User avatar
Ashrak
Posts: 22
Joined: Fri Jun 02, 2023 7:41 am

Re: [VR] Home, for Now.

Post by Ashrak »

[Rolls Held]

[After Phara left]
Ashrak giggles to himself after Phara's interaction with Rend and Zilch. Oooo, she may be my new favorite! Ashrak thinks, his thought causing the Rithe to almost shudder in glee as he holds back another laugh. To Rend and Zilch, he coos. "Careful. Something tells me that one bites harder than her bark!" Ashrak teasingly warns.

[Upon Phara's return]
Phara wrote:"You want someone competent on sensors or should we let this lunatic continue?"
Ashrak appears offended. "THE AUDACITY! Someone of your disposition has no need to be on sensors. No, no. Better you take the guns. You behind the main gun.... ahhhh such an enticing thought! The Monster can manage sensors unless our eccentric captain wants them instead! Sensors are for fools anyways, better to feeeeeeel it." Ashrak counters, his grip on the pilot's stick tightening like a snake constricting around it's prey.
"Once we get our pay, we're getting repair shit and some spare parts or something. You might be able to dip, but us corporeals need to keep our armor in shape." "Least I do. Unless you want the girl with the big gun to drop dead. And I will haunt all your asses. It'll fucking suck."
Ashrak seems to tense at the prospect of pay, ever so slightly turning towards M and anyone else on the bridge. "It'd be nice if Rend offered any payment for his weapon I found for him. Alas. Maybe this vessel before us will have untold treasures! Relics to steal, souls to torment, things to blow up... Ahhh, tell me, have you ever witnessed a super nova? The greatest explosion that can ever be witnesses?! What a sight. Especially watching the reconstructed view of the planets wiped out in the process. Absolutely palpable." Ashrak appears to randomly recall the memory of such a horrible event with odd fondness. He turns to Phara with a bemused grin. "And your ghost is one I'd welcome to accompany me, should you ever die on while I am around, not that I'd have a hand, er, tentacle in it, so to speak."
Ash, your friendly, local, floating, tentacle monster
Link to Ledger

M.D.C.: 177/177
I.S.P.: 163/169

Horror Factor: 13 | Exceptional Vision [Rabbit up to 2 miles] | Natural Flight (max 30MPH) | Heightened Sense of Touch (always on) |
HU2E, pg 256 | Always on| Invisible to All forms of mechanical/technological detection and scanning (appears as barely noticeable blur), has to physically trip alarms | Hard to notice by anyone: +10 Prowl/Palming/Concealment | Can cloak one additional individual at level 3


Coma/Death: +6%
Magic (varies): +2
Lethal Poison (14+): +2
Non-Lethal Poison (16+): +2
Insanity (12+): +7
Psionics (varies): +5
Possession (varies): +4
Illusions (varies): +3
Horror Factor (varies): +6
When Blinded: -5 instead of -8
User avatar
Zilch
Posts: 51
Joined: Mon Oct 10, 2022 10:21 pm

Re: [VR] Home, for Now.

Post by Zilch »

((rolls carried over))
Phara Vin wrote: Tue Sep 19, 2023 11:33 am
Cookie Monster wrote:Puzzling further over the sensor menu, he looks for a solution to his woes...

Sensor Shenanigans

..."Dinner Made Easy! That's precisely what we want."
The Atlantean laughs at the muncher's antics. "Shit, you're a dumbass." Turning to MOD if ey is in the room, "You want someone competent on sensors or should we let this lunatic continue?" Regardless of eir answer, she moves and sits at weapons, chowing down on whatever food she's found.
The monsters shrugs affably, for he is well fed and in no need to dine on tattooed Atlanteans. Besides, he is rather enjoying the company. A few centuries buried underground will make you odd. I'm actually enjoying company now.

"Never before have I attempted to work the gizmos on a ship. If you show me I will learn. In the meantime, if you need someone to tear through a ship hull and devour all the screaming crewmen inside I have a goodly amount of experience in that. The same goes with villages, towns and the occasional chocolate factory. Excellent fun!"

He peers more closely at the ship in display, "I hope there are survivors on board, do you see any? I hope they aren't too badly hurt." He winks and grins an evil grin filled with sharp teeth.

"Then they can try to run. I love fast food."
OMM-nom-nom-nom...
M.D.C.: 440/581
Hyperactive metabolism M.D.C.: 0/45
Assuming Zilch ate at least 100lbs of food in the last hour
,
P.P.E.: 62/62
,
Nightvision: Can see perfectly in ordinary, magical and his own unnatural darkness. Range: 900 feet (274 m) in normal darkness; 45 feet (13.7 m) in his own, unnatural, darkness.
User avatar
The Machine
Posts: 101
Joined: Mon Dec 21, 2020 5:24 pm

Re: [VR] Home, for Now.

Post by The Machine »

Perception: 1d100: [38] = 38 /49%
Just in Case: 1d20: [17] = 17 ; 1d100: [70] = 70
Conditions: None.
HP: 30/30
S.D.C.: 22/22
I.S.P.: 35/35
P.P.E.: 137/137
Weapons & Armor
Armor: TW Modified Environmental Armor (Heavy) M.D.C. (Main Body): 200/200
Weapon in hand: WI-GL8 Automatic Shotgun/Grenade Launcher Ammo: 10/10 AP Grenades.


Sensory Equipment 1d100: [44] = 44 /63% (Scan area.)
Navigation: Space 1d100: [84] = 84 /48% (Are we really on course.)
Spacecraft General 1d100: [10] = 10 /74% (Co-Pilot duties)
Sensory Equipment 1d100: [65] = 65 /63% (Scan Ghost Ship.)

Bert rubs the sleep from his eyes and walks back into the cockpit. Stairs a re gone, either have to fix them or... Bert thinks as he grunts and climbs short drop into the cockpit. Bert plops down in the Co-Pilot seat and looks over the screens. Space seems safe... Are we going the right way, where is Dr. White? What the hell is that? Are the series of thoughts that go through Bert's tired mind.

"Am I not the only one seeing that ship?" Bert asks to no one in particular.

Bert sighs as he listens to the crew banter with itself, but in this case, Bert doesn't respond to any of it. Bert flips the switch on the Radio a few times before sighing. That's right radio blew just before the shenanigans. No way to know if it's broadcasting or not." Bert says. "So are we gonna investigate it, or let it float on by?" Bert asks looking towards MOD.
They call me The Machine.
"When one wants to not be caught, one should have a cover identity that is very different to themselves." ~Burt.
User avatar
MOD
Posts: 138
Joined: Wed Dec 23, 2020 1:41 pm

Re: [VR] Home, for Now.

Post by MOD »

Perception (21%) 1d100<21: [94] = 0
JiC 1d20: [3] = 3 / 1d100: [49] = 49

Stuff
Physical shell: Mavis Obviously Deranged

Aside from being the in Kibiko, which is to say in a janky as fux space hip that has taken about as much abuse as the Altess halo from which it is departing, the flight away from Home, For Now is fairly smooth. M monitors the sensor array while playing a constant stream of feedback that one could mistake for a catastrophic equipment failure.

The music doesn't chase away the new corporeals on board the ship, as Zilch keeps trying to lay his fuzzing mitts on the sensor array. M slaps a hand away and notices a large piece of debris floating by. Ey does eir best to adjust the scanners to get a clear view of the image, but then Ashrak offers to help. "Back the fux off!" M snaps before scanning the debris for any signs of life.

One usually doesn't find debris floating this far away from any port. And this is huge. Could it be? But ey doesn't see any energy signatures. No, if it was a lost ship it would be giving of some sort of S.O.S. or something like that. I kinda want to fly over and take a look at.
Zilch wrote: Tue Sep 19, 2023 3:52 am"That's dinner all right! I wonder what flavour that ship is? Can these sensors tell us?"
Ashrak wrote: Tue Sep 19, 2023 10:18 am"Ooh-ho-ho-ho-ho... Yes, these sensors should tell us but careful which button you press hehehe never know in a ship like this one!"
"Five steps back," M slaps one of Ashrak's tentacles away from the console. "or I will cook those noodles of yours way past al dente."
Phara Vin wrote: Tue Sep 19, 2023 11:33 am"You want someone competent on sensors or should we let this lunatic continue?"
"I got sensors," M replies, "but if you want to help and space people, you can start by... going and eating over there. Yeah, thanks Vinny." I pay her way too much. I pay the crew right? No, I need credits for that. Still overpaid. Ey barely notices that there are hanger doors on the debris, and it might actually be a ship. Ey perks up from eir seat.
The Machine wrote: Tue Sep 19, 2023 4:08 pm"Am I not the only one seeing that ship?"
"On it right now," M replies. "Looks like it's been dead for a while, neh?"
The Machine wrote: Tue Sep 19, 2023 4:08 pm"That's right radio blew just before the shenanigans. No way to know if it's broadcasting or not."
"If it there was a radio on, I'd see it," M says, " being a phantom and all. But I don't see a thing."
The Machine wrote: Tue Sep 19, 2023 4:08 pm"So are we gonna investigate it, or let it float on by?"
"I'll go scout it out," M offers getting up from eir seat. As ey walks to the airlock ey shouts, "Don't get to close until I send out a signal. If it's safe to board, I'll shoot out a pulse of green light. If anyone's there or it's an even bigger death trap than the Kibiko I'll fux out and leave a trail of red light." And with that MOD hops out of the ship and flies over to inspect the abandoned ship.
MOD (pronouns: ey/em/eir)
M.D.C. (Energy Form): 50 | M.D.C. (Physical Shell): 70 | P.P.E.: 448
User avatar
Zilch
Posts: 51
Joined: Mon Oct 10, 2022 10:21 pm

Re: [VR] Home, for Now.

Post by Zilch »

((rolls carried over))
MOD wrote: Tue Sep 19, 2023 5:59 pm
Zilch wrote: Tue Sep 19, 2023 3:52 am"That's dinner all right! I wonder what flavour that ship is? Can these sensors tell us?"
Ashrak wrote: Tue Sep 19, 2023 10:18 am"Ooh-ho-ho-ho-ho... Yes, these sensors should tell us but careful which button you press hehehe never know in a ship like this one!"
"Five steps back," M slaps one of Ashrak's tentacles away from the console. "or I will cook those noodles of yours way past al dente."
"Mmmmm," Zilch looks at Ashrak appraisingly. "Al dente."

He drools a little. I wonder what food group Ashrak belongs to? Is it seafood? Something meaty? A weird blend? Once more he wishes there was a kitchen on board. Maybe junk food? He gets distracted wondering what sorts of side dishes might go well with flash-fried al dente Rithe tentacle. Definitely going to need salt. Oh and chips. So many chips.
MOD wrote: Tue Sep 19, 2023 5:59 pm "I'll go scout it out," M offers getting up from eir seat. As ey walks to the airlock ey shouts, "Don't get to close until I send out a signal. If it's safe to board, I'll shoot out a pulse of green light. If anyone's there or it's an even bigger death trap than the Kibiko I'll fux out and leave a trail of red light." And with that MOD hops out of the ship and flies over to inspect the abandoned ship.
Zilch nods happily, images of food still swirling about in his thoughts. He smiles greedily. "I hope it's got a kitchen," he says cryptically. "We're going to need it."
OMM-nom-nom-nom...
M.D.C.: 440/581
Hyperactive metabolism M.D.C.: 0/45
Assuming Zilch ate at least 100lbs of food in the last hour
,
P.P.E.: 62/62
,
Nightvision: Can see perfectly in ordinary, magical and his own unnatural darkness. Range: 900 feet (274 m) in normal darkness; 45 feet (13.7 m) in his own, unnatural, darkness.
User avatar
Ashrak
Posts: 22
Joined: Fri Jun 02, 2023 7:41 am

Re: [VR] Home, for Now.

Post by Ashrak »

[Rolls Held]
Zilch wrote:"Never before have I attempted to work the gizmos on a ship. If you show me I will learn. In the meantime, if you need someone to tear through a ship hull and devour all the screaming crewmen inside I have a goodly amount of experience in that. The same goes with villages, towns and the occasional chocolate factory. Excellent fun!"
Ashrak doesn't comment but does look towards the blue monster with a smile fit to torment children's nightmares. A beast of such power, such ferocity, with such lack of knowledge? Willingness to be molded into the perfect weapon? Ashrak considers, a twinkle in the alien's mischievous eyes.
"I hope there are survivors on board, do you see any? I hope they aren't too badly hurt." "Then they can try to run. I love fast food."
Ashrak smiles and shifts from left to right. "What if they ran towards you instead, willingly, to be food? Would it not be a treat? One I might facilitate for you." Ashrak offers and for the first time actually offers a glimpse into what his true capabilities might be.
M the Deranged wrote:"Five steps back," M slaps one of Ashrak's tentacles away from the console. "or I will cook those noodles of yours way past al dente."
Ashrak's single tentacle recoils with a playful hiss. "Tch, so touchy. You'll warm up to me and come to find my company quite pleasant. Hehehe" Ashrak says as he resettles in the pilot's seat.
"If it there was a radio on, I'd see it," M says, " being a phantom and all. But I don't see a thing."
A PHANTOM! That's what they were called.... A phantom... Ooooooooooh, father would be quite pleased to learn of this one. He might well try to capture it himself, better I don't tell him about this one yet. Can't have father ruining my fun, again. Ashrak reconciles. Towards MOD, Ashrak turns. "I've heard a great many things of Phantoms, of the few races to have my utmost respect." Ashrak offers, fully aware MOD may not want his respect.
Bert wrote:"So are we gonna investigate it, or let it float on by?"
M the Murderous wrote:"I'll go scout it out," M offers getting up from eir seat. As ey walks to the airlock ey shouts, "Don't get to close until I send out a signal. If it's safe to board, I'll shoot out a pulse of green light. If anyone's there or it's an even bigger death trap than the Kibiko I'll fux out and leave a trail of red light."
Ashrak purrs. So controlling, a dominatrix I imagine! Hehehehe, well, I do so love watching them take charge; even if it's fake. Ashrak confides in himself, admitting something his family would laugh at him for. "Of course, whatever you say, little phantom." Ashrak coos towards MOD, the term phantom practically dripping off his lips like he had just wetted them in the most savory of sweet wines fit for kings.
Ash, your friendly, local, floating, tentacle monster
Link to Ledger

M.D.C.: 177/177
I.S.P.: 163/169

Horror Factor: 13 | Exceptional Vision [Rabbit up to 2 miles] | Natural Flight (max 30MPH) | Heightened Sense of Touch (always on) |
HU2E, pg 256 | Always on| Invisible to All forms of mechanical/technological detection and scanning (appears as barely noticeable blur), has to physically trip alarms | Hard to notice by anyone: +10 Prowl/Palming/Concealment | Can cloak one additional individual at level 3


Coma/Death: +6%
Magic (varies): +2
Lethal Poison (14+): +2
Non-Lethal Poison (16+): +2
Insanity (12+): +7
Psionics (varies): +5
Possession (varies): +4
Illusions (varies): +3
Horror Factor (varies): +6
When Blinded: -5 instead of -8
User avatar
The Machine
Posts: 101
Joined: Mon Dec 21, 2020 5:24 pm

Re: [VR] Home, for Now.

Post by The Machine »

((Rolls Carried Over))
MOD wrote:"I'll go scout it out, Don't get to close until I send out a signal. If it's safe to board, I'll shoot out a pulse of green light. If anyone's there or it's an even bigger death trap than the Kibiko I'll fux out and leave a trail of red light."[/size]
Bert nods, and begins to unbuckle his harness. "Ashrak, please maintain this distance and keep speed with the vessel. Phara, keep the gun aimed at it, shoot anything that isn't MOD. Doc you okay with co-pilot duties? Valen, Zilch come with me, I'm gonna show you boarding prep." Bert says as he grabs his helmet and fixes it on.

Bert stands still for a few moments, before it hisses, and a luminescent skull fades into view on the black face plate. Bert makes his way out of the cockpit towards the port airlock. As he moves he speaks up. "So assuming MOD doesn't run screaming from the ship, were gonna wait in the airlock to speedily board the vessel if needed." Bert pauses for a moment looking at Zilch in particular. "Two questions... Do you need an EVA suit to survive in space? Two Do you have a Radio?" Bert asks, genuinely not knowing either answer.

When Zilch answers Bert nods. "Okay a couple of quick hand gestures for communication then. Closed fist, stop. Open hand pointing forward, go. If anything attacks us, I think you understand what to do." Bert says as he cycles the Airlock open. Bert steps in the airlock and gestures for Valen and Zilch to follow.

"Just let me know what the color is." Bert says over the group channel.

Bert cycles the Airlock closed and vents the air. This should be fun. Bert thinks as he hefts the grenade launcher up.
They call me The Machine.
"When one wants to not be caught, one should have a cover identity that is very different to themselves." ~Burt.
User avatar
Zilch
Posts: 51
Joined: Mon Oct 10, 2022 10:21 pm

Re: [VR] Home, for Now.

Post by Zilch »

((Rolls carried over))
The Machine wrote: Wed Sep 20, 2023 4:45 pm "Valen, Zilch come with me, I'm gonna show you boarding prep." Bert says as he grabs his helmet and fixes it on.

Bert stands still for a few moments, before it hisses, and a luminescent skull fades into view on the black face plate. Bert makes his way out of the cockpit towards the port airlock. As he moves he speaks up. "So assuming MOD doesn't run screaming from the ship, were gonna wait in the airlock to speedily board the vessel if needed." Bert pauses for a moment looking at Zilch in particular. "Two questions... Do you need an EVA suit to survive in space? Two Do you have a Radio?" Bert asks, genuinely not knowing either answer.
The hulking blue monster follows Bert as asked. I like Bert. A most agreeable fellow. He got me out of that place that just blew up. Extra credit for that. I definitely won't eat him.

Soon he stands in the airlock and listens intently to the questions posed. In response he laughs. A deep, rumbling sound that fills the confined space of their present position. "Of course I can," he says in a friendly tone. "I am a creature of the void. The dark of space is my home." He reveals large empty hands outstretched. "But alas," he says, "I have no equipment whatsoever."
The Machine wrote: Wed Sep 20, 2023 4:45 pm When Zilch answers Bert nods. "Okay a couple of quick hand gestures for communication then. Closed fist, stop. Open hand pointing forward, go. If anything attacks us, I think you understand what to do." Bert says as he cycles the Airlock open. Bert steps in the airlock and gestures for Valen and Zilch to follow.
Zilch replies with a snarl of implied violence. Many cruel sharp teeth are revealed in that gesture. "I might squeeze their throats," he muses aloud. "Their eyes always bulge most agreeably. At least until I bite their heads off. Then I will check their pockets for radios."
OMM-nom-nom-nom...
M.D.C.: 440/581
Hyperactive metabolism M.D.C.: 0/45
Assuming Zilch ate at least 100lbs of food in the last hour
,
P.P.E.: 62/62
,
Nightvision: Can see perfectly in ordinary, magical and his own unnatural darkness. Range: 900 feet (274 m) in normal darkness; 45 feet (13.7 m) in his own, unnatural, darkness.
User avatar
Ashrak
Posts: 22
Joined: Fri Jun 02, 2023 7:41 am

Re: [VR] Home, for Now.

Post by Ashrak »

[Rolls Held]
Bert wrote:"Ashrak, please maintain this distance and keep speed with the vessel. Phara, keep the gun aimed at it, shoot anything that isn't MOD. Doc you okay with co-pilot duties? Valen, Zilch come with me, I'm gonna show you boarding prep."
Ashrak giggles. "Of course! Have fun playing on the other ship. Hehehe." Ashrak says as thought it's a warning, not that he'd explain further. Ashrak finds himself in the pilot's seat, keeping pace and flying the trash-heap of a ship with the creepiest of smiles. Hehehe... I could fly into the ship. Just a little nudge, see what happens. Hehehehe He thinks, making himself giggle in the pilots chair until he notices that White, the Promethean, is sitting next to him. The closest I've been to one, they are normally soooo touchy about their space. Ashrak muses through widening eyes.

The tentacle monster coils and rotates enough to look directly at Doctor White. "Hiiii." Ashrak practically coos at White. One tentacle form floats up towards White as Ashrak nods. "Tch. You know, I've always been quite fond of Prometheans." He says with a disgusting purr.
Ash, your friendly, local, floating, tentacle monster
Link to Ledger

M.D.C.: 177/177
I.S.P.: 163/169

Horror Factor: 13 | Exceptional Vision [Rabbit up to 2 miles] | Natural Flight (max 30MPH) | Heightened Sense of Touch (always on) |
HU2E, pg 256 | Always on| Invisible to All forms of mechanical/technological detection and scanning (appears as barely noticeable blur), has to physically trip alarms | Hard to notice by anyone: +10 Prowl/Palming/Concealment | Can cloak one additional individual at level 3


Coma/Death: +6%
Magic (varies): +2
Lethal Poison (14+): +2
Non-Lethal Poison (16+): +2
Insanity (12+): +7
Psionics (varies): +5
Possession (varies): +4
Illusions (varies): +3
Horror Factor (varies): +6
When Blinded: -5 instead of -8
User avatar
Dr. White
Posts: 107
Joined: Wed Dec 23, 2020 5:30 am

Re: [VR] Home, for Now.

Post by Dr. White »

JIC: 1d20: [20] = 20 , 1d100: [94] = 94
PER: 1d100: [59] = 59 vs. 41%

Computer operation: 1d100: [91] = 91 vs. 73%
To try and access sensor logs of Home’s destruction.

White watches the destruction of the Altess habitat with a rapt smile on his face. He will ignore any attempts at conversation, or even anything happening around him on the bridge of the ship, in favor of simply taking in all of the minor details of the awesome annihilative forces being unleashed. When it is over, the Promethean gives his console a contented sigh, and tries to download any logs of the action (especially visual data) to his own personal computer for later review. Yeah. Review.

Afterwards the team is back in deep space, and after a quick trip to the lab to determine that it is in fact in even worse condition than he left it (not an easy feat to achieve), White gives it all up as a loss and goes back to hang out on the bridge. There, he amuses himself by observing the process by which several of the tagalongs try to get joined up with the crew. Why they would want to, I have no idea. He snorts out loud and says, ”Aw, c’mon Cap’n! Would you deny these, uh, fine people the opportunity to live and work in such luxurious accommodations?” He gestures theatrically at the fine specimen around them. ”I mean, at least give ‘em a chance. Free for all fight to the death? Zilch disposes of the losers? We could probably sell pay-per-view!” White’s eyes sparkle, alight with the possibilities.
Ashrak wrote: Thu Sep 21, 2023 8:19 am"Tch. You know, I've always been quite fond of Prometheans." He says with a disgusting purr.
Once the situation is resolved White replies, seemingly either oblivious or uncaring to Ashrak’s tone. ”Yes, well, welcome to the crew I guess! I am Doctor White, Chief Science and Medical Officer. If you are looking for something to do, I am perpetually in need of new lab assistants. They always seem to lack the stomach for true scientific inquiry. And a certain degree of bodily fortitude. You should do fine, I’m sure. By the way, I’m not terribly familiar with your species. What color is your blood? How about internal organs?”

Getting to know you chitchat notwithstanding, eventually there’s a new contact on the sensors and White’s attention once again shifts. Once its presence is established on some sort of view screen, White murmurs ”Oooooo… Salvageable….?” He turns his murmur into a hopeful question. After MOD sets out to investigate the hulk, White nods and orders the help ”Take us in close- just in case I need to teleport over there and save the Cap’n.” While White has no specific plan, he’ll try to position himself on the ship such that he will be able to get over the drifting hulk, just in case he’s needed.
For SCIENCE!
Force Field: 0/75, Body SDC: 405/408
;
274/449
,
60/60
,
GR-15AR: 0/30 rounds left; NE-4: 8/10 shots left.

+6 initiative, +2 parry, +3 dodge for the first melee after danger occurs; cannot be surprise attacked
,
Eagle-like vision, and can see in total darkness
,
Automatically detects rifts, dimensional envelopes and pockets, four- and two-dimensional beings, astral travelers, and invisible energy essence of alien intelligences and entities. Range is one mile or line of sight, whichever is less.
,
Can negate any spell that directly targets the adept for 5 ISP per spell. Spells that create energies and magical weapons are unaffected.
User avatar
Nurse Ratchet
Game Master
Posts: 149
Joined: Thu Dec 10, 2020 9:05 am

Re: [VR] Home, for Now.

Post by Nurse Ratchet »

MOD wrote: Tue Sep 19, 2023 5:59 pm "I'll go scout it out," M offers getting up from eir seat. As ey walks to the airlock Ey shouts, "Don't get to close until I send out a signal. If it's safe to board, I'll shoot out a pulse of green light. If anyone's there or it's an even bigger death trap than the Kibiko I'll fux out and leave a trail of red light." And with that MOD hops out of the ship and flies over to inspect the abandoned ship.
Space was dark, especially when one is millions of miles away from any source of light. MOD lit up the space like a lone candle in the dark room. As ey approached the dark space ship, its surface lightly rippled as it traveled through the void. The approach to the opened airlock was uneventful. Deep scratches covered the center of the floor. The double bay interior doors were left half opened. Darkness bathed the corridor, frost and what seems to be frozen blood lead around a corner. The hallway was otherwise empty, everything seemed to have been violently sucked out into space. The corridor walls were a grey white, with some plastic trim bridging the floor to the wall. However, a look to the ceiling will review several layers of capillary like tubes, a massive maze that stretch across the ceiling.

The end of the hallway lead to the bottom of a vaguely circular stairwell. There is a door at the bottom of the stairs. It is shut and the hinges would indicate that the door opens inward. Peering through the thick window, the corridor on the other side seemed dry but otherwise lifeless. There seems to be rooms, MOD counts six, but the corridor bends to the left to the end. MOD will not be able to discern anything more unless she enters into that space.

The stairs curled around into an upper level. Up the stairwell, one would find that an airlock that has been purposely left ajar. The doorway lead into an open area. It appeared to be the mess hall. Someone had a party. There is a kitchen knife stuck in the floor with the handle glistening under MOD's own light. What was left of the food were frozen to the floor as streaks leading to the airlock. What wasn't held to the ground was seemingly flushed out. There was a long dining table with benches, all were anchored down by screws to the floor.

Blaster scorch marks adorned the walls. Signs of a struggle were evident. Multiple air vents are spewing air. Some of it crystalizes, it seems water vapor is present. The crystals drifted down the ground, indicating that gravity is present. Several rooms fed into the dining area. Eventually, MOD finds the bridge. The air lock door opens inward and it was somehow left ajar.

Normally on a space ship, one could feel a constant hum. But the absence of air makes sound travel impossible. There are no sounds. There are corridors to the back of the mess hall that go in all sorts of directions, but a quick survey seems to show that the second level is lifeless.

Meanwhile, Ashrak pilots Kibiko steadily (OOC: Correction. My bad, didn't see your pilot roll.). Meanwhile, Dr. White sits next to Ashrak in the co-pilot's chair, ready to be teleported to the mystery ship at a moment's notice. Phara is on weapons duties. All the while, Bert, Zilch and Valen are prepped and ready to go into space. The air hisses loudly as the airlock vents.
What are your intentions?
GM Notes
Phara, Ashrak and Dr. White are on Kibiko.
MOD is already on the ship. There doesn't seem to be anything around.
Bert, Zilch, Valen are at the airlock.
User avatar
MOD
Posts: 138
Joined: Wed Dec 23, 2020 1:41 pm

Re: [VR] Home, for Now.

Post by MOD »

Perception (21%) 1d100<21: [53] = 0
JiC 1d20: [17] = 17 / 1d100: [26] = 26

Stuff
Physical shell: Mavis Obviously Deranged
Energy form: RAF roundel

Skill Stuff
Computer operations (72%) 1d100<72: [61*] = 1 - turn on the ship's systems

The new ship is serene. Sure there are signs of violence, but MOD has seen worse. This is nothing like the Roid. That place was run over by a mad scientist and his inbred zombie cult family that celebrated le mort in all its forms, petit and grand. This place looks like it was emptied by a professional death squad that did some light cleaning before they spaced out. Not bad. All the open air locks are strange to M, but since ey doesn't have to breathe ey doesn't mind that detail too much.

Ey runs eir hand along a console on the bridge and appreciates the isolation. Ey looks over the console scans it for any sign of activity, the residual energy signature of a computer that keeps one or two programs on while in sleep mode. If ey sees even a little bit of light, ey will then go about working working the console to close all of the airlocks and maybe even get life support running again. Otherwise, ey will look for the manual controls to closing any hatches aside from the airlock.

Once that is done, ey will go back to the airlock and look over to the Kibiko. If the ship is on now, ey will open enter the airlock and look out to the Kibiko. (If the ship is still dormant, ey won't need to do all the work of opening and closing the lock, obvs.) This is less of an apparent death trip than our current vehicle. May as well invite the others over. Ey slips out of eir physical shell and then projects out a green light. It is two lines of text in glowing rectangle and reads:
SAFE TO BOARD
WELCOME TO MY NEW SHIP


As the Kibiko pulls in closer, MOD feels a sense of growth. I'm getting better at this captain thing. We've just taken our second ship. That means I now own like 0.75 ships!

* I wasn't sure from the description if there was just one airlock to board the ship from or if there were several and the ship was being completely aired out. If there's only one airlock, and M can't turn on life support, ey will leave the airlock open.
MOD (pronouns: ey/em/eir)
M.D.C. (Energy Form): 50 | M.D.C. (Physical Shell): 70 | P.P.E.: 448
User avatar
Zilch
Posts: 51
Joined: Mon Oct 10, 2022 10:21 pm

Re: [VR] Home, for Now.

Post by Zilch »

JIC: 1d20: [14] = 14 , 1d100: [52] = 52
Perception: 29% (44% in darkness) / 1d100: [23] = 23 (SUCCESS)

Conditions:
Range: 900 feet. Alerts to the presence of powerful life forms who are more than human, such as supernatural creatures, other super beings (including mutants and aliens), Major and Master Psychics, and those imbued with magic. It cannot identify or pinpoint the location of the superhuman life forms but will let the character know they are within his sensing range. Life Sense also warns the character when he is severely injured and his own life is in danger of slipping away. This occurs when the character is down to 20% of his M.D.C. or less, as well as when he has just eaten or been injected with lethal poison/venom. Furthermore, the character can sense when others within range are hurt and dying. In the latter case, the superhuman can actually track the sensation to the injured, dying individual (if a good guy, it is to help find and rescue the person, if a bad guy, it may be to gloat or finish the poor soul off).
,
The character's stomach into a bottomless pit, capable of eating nearly anything and his teeth and jaws are capable of chewing steel bars. The stomach of this person transforms 95% of everything eaten into pure energy, meaning that no mater how much he eats, it is digested or harmlessly dispersed without him getting fat or too full. The character can eat even inorganic, non-foods, like stone, metal, glass, rubber or plastic.

MOD wrote: Mon Sep 25, 2023 6:35 am Ey slips out of eir physical shell and then projects out a green light. It is two lines of text in glowing rectangle and reads:
SAFE TO BOARD
WELCOME TO MY NEW SHIP
Zilch salivates unspeakable slobber in anticipation of a feast. In his never ending search for sustenance a new ship always held delicious rewards. Oh goody! I was hoping for red though, a fight is good for the digestion.

"Time for boarding and bon appetit!" he chortles gleefully.

When the Kibiko airlock is opened and the game is afoot, the monster propels itself with its own dark energies and rockets towards the abandoned derelict. Soon he is inside, where he creeps through the darkened hallways, using his innate power to sense life.

As he ventures further into MOD's new ship, Zilch looks for the frozen remains of delicious deceased spacemen. Could any be scattered throughout the rooms and corridors? Being a creature of insatiable hunger, he hopes to happily indulge in a few frozen snacks along the way.

In the mess hall, Zilch helps himself to the frozen remains of various meals. However, there is a problem! Bleeeah! so bland tasting! If only I had some salt to add some flavour to this impromptu meal! Perhaps there is a pantry on this space hulk? I should look for it.

Still undeterred by the lack of seasoning, Zilch continues his search for food. Ahem, I mean survivors. Yes, that is it! With each step, his anticipation grows.

If danger detected:
Should the monster detect a threat, he will signal to stop as Bert instructed him and point. Then, proceed to kill and devour the threat.

If life detected:
Should his senses tingle and he detect any traces of life force emanating from within the ship, he alerts the others. This presents a problem, as the vacuum of space does not permit speech. Instead, he rubs his belly and then points in the direction of the life source. Then he leads the way.

If this leads to a closed and sealed doorway, the monster does not open it. If I pop this door, all the air will rush out and spoil the wriggling live food inside! I should check if it can move. He knocks on the sealed portal with a heavy fist, then presses his ears against it. Though he can hear no sound, he may be able to feel vibrations from an answering knock beyond.
OMM-nom-nom-nom...
M.D.C.: 440/581
Hyperactive metabolism M.D.C.: 0/45
Assuming Zilch ate at least 100lbs of food in the last hour
,
P.P.E.: 62/62
,
Nightvision: Can see perfectly in ordinary, magical and his own unnatural darkness. Range: 900 feet (274 m) in normal darkness; 45 feet (13.7 m) in his own, unnatural, darkness.
User avatar
Phara Vin
Posts: 48
Joined: Thu Feb 10, 2022 3:29 pm

Re: [VR] Home, for Now.

Post by Phara Vin »

Perception: 1d100: [67] = 67 / 32% +5% regarding vampires/the undead
JiC d100: 1d100: [16] = 16 ; JiC d20: 1d20: [13] = 13
Zilch wrote:"Never before have I attempted to work the gizmos on a ship. If you show me I will learn. In the meantime, if you need someone to tear through a ship hull and devour all the screaming crewmen inside I have a goodly amount of experience in that. The same goes with villages, towns and the occasional chocolate factory. Excellent fun!"
The Atlantean digs at her food for a bit as Zilch speaks with others, a half-eaten morsel still in her mouth as she responds, "Ah, fuck it. Why not? Not much else to do between missions. I'm no teacher, though, so don't go eating any manuals." She narrows her eyes at the monster, jabbing whatever utensil she has at him and the tech book. I get less bored, and can have an excuse not to deal with boring shit like sensors when I'm done.
MOD wrote:"I got sensors," M replies, "but if you want to help and space people, you can start by... going and eating over there. Yeah, thanks Vinny."
"You got it," Phara replies, noticing but not caring about the ethereal's disdain for her foodening. She flicks a leg over the other, spins in her seat, and finishes eating in such a way that MOD can only slightly see what's going on before ey takes off into the other ship. Phara promptly leaves the empty food container on MOD's seat, less out of spite and more out of immediate convenience.

Mobile Ocular Device wrote:SAFE TO BOARD
WELCOME TO MY NEW SHIP
The Atlantean laughs. "That easy? Shit, I was thinking we'd have to go through swarms of mecha-bugs and psychic fish to get this one!" She immediately gets up from her station, turning to Ashrak. "Think you can dock this dumpster to the other one's airlock?" Without waiting for an answer, she grabs her helmet and moves to leave the cockpit. "Great, see you on the other ship!" Her final act before heading out is to give Bert a one-fingered salute.

She makes her way to the airlock, waiting impatiently for Ashrak to bring them close enough before rolling her eyes. This is taking too long. Fuck him. Hope he's better at moving this new tub around than the Kibiko, she thinks to herself as she cycles what's left of the airlock and jumps out, grabbing hold of the outer edge of the ship and flipping to kick off of it and towards the derelict.

Zero-G Combat and Movement: 1d100: [40] = 40 / 112% - Make it to the other ship without getting lost in space.

Once she reaches the other ship, she slips into the airlock MOD leaves open and rolls her shoulders, Volcano Rifle at the ready. She begins casually strolling the ship much like Zilch, clearing rooms with her rifle as she makes her way to the pilot's area.
Phara Vin
An Atlantean who's a bit too in-tune with her gear.

The Atlantean Herself
P.P.E.: 13 / 38
H.P.: 34 / 34
S.D.C.: 157 / 157

Warlock Combat Armor
Main Body M.D.C.: 398 / 400

Permanent Conditions
  • Impervious to shape-changing/metamorphosis.
  • Sense the presence of vampires/VI's within 1,000 feet.
  • Sense Ley-Lines up to 5 miles away, Nexus Points up to 10 miles away, and open Rifts within 20 miles.
Whispers
  • Warlock Combat Armor whispers with burgundy, italicized text. (#800020)
  • Other, familiar objects whisper with green, italicized text. (green)
  • Miscellaneous objects whisper with orange, italicized text. (orange)
User avatar
The Machine
Posts: 101
Joined: Mon Dec 21, 2020 5:24 pm

Re: [VR] Home, for Now.

Post by The Machine »

Perception: 1d100: [56] = 56 /49%
Just in Case: 1d20: [4] = 4 ; 1d100: [76] = 76
Conditions: None.
HP: 30/30
S.D.C.: 22/22
I.S.P.: 35/35
P.P.E.: 137/137
Weapons & Armor
Armor: TW Modified Environmental Armor (Heavy) M.D.C. (Main Body): 200/200
Weapon in hand: WI-GL8 Automatic Shotgun/Grenade Launcher Ammo: 10/10 AP Grenades.


Pilot: Jet Pack 1d100: [19] = 19 /66% (Make it to the derelict ship.)

With MOD's green light of boarding. Bert watches Zilch's mouth move, but due to the vacuum he hears nothing. "Here we go." Bert radios, before giving Zilch the hand gesture to go, and opening the airlock out. Bert takes a jump out into the void, heading towards the ship ahead, making small corrections with his jet pack. Once Bert's boots hit the decking, Bert pulls out his Grenade Launcher and makes his way in. I wonder how much of the ship is vented? Bert thinks as he looks for the controls to the bay door. Maybe we can close her up. While Bert is prepared for a fight, he's really more interested in seeing if the ship is space worthy, so whether or not he finds the bay door controls, he makes his way to the stern of the ship to find it's engineering section if it has one. "Heading to Engineering, gonna see if she can still fly."
They call me The Machine.
"When one wants to not be caught, one should have a cover identity that is very different to themselves." ~Burt.
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Zilch
Posts: 51
Joined: Mon Oct 10, 2022 10:21 pm

Re: [VR] Home, for Now.

Post by Zilch »

((Rolls carried over))
Phara Vin wrote: Tue Sep 26, 2023 11:28 am She makes her way to the airlock, waiting impatiently for Ashrak to bring them close enough before rolling her eyes. This is taking too long. Fuck him. Hope he's better at moving this new tub around than the Kibiko, she thinks to herself as she cycles what's left of the airlock and jumps out, grabbing hold of the outer edge of the ship and flipping to kick off of it and towards the derelict.
Whilst crossing the void between ships, Zilch watches the Atlantean's slow egress. Without knowing Phara's thoughts, he has similar ones. You are taking too long. Can't you hear my belly rumbling?! Oh we're in the void, of course you can't hear it. But I can hear it! I haven't eaten in ten minutes! By the time to reach the other side I'll starve!

He decides to offer some help to his new partner in crime. Using his energy flight, he zips nimbly and fast around Phara a few times to demonstrate his speed. Then he stops before her, and offers a shaggy hand. His eyes look hungry for possible violence and action, and he feels his violent new friend will know well that look. Come on now! His googly monster eyes implore. He gestures with his hands, effectively saying, grab on and let's go kill and devour some folk!

If she accepts, he holds her firmly and they accelerate away at a proper speed. Much better!

Phara Vin wrote: Tue Sep 26, 2023 11:28 am Once she reaches the other ship, she slips into the airlock MOD leaves open and rolls her shoulders, Volcano Rifle at the ready. She begins casually strolling the ship much like Zilch, clearing rooms with her rifle as she makes her way to the pilot's area.
Zilch pairs with Phara in their sweep of the ship. Any life detection he senses, he gestures to her and others present as per the previous post.
OMM-nom-nom-nom...
M.D.C.: 440/581
Hyperactive metabolism M.D.C.: 0/45
Assuming Zilch ate at least 100lbs of food in the last hour
,
P.P.E.: 62/62
,
Nightvision: Can see perfectly in ordinary, magical and his own unnatural darkness. Range: 900 feet (274 m) in normal darkness; 45 feet (13.7 m) in his own, unnatural, darkness.
User avatar
Dr. White
Posts: 107
Joined: Wed Dec 23, 2020 5:30 am

Re: [VR] Home, for Now.

Post by Dr. White »

JIC: 1d20: [5] = 5 , 1d100: [40] = 40
PER: 1d100: [56] = 56 vs. 41%

Computer operation: 1d100: [83] = 83 vs. 73%
Playing with any consoles he finds.

Once MOD signals the all-clear, White is up in a flash to join the boarding crew down at the airlock. Cursing when he realizes he’s yet again failed to recharge his blaster, White readies his vibro-blade and his force field as they come in close. If the opportunity presents itself for idle conversation, White will practically rub his hands with glee and say ”Oooo, fresh loot is so exciting isn’t it? Maybe this’ll make up for the bust back on Home.” Our luck has to change sooner or later, right?

When White gets over there, he will join Zilch and Phara in a systematic search of the ship to look for danger- mainly by relying on his sixth sense (although if he finds anything alive and noteworthy he won’t be shy about telepathically probing it). The good doctor will however lose interest if they come across an actual medical facility or (better yet) a scientific lab. In either case he will immediately sheathe his sword and wander off to play with the consoles and see what’s what. If they find some sort of sizeable mainframe that might have access to ship’s logs, he’ll try and access that too.
For SCIENCE!
Force Field: 0/75, Body SDC: 405/408
;
274/449
,
60/60
,
GR-15AR: 0/30 rounds left; NE-4: 8/10 shots left.

+6 initiative, +2 parry, +3 dodge for the first melee after danger occurs; cannot be surprise attacked
,
Eagle-like vision, and can see in total darkness
,
Automatically detects rifts, dimensional envelopes and pockets, four- and two-dimensional beings, astral travelers, and invisible energy essence of alien intelligences and entities. Range is one mile or line of sight, whichever is less.
,
Can negate any spell that directly targets the adept for 5 ISP per spell. Spells that create energies and magical weapons are unaffected.
User avatar
Ashrak
Posts: 22
Joined: Fri Jun 02, 2023 7:41 am

Re: [VR] Home, for Now.

Post by Ashrak »

Perception: 1d100: [83] = 83 /39% (+20 regarding explosives)
JiC: 1d20: [7] = 7 / 1d100: [59] = 59

Conditions: Natural HF: 13 | Exceptional vision [2 miles] | Naturally floating [Max 30 MPH] |
HU2E, pg 256 | Invisible to All forms of mechanical/technological detection and scanning (appears as barely noticeable blur), has to physically trip alarms | Hard to notice by anyone: +10 Prowl/Palming/Concealment | Can cloak one additional individual at level 3
|
[HU2E, pg 234 | Easily recognize different textures: 70%+2%/Lvl | Identify Fabric or Material: 60%+2%/Lvl | Notice minute temperature changes: 60%+2%/Lvl | +10% to Rogue/ Card Sharp, Palming, Concealment, Pick Pockets/Locks, All Electronics/Mechanical/Medical skills | +1 Strike Aimed/Called Shots | -5 when Blinded v -8]
Sixth Sense [Inactive, 2ISP] | Mask I.S.P. [30min]| Mind Block [30 Min] | Forcefield: 110/110

Skills:
Spacecraft, Small: 1d100: [75] = 75 /79% [P-P-P-Pilot]
Computer Operation: 1d100: [45] = 45 /70% [Engage Auto-Pilot]
Radio, Basic: 1d100: [63] = 63 /70% [Use Ships Radio System]
Appraise Goods: 1d100: [29] = 29 /55% [Visual inspection of the exterior of the floating ship to guestimate its value]

Post:

Ashrak rests atop his coiled tail, tentacles woven around the controls of the Kibiko as the alien sways and hums to itself as everyone hustles and bustles about. As the phantom departs for the ship, Ashrak watches with a glint in his eye. The Rithe's eyes tracing the exterior of the ship and gauging its worth. Then another leaves, and another. Ashrak giggles. Hehehe! This would be a perfect vessel to lace. Explosives placed there, and there. Throw it at another ship... watch the explosion. Ashrak thinks to himself, pulling up a display of the Kibiko from the helm. He looks to Dr White but doesn't say anything as the Phantom bellows and informs everyone in a galactic radi of it being clear. As the Good Doctor departs, Ashrak giggles again. Telshak would have killed no less than three of them by now. I am a disgrace to my own family. Hehehehe... Oh well. These entertain me, hehehe.
MOD wrote:SAFE TO BOARD
WELCOME TO MY NEW SHIP
Ashrak runs one of his tentacles over the radio control. "Yess, New Ship. It's so pretty. This one would be perfect to rig with explosives. Imagine, a ship-sized bomb! " Ashrak practically giggles the last bit of the message as he moves the Kibiko in closer to hopefully dock with an airlock and then putting the Kibiko on Auto-Pilot to join the others. All the while thinking about different ways he could rig the Kibiko with explosives.
Ash, your friendly, local, floating, tentacle monster
Link to Ledger

M.D.C.: 177/177
I.S.P.: 163/169

Horror Factor: 13 | Exceptional Vision [Rabbit up to 2 miles] | Natural Flight (max 30MPH) | Heightened Sense of Touch (always on) |
HU2E, pg 256 | Always on| Invisible to All forms of mechanical/technological detection and scanning (appears as barely noticeable blur), has to physically trip alarms | Hard to notice by anyone: +10 Prowl/Palming/Concealment | Can cloak one additional individual at level 3


Coma/Death: +6%
Magic (varies): +2
Lethal Poison (14+): +2
Non-Lethal Poison (16+): +2
Insanity (12+): +7
Psionics (varies): +5
Possession (varies): +4
Illusions (varies): +3
Horror Factor (varies): +6
When Blinded: -5 instead of -8
User avatar
Nurse Ratchet
Game Master
Posts: 149
Joined: Thu Dec 10, 2020 9:05 am

Re: [VR] Home, for Now.

Post by Nurse Ratchet »

MOD:

Image

The bridge was a spacious area that seemed remarkably clean. What looked like to be frozen cake and frosting seemed to have soiled the Captain's seat, but otherwise the area felt literally and figuratively deserted.

MOD eventually located the airlock controls on the engineering console. However, while in energy form, ey wasn't able interact with the tactile interfaces provided on the engineer console. Changing back to physical form, Ey was able to locate all the interface to open and close the airlocks from the bridge, as well as turn on life support and locates a panel on the engineering dashboard, where ey was able to discern the state of all the ship's external doors and their respective health.

Dr. White, The Machine, Rend:
Rend located the airlock and docking bay area controls. The inner airlock door safety mechanism had been overridden. This airlock control had been modified such that both outer and inner airlock doors could be opened at the same time. By the airlock controls were the controls for the docking ramp. The manual control was intuitive, with diagrams showing how to extend the airlock ramp and to adjust the ramp's opening position in three dimensions by as much as 10 degrees each way. As he operated the mechanism, he signaled to the crew over his radio:
"Folks I'm shutting the outer airlock door manually.

"Ashrak, whenever you are ready to dock with this new bird, we are good to go."

Signalling to others, Rend says:
"I'll stay here to operate the docking bay to make sure everything goes well. You guys go ahead.

Bert located the engineering section on the same level as the bridge, towards the back of the walkable area. As he explored the area, he became increasingly perplexed. There were rows and racks of PPE batteries. A lot of them are hooked into the boat's point defense weaponry. A whole row is dedicated to a device called the 'Metatron'. The device seemed to be a large mystical amplifier, with much of the wiring and conduits headed towards the direction of bridge. How the whole facility functions however would require more inspection. Other parts of the boat seem to be powered by conventional nuclear fusion, i.e. things such as life support, but those subsystems were self contained. There were also PPE batteries specifically labelled as 'Pockets', although no manual or notes seem to describe what entirely is entailed there. There were also control screens that turn on and turn off these 'Pocket' devices, although there was no description as to what they were, although they were labelled on numerically and geographically with respect to the room and the level said room was located.

There are multiple tanks of pressurized fluid, in metal tanks where the control valves are remotely controlled by the bridge (they are labelled) with backup fail safes inside of engineering. There are pilot controls for impulse engines, they seem to be part of an impulse system that was originally built into the ship, but the nuclear cores are not very big and are meant for temporary propulsion only.

There is no warp core. There are no FTL controls anywhere. There are control surfaces for all the doors, pressurized or not, as well as airlocks within the system. There is a medium sized workshop area in the engineering room and around it are displays that cycle through cameras stationed at all parts of the ship.

As Dr. White traverses through the ship, one of the first things he noticed was that some rooms internal dimensions do not match their outside walls. His senses tell him that he is around dimensional pockets as soon as he activates certain doors, but once they are closed, the dimensional pocket is deactivated. As he swept through the barracks of the crew, he noticed that there were always bunks. There were closets that housed uniforms for the crew, They varies in size, number of limbs, seemingly custom made for the individual wearer, except that there was always three sets of clothes for the same individual. Most rooms did not have personal effects, laptops, notebooks of any sort. Only the larger rooms had desks, and only those rooms could be opened from the inside.

There are no visible large computing or lab facilities. However, there were three sets of locked doors that Dr. White on the main level that he came across. These doors were locked with locks that were made with awkward looking keyholes and some kind of biometric scan.

Zilch and Vinny:
Arriving at the airlock, you turn a corner and see a sealed hatch door that is shut and staircase that goes upwards. Then you hear over the radio that Rend and co have arrived on the boat as well. As the outer airlock door shuts, the vibrations reverberate throughout the hull.

The lower floor hatch opened easily with manual controls on the side. However, on quick inspection, you realize that there is no equivalent control to open the same door from the other side.

There were numerous small areas of storage, by and large equipment for boarding parties. Space suits of various builds hang eerily, most of them well used but have been competently repaired over time. There was what seems to be a room full of 'interesting' devices, all from a glance look like they were at least medical in nature, but the scratches around the door frame as well as the floor did not seem to suggest that most of the patients came to treatment willingly. There is a sparsely equipped arsenal, much of the munitions seem to be depleted. There were however more than a few sets of equipment that seemed designed for live capture, including munitions that could be used to ensnare or demobilize victims of various sizes. There was also a large rifle that is labelled EMP as well as a box of equipment that was labelled 'Phantom related'.

Last but not least, there was a series of holding cells that looked like a brig, where to the trained eye there were both physical barriers and containment fields that would be used to prohibit escape.

Image

Ashrak on the Kibiko:

Ashrak recieved the radio messages from Rend properly. There did not seem to be any notable signatures on sensors. Ashrak would be free to dock with the new ship, should he so choose.
What are your intentions?
User avatar
Zilch
Posts: 51
Joined: Mon Oct 10, 2022 10:21 pm

Re: [VR] Home, for Now.

Post by Zilch »

JIC: 1d20: [9] = 9 , 1d100: [18] = 18
Perception: 29% (44% in darkness) / 1d100: [23] = 23 (SUCCESS)

Conditions:
Range: 900 feet. Alerts to the presence of powerful life forms who are more than human, such as supernatural creatures, other super beings (including mutants and aliens), Major and Master Psychics, and those imbued with magic. It cannot identify or pinpoint the location of the superhuman life forms but will let the character know they are within his sensing range. Life Sense also warns the character when he is severely injured and his own life is in danger of slipping away. This occurs when the character is down to 20% of his M.D.C. or less, as well as when he has just eaten or been injected with lethal poison/venom. Furthermore, the character can sense when others within range are hurt and dying. In the latter case, the superhuman can actually track the sensation to the injured, dying individual (if a good guy, it is to help find and rescue the person, if a bad guy, it may be to gloat or finish the poor soul off).
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The character's stomach into a bottomless pit, capable of eating nearly anything and his teeth and jaws are capable of chewing steel bars. The stomach of this person transforms 95% of everything eaten into pure energy, meaning that no mater how much he eats, it is digested or harmlessly dispersed without him getting fat or too full. The character can eat even inorganic, non-foods, like stone, metal, glass, rubber or plastic.


"Hrmm"

Zilch pauses, his nostrils flaring. Could smell the faint scent of metal and oil? The frozen blood of the previous occupants? Chocolate chip cookies? Any of those would be fine!

He licks his lips in anticipation as he explores the vessel. As a side-affect he may become reasonably familiar with the ship's layout. Soon enough the unusual design of the vessel is enough to ease the monster into thinking about more than just how own stomach. His eyes grow wider with wonder as he finds more interesting things.

"I wonder is a lost vessel like this might be filled with treasures? Preferably delicious ones. But treasures all the same." Until an atmosphere is restored, no one hears Zilch's musings.

If I find a shiny diamond worth a gazillion credits, would I, A, tell the others? Or B, pocket it? Or C, eat it? He considers it. Well I've no pockets, so either A or C I suppose. Probably C. He smirks.

He moves through the vessel slowly and quietly, his senses on high alert. He keeps his Life Sense ability looking for anything alive on ship ship apart from his fellow space pirates. Passing through empty corridors and chambers, he looks for something that might pass for equipment.

"As amusing as it is to tear nummy folk apart with my bare hands, if someone finds something useful like a sword or a fork let me know. I've always wanted to try utensils!"
OMM-nom-nom-nom...
M.D.C.: 440/581
Hyperactive metabolism M.D.C.: 0/45
Assuming Zilch ate at least 100lbs of food in the last hour
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P.P.E.: 62/62
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Nightvision: Can see perfectly in ordinary, magical and his own unnatural darkness. Range: 900 feet (274 m) in normal darkness; 45 feet (13.7 m) in his own, unnatural, darkness.
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